Author Topic: Avengers Overpower Set  (Read 462 times)

fennshysa

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Avengers Overpower Set
« on: December 07, 2017, 02:42:25 PM »
Yeah, I"m quite unfocused at the moment.....

I've decided Justa's description of these characters is better than mine. I was calling them themed characters, gimmick is probably a better description.  This guy's gimmick is all about upping your teams levels.

High Evolutionary      6   2   5   8   21

High Evolutionary   Artificial Evolution   
All of High Evolutionary's Team's Special cards are doubled when determining Venture Total this battle.

High Evolutionary   Devolution   
Target opponent may not play Specials for remainder of battle.

High Evolutionary   Evolutionary Accelerator   
Target Teammate's Energy, Fighting or Strength Rating increases to 7 for remainder of game.

High Evolutionary   Evolutionary Exoskeleton   
High Evolutionary's Strength Rating increases to 7 for remainder of game.

High Evolutionary   Genetic Enhancement   
High Evolutionary's team is +1 to all numeric Special cards for remainder of battle. Bonus not applied to damage or Venture total. May be played from Reserve.

High Evolutionary   Isotope E
Play during battle. High Evolutionary may exchange this card for any 1 Special card in Dead Pile not playable by High Evolutionary and play it immediately.

justa

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Re: Avengers Overpower Set
« Reply #1 on: December 07, 2017, 06:48:21 PM »
gimmick, theme, primary function ... they're all pretty much the same.  your High Evolutionary is different than the other 2 versions i've seen, yet remarkably similar.  the grid increases fit him.  seems a little strange to have no numerical attack specials (other than possibly Isotope E), but that goes with his character too.  he's usually more concerned with his current line of research than with attacking others.

fennshysa

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Re: Avengers Overpower Set
« Reply #2 on: October 03, 2018, 01:14:09 PM »
I've been working on some new characters again. Hope to have a lot done eventually.  1st of the new batch is the Scott Lang Ant-Man. Modeled him after the X-BAbies, he won't take up a lot of space on your team, though i don't think his Specials are as nice as the X-Babies.


Ant-Man      2   5   3   5   15
May not be Spectrum or Cumulative KO’d with Special cards.

Ant-Man   Ant Army   
Draw one card for each card discarded this battle, including duplicate and unusable cards. Do not discard if duplicate.

Ant-Man   Shrink And Hide   
Avoid 1 attack.

Ant-Man   Small Investigation   
Look at top 8 cards of Opponent's Draw Pile and choose any 4 cards. Reshuffle Draw Pile. Put four chosen cards on top of Draw Pile.

Ant-Man   The Wasp   
Acts as a level 4 Intellect attack. Teammate may play 1 additional Special Card.

Ant-Man   Thief   
Sort through opponent’s Power Pack and remove any 3 cards of Ant-Man’s choice. Discard chosen cards into Dead Pile. Reshuffle Power Pack.

Ant-Man   Tiny Terror   
Opponent must discard a number of cards equal to the number of Mission cards Opponent Ventured this battle. Cards may be Placed or in Hand.

justa

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Re: Avengers Overpower Set
« Reply #3 on: October 04, 2018, 01:15:09 AM »
not sure I like the grid, but I like the intent.  Scott Lang was kinda small time compared to most characters, it was just the situations that made him look good.  seems card-advantage orientated, which is a little different - it does have a Mojoworld sort of flavor.  the AG (avoid 1 attack) is the only repeat mechanic of the bunch.
I almost want to move a point from his intellect to his fighting, but not quite...……...

fennshysa

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Re: Avengers Overpower Set
« Reply #4 on: October 05, 2018, 01:07:34 PM »
He just seemed like a good character to stylize like the X-Babies.  His specials aren't as good, but I think the inherent is better.  I should have Baron Zemo and Ares done soon.

justa

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Re: Avengers Overpower Set
« Reply #5 on: October 07, 2018, 07:29:44 PM »
if you've got more coming, i'll put a post in so that i'll see them.  I've seen 2 versions of Zemo & a partial of Ares, so i'm looking forward to them.