Palatinus' OverPower Forum

Rules => Game Mechanics => Discarding => Topic started by: drdeath25 on March 07, 2011, 07:15:24 PM

Title: Discarding Unusable Activators...
Post by: drdeath25 on March 07, 2011, 07:15:24 PM
Ok, so it is the FIRST battle of the game.

I draw a NO ACTIVATOR event, my opponent must discard all activator cards in his hand, during the discard phase, because they are all unusable this battle, correct?
Title: Re: Discarding Unusable Activators...
Post by: Onslaught on March 07, 2011, 07:16:22 PM
Yes.
Title: Re: Discarding Unusable Activators...
Post by: Jack on March 07, 2011, 07:30:40 PM
I'm doing to say yes in most circumstances...

But what if you had:
(http://overpower.ca/cards/specials/864.png)
Title: Re: Discarding Unusable Activators...
Post by: drdeath25 on March 07, 2011, 07:32:02 PM
Quote from: Jack on March 07, 2011, 07:30:40 PM
I'm doing to say yes in most circumstances...

But what if you had:
(http://overpower.ca/cards/specials/864.jpg)


Hmm... I guess they COULD be useable with that card. If only useable to discard... I don't know.
Title: Re: Discarding Unusable Activators...
Post by: Jack on March 07, 2011, 07:35:19 PM
Then you don't have to discard the activators.
Title: Re: Discarding Unusable Activators...
Post by: BigBadHarve on March 08, 2011, 02:00:47 AM
Quote from: Jack on March 07, 2011, 07:35:19 PM
Then you don't have to discard the activators.

Much as I like that interpretation, I have to say that it's not legal. You can't keep unusable cards just for the purpose of discarding them later. I got nailed on that one years ago with Hawkeye's 'combat ready' special, where I kept a handful of unusable cards because I thought combat ready would make them 'playable' by being able to discard them.

If a card is unusable at the time of it's draw, then it must immediately be discarded. If a card becomes unusable through the course of a round, then you may keep it for bluff.

-BBH
Title: Re: Discarding Unusable Activators...
Post by: Nate Grey on March 08, 2011, 03:42:49 AM
Quote from: drdeath25 on March 07, 2011, 07:15:24 PM
Ok, so it is the FIRST battle of the game.

I draw a NO ACTIVATOR event, my opponent must discard all activator cards in his hand, during the discard phase, because they are all unusable this battle, correct?

What mission allows for that event?  :o
Title: Re: Discarding Unusable Activators...
Post by: drdeath25 on March 08, 2011, 03:57:14 AM
Shattered Image
Title: Re: Discarding Unusable Activators...
Post by: BasiliskFang on July 11, 2013, 03:41:42 PM
Quote from: drdeath25 on March 08, 2011, 03:57:14 AM
Shattered Image
(http://overpower.ca/cards/events/91.png)
hand is leech, 4 activators and so on. this event is in play. I'm not playing the activators or keeping them in my hand with intention to play but only to use them for the leech discard.
Title: Re: Discarding Unusable Activators...
Post by: chuu on July 11, 2013, 06:49:04 PM
As soon as the event is play you have to discard the activators, doesn't matter if you want to use them for leech.  As soon as the event is played, those activators become unusable and must be discarded.
Title: Re: Discarding Unusable Activators...
Post by: Jack on July 11, 2013, 07:25:41 PM
It does not say "Affected cards are not discarded.". In those cases you're allowed to use it for bluffing/discarding.
Title: Re: Discarding Unusable Activators...
Post by: BasiliskFang on July 11, 2013, 08:51:10 PM
lets take a look at another "NO ____" event:
(http://overpower.ca/cards/events/1.png)
discard all placed...
(http://overpower.ca/cards/events/4.png)
no disc
(http://overpower.ca/cards/events/40.png)
Affected cards are not discarded at all.
(http://overpower.ca/cards/events/28.png)
no disc...of all this is the most similar to Entropy field...would you discard universe cards here?
Title: Re: Discarding Unusable Activators...
Post by: breadmaster on July 11, 2013, 09:55:15 PM
yep, place em or pitch em
Title: Re: Discarding Unusable Activators...
Post by: bamf! on July 12, 2013, 07:57:32 PM
When using Leech (JT) to discard your own cards (activators), you are playing the cards (activators) to meet the requirements of the card text, discarding in this case. This contradict the event as they are not playable and cannot be used in the discarding.

bamf!
Title: Re: Discarding Unusable Activators...
Post by: BasiliskFang on July 12, 2013, 11:23:56 PM
So, is the opposite of printing "Affected cards are not discarded" on the card - not printing "Affected cards are discarded"?
Title: Re: Discarding Unusable Activators...
Post by: gameplan.exe on July 13, 2013, 12:36:03 AM
Quote from: BasiliskFang on July 12, 2013, 11:23:56 PM
So, is the opposite of printing "Affected cards are not discarded" on the card - not printing "Affected cards are discarded"?

right, because that's the norm. writing "affected cards are not discarded" is making the exception. Otherwise, cards that cannot be played are, by definition, unusable...

btw, I dislike that "discarding" is equal to "playing" since there's a separation in a card like a JA, which specifies that the discarded PC must be playable by the holder of the JA. If "playing" and "discarding" was the same, then the card wording would be redundant (not that there aren't other redundancies  :-\). So, I think the ruling was faulty in it's judgment, but them's the breaks.