new character stats

Started by breadmaster, March 25, 2010, 11:18:36 PM

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breadmaster

i was thinking again about the balance/realism issue

what if you had the stats reflect the actual character's abilities, (rather than willy-nilly pumping up fighting/intellect to get 95% into the 16-20 point range) and drop the sum deck WAY down.  this would almost force you to mix a heavy hitter, with a mid-range type, and 2 street level characters.

then you would force players to really choose between what specials and characters to use to find synergy.

then again, that would be a massive overhaul, and despite the grids, i DO really like this game

gameplan.exe

Quote from: breadmaster on August 28, 2011, 03:38:01 PM
i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game

This is so funny, and my sentiments all the time! That's it, I'm quoting this in my signature now!
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27