The annual Toronto OverPower Tournament is happening on
Saturday October 19th!
The tournament will be held from 12PM to 6PM with registration from 11AM to 12PM. Matches are
30 minutes each, with an extra 10 minutes to settle last hands. The 5 minute break in between rounds are to decide next round pairings, seating, and shuffling. The first four rounds are Swiss Style, the last three rounds are Single Elimination.
Times not confirmed:
- Round 1: 12:05PM to 12:45PM
- Round 2: 12:50PM to 1:30PM
- Round 3: 1:35PM to 2:15PM
- Round 4: 2:20PM to 3:00PM
- Lunch Break: 3:00PM to 3:45PM
- Quarter-Finals: 3:50PM to 4:30PM
- Semi-Finals: 4:35PM to 5:15PM
- Finals: 5:20PM to 6:00PM
Cost is $15. All entry fees go toward prizes.
The venue is Dueling Grounds at 1193 Bloor Street West, Toronto, Ontario (https://www.google.com/maps?sll=43.658718099999625,-79.43916232580875&sspn=0.0053178870933724256,0.013735485731140206&t=m&q=Dueling+Grounds,+1193+Bloor+Street+West,+Toronto,+ON,+Canada&dg=opt&ie=UTF8&hq=&hnear=&ll=43.660297,-79.439178&spn=0.009081,0.01929&z=16&vpsrc=0&cid=1232528802782084298&iwloc=A).
Prizes are not finalized and depend on number of entrants. They include:
- Batman Holoseries Promotional card (decided by a vote)
- Marvel vs Wildstorm Chromium Characters (8 cards)
- Onslaught OverPower, set of Characters and Specials (22 cards)
- Complete set of Original OverPower and Mission Control OverPower (488 cards)
- Two Confusion and two Savage Land promotional cards for 5th to 8th place finishers (4 cards)
- Entry gift is either: Level 5 Any-Power Power card, Galactus Character card (Marvels Promo), or Level 8 Multipower Power card (Marvels Promo)
Select matches will be recorded and posted on YouTube. If you do not wish to be recorded, please contact Jack (jack@overpower.ca) prior to the tournament. Live stream does not seem possible.
Rules are standard OverPower Legion Rules with slight modifications:
- Four (4) Characters with the Sum Deck Rule
- At least 51 cards in the deck, (if using Event Cards, minimum of 56 cards including the Event Cards)
- Complete set of 7 Mission Cards numbered 1 to 7 matching the events, if any
- One location designated as the Homebase (Optional)
- Either:
- Battlesite deck with a location designated as the Battlesite and matching Activators (plus a maximum of one Beyonder) in the deck but no Any Hero/Characters in the deck
- No Battlesite deck but allowed to have Any Hero/Character specials in the deck
- All Marvels are allowed, including printed cards and proxies printed in colour and legible. This includes the 6 Any-Power Teamwork.
- All proxies are allowed. Proxies must be in colour and unaltered from the original card.
Cards must also be protected in deck protectors of uniform design and texture.
Time limits are enforced. Players will be disqualified if they are purposely stalling for time, at the judges' discretion.
Tie-breaking procedures if the winner is not determined within the time limit (and the last hand is exhausted):
- +1 for each Mission in the Completed Missions pile, +0 for each Mission in the Reserve Missions pile, -1 for each Mission in the Defeated Missions pile. If that is still tied:
- Player with more characters remaining, after resolving Inherent abilities and specials (LG for example). If that is still tied:
- Player with the greater sum of Current and Permanent records on their opponent's characters and locations. If that is still tied:
- More hands are played until the time limit runs out, but you both draw half the number of cards in the previous round, repeat #1 to #3.
Tie-breaking procedures if the winner is not determined within the time limit, last hand is still being played:
- The match is considered a tie during the Swiss rounds, both players will play each other in the following round with the winner of that round getting 2 wins, the loser getting 2 losses.
- We are still figuring out what to do during elimination rounds.
The vote for the Batman Holoseries promotional will be conducted in this thread. Please choose one of:
- Batman Avenger
- Batman Detective
- Catwoman Whiplash
- Comm. James Gordon
- Ra's Al Ghul Sword Master
- Two-Face Crimeboss
Are Marvels permitted? Do they have to be printed in colour?
QuoteAll Marvels are allowed, including printed cards and proxies printed in colour and legible. This includes the 6 Any-Power Teamwork.
Awesome :)
A little bummed I can't use my DoW and A-Next, but I guess that's that.
We haven't finalized the proxy usage rules. I'm going to discuss this with BBH soon.
I meant in regards to the 'battlesite but no Any Hero' rule.
Actually, let me get clarification: If I have a battlesite, can I still use the 'A-Next' Aspect in my deck with my homebase?
yes, you can still use the A-next aspect card with your homebase and battlesite.
Can I make my own marvels cards for the ones i'm going to use?
A-Next is "Any Homebase", as long as you use a homebase (which you should, there's no reason not to), you can include that in your deck.
To clarify anything, all decks can (and should) use a homebase. Decks can use either a Battlesite or Any Heroes, but not both. If you are using Any Heroes, you cannot have a Battlesite or use Activators in your deck. If you have a Battlesite and Activators in your deck, you cannot have Any Heroes in your deck.
You are allowed to create your own Marvels but the wording on the card must be identical to ours. If not, our wording takes precedence.
Even if I'm not attending can I vote for the Gordon holo?
It may or may not affect the outcome.
lol, that's basically Jack saying that your vote doesn't matter...hahah
I'll count the votes from the people who are actually participating, then if there's a tie between a few, I'll move onto secondary voting from non-participants.
If it's still tied, I get to shuffle the cards and see which one pops up.
Quote from: Jack on September 01, 2013, 09:53:27 PM
A-Next is "Any Homebase", as long as you use a homebase (which you should, there's no reason not to), you can include that in your deck.
To clarify anything, all decks can (and should) use a homebase. Decks can use either a Battlesite or Any Heroes, but not both. If you are using Any Heroes, you cannot have a Battlesite or use Activators in your deck. If you have a Battlesite and Activators in your deck, you cannot have Any Heroes in your deck.
You are allowed to create your own Marvels but the wording on the card must be identical to ours. If not, our wording takes precedence.
Thanks. I think at one of the last tournament there was a restriction on A-Next, so I thought I would check.
On a bit of a tangent, I'm going to try and sell what's left of my collection at this gathering. I started a thread (http://www.beenhereandthere.com/SMF/where-to-buytrade/hoping-to-sell-my-collection-at-to-gathering-october-19th-details-within/).
The "restriction" was actually a confusion about the rules. A-Next cannot be placed except to Team OverPower. The same reason why you can't place Any Heroes on your characters (unless it explicitly says so).
Quote from: Jack on September 03, 2013, 10:08:49 AM
The "restriction" was actually a confusion about the rules. A-Next cannot be placed except to Team OverPower. The same reason why you can't place Any Heroes on your characters (unless it explicitly says so).
I see. So I can still play it if I am using, say, 'Omniverse', but I can't place it to any other Homebase except 'Team OverPower'.
Correct.
Also taking this post to say that proxies are allowed, provided they are in colour and unaltered from the original card.
have you considered cash prizes?
Considered but sticking to OverPower related prizes
Getting overpower stuff is harder than getting cash nowadays....LOL
My vote is for "Batman: Detective"
Any idea on what the turnout might be for tomorrow?
i'm thinking 10-12 people...i'm going tomorrow, but i'm cannon fodder...lol...
I had a great time meeting a lot of you Saturday. Thanks for all the advice and encouragement! Can't wait for the next one.
How did the tournament end up?
Complete details will be out later this week, Mike won the tournament. Garion came in 2nd, Pat came in 3rd with Sean taking home the 4th place. Rounding up 5-8th place were Jack, Henry, Greg, and Ed.
11 people made it to this tournament.
EDIT:
Information about decks: http://overpower.ca/wiki/October_2013_Toronto_OverPower_Tournament
Stats:
Most used characters: Donald Pierce, Doctor Strange
Any Heros vs Battlesite: Battlesite +1 over Any Heroes
fodder indeed ;)
3rd is nothing to sneeze at!
Quote from: breadmaster on October 22, 2013, 12:14:15 AM
fodder indeed ;)
3rd is nothing to sneeze at!
neither is 4th
I didn't know Garion and Mike were related...lol...Mike kept referring to Garion as the kid...now i get it! What's funny about the top three is that:
My deck beats Mike's deck, Mike's deck beats Garion's deck and Garion's deck beats mine..so it just depended on the pairings.
it looks like you took a bit of a beating on the playoff seeding, chuu.
as second seed, you shouldn't have played the top seed until the finals. using the rock/paper/scissors formula you came up with, that would have led to you winning. the 3rd and finals games should have been the semis, with pat playing mike in the finals (but such formulas rarely hold up over multiple games ;))
The whole seeding thing was confusing, I was used to the NHL method where in the semi finals the teams are re-ranked with regards to their standings and paired in the same fashion as the quarters. In this case it would have been #1 vs #5, #2 vs #3. This is what I wanted to use but Sean said use (1 vs 8) vs (2 vs 7) and (3 vs 6) vs (4 vs 5).
I'm going to make it on record that the brackets I'll be using are:
(1 vs 8) vs (4 vs 5) and (3 vs 6) vs (2 vs 7)
Whoever hosts a tournament can decide otherwise.
Also, for tie-breakers in the Swiss Rounds, the method I use is the accumulated wins. So, in a 4 round Swiss, if you won in the first round it would be 4 points (the round 1 win carries its way to the end of the 4th round), won in the second round would be 3 points, etc.
Players are then ranked by wins, then points, then versus record into the top 8.
I agree, the second method you listed is the best. the re-seeding after each round so the top seed always plays the bottom works as well, but i'm of the idea that if 8 earns the upset, he deserves the easier path
if 1/8 plays 2/7 in the semis, whoever wins out of 3/4/5/6 probably has an easier path to finals than the top 2 seeds!
I had simply pointed out to Jack that it's often standard was to not re-seed the elimination rounds - once elimination brackets are determined they follow the elimination tree.
Ultimately, though, Jack's right - whomever runs the show can use the format they want.
One of these days we'll get our 20+ event. It's aggravating that we usually lose so many of our regulars right at tournament time. :(
I agree, the set path is the way to go, with re-seeding being an alternative
I've seen you lobby for the 1/8 vs 2/7 in the semis before, which to me seems to be the worst of the 3 choices. ideally, you always want to keep the possibility for a 1vs2 final. what's the thinking behind a 1vs2 semi match? do any other tournament brackets use this format?
under that bracket, getting seeded 3/4/5/6 would be the most advantageous, as you avoid the top teams until the end
All of the ranked 8 single elimination I've found on the Internet use the format I'm using from now on.
The re-ranking is an alternative because there's a case where #1 #5 #6 and #7 wins, #1 will be playing #5 (the second highest seed).
Quote from: http://en.wikipedia.org/wiki/Playoff_format#ReseedingFor example, in a regular 8-team bracket, the teams that will meet at the second round will be the winner of the #1 vs. #8 going up against the winner of #4 and #5, and the winner of #2 and #7 going up against the winner of #3 and #6.
I know mike doesn't post here often, but congrats on the win. love the way you used alpha flight!
couple q's
-were players targeting serpent society, or still going after hfh?
-how many of SS ADs did you use?
i totally disregarded serpent society and went after H4H. I got lucky and ended up killing H4H before he got out the teammate avoids and negates.
Quote from: breadmaster on October 27, 2013, 06:25:20 PM
I know mike doesn't post here often, but congrats on the win. love the way you used alpha flight!
couple q's
-were players targeting serpent society, or still going after hfh?
-how many of SS ADs did you use?
I built that deck as a modern day take on the JLA era, which was all about big attacks.
Any Heroes are inherently weak to attacks 9+. They were back then, and still are.
Afaik, everyone attacked H4H over the rest of the team. There could have been an exception, but I doubt more than 1.
It has a single SS AD, but I might put a second in after the results of the tournament. I didn't have much time to test it beforehand.
Hopefully everyone takes note of this type of deck and stops whinging about Any Heroes being too strong vs battlesites.
I may do a write up on how to build battlesite decks in the current meta if I find the effort to do so. :P
yeah, this new data drops anys winning percentage h2h from 65% alllllllllllll the way down to a pathetic 63%
'maybe that's why we beat them at football nearly half the time'
as I said before, as bad as DoW is, it's ability to swing matches is a distant second to it's greatest fault
Any videos coming soon?
Still trying to find the time to work on them.
Videos are coming soon, was working with a new camera for half of the videos so I'm learning a new process to get them onto YouTube. Expect the first few sometime next week.
make sure you only show my good side ;)
Videos:
Round 1:
Jack vs BigBadHarve (http://youtu.be/SkQiL4DkGTU)
bamf! vs theorangeking (http://youtu.be/-yl49j2oseY)
yay!
Quote from: Jack on November 17, 2013, 09:29:12 PM
Videos:
Round 1:
bamf! vs theorangeking (http://youtu.be/-yl49j2oseY)
it may not matter but ill say this anyway
i thought you couldnt play any character specials after an ally card like theorangeking did at 30:51
sorry king
You are correct. That was an error by me. It won't happen again.
In my OP group in Buffalo, we had been playing the Ally follow up incorrectly. We now understand the rule.
Good catch.
Thank you.
Larry
theRedFacedOrangeOne
Jack vs Kyoujin (https://www.youtube.com/watch?v=a7JKrMg3bD0)
Matt G. vs chuu (https://www.youtube.com/watch?v=tfxN6DQInxM)
Hot Rod vs BigBadHarve (https://www.youtube.com/watch?v=3pL4eIda0yU)
Jack vs Ed (https://www.youtube.com/watch?v=7Bpeae7j3FU)
Thanks for taking the time to do all this Jack :)
Hey Jack, when is the next toronto meet up?
Sometime after Christmas, we should be gathering when people are generally free.
Pass the Gestalt vs BigBadHarve (https://www.youtube.com/watch?v=pyBifcEZzMU)
Jack vs Greg (https://www.youtube.com/watch?v=2JOKAHbDk2U)
Hot Rod vs bamf! (https://www.youtube.com/watch?v=2glBC_0EDrk)
chuu vs Ed (https://www.youtube.com/watch?v=GRGB-BlS4Ec)
Quote from: Jack on November 30, 2013, 11:33:39 AM
Pass the Gestalt vs BigBadHarve (https://www.youtube.com/watch?v=pyBifcEZzMU)
Jack vs Greg (https://www.youtube.com/watch?v=2JOKAHbDk2U)
Hot Rod vs bamf! (https://www.youtube.com/watch?v=2glBC_0EDrk)
chuu vs Ed (https://www.youtube.com/watch?v=GRGB-BlS4Ec)
volume stops at 8:36 on ptg v bbh
the rest are fine
thank you
There is no problem with it.
Semi Finals
Hot Rod vs chuu (https://www.youtube.com/watch?v=ekM7A947W_k)
BigBadHarve vs Pass The Gestalt (https://www.youtube.com/watch?v=UK0lIVRXHG8)
3rd Place
BigBadHarve vs chuu (https://www.youtube.com/watch?v=VEf2WLGL6Eo)
thanks Jack!
Quote from: Jack on November 30, 2013, 11:33:39 AM
chuu vs Ed (https://www.youtube.com/watch?v=GRGB-BlS4Ec)
i see ed didnt ko one of his own after the event was played
and the 3rd place match has no sound
hmmm...you're right about the not KOing his hero after playing that event. But I don't think it was intentional, there was the venturing question just after he played the event so he might have gotten distracted and forgot to KO his hero and I was listening to Sean explaining so I didn't notice either....ah well, at least I still won..
There is no audio for the 3rd place match, something messed up. And read the full description.
Hey HOT ROD,
At about the 24:08 mark you get hit with a white tiger, yet you don't ditch the two cards in hand? I listened to the audio and you say that it's character specific? Is this true? If so H4H is a lot less playable. I think you should have ditched the draw 3 and other card in your hand. What's your thoughts? BBH??
M
OP GOD
http://m.youtube.com/watch?v=TBEEP_OP5lo
the starjammers would've been a better choice
I too thought he should've discarded
but I disagree with them being "a lot less playable"
(http://overpower.ca/cards/specials/584.png)
Quote from: OP GOD on April 17, 2014, 12:48:31 AM
Hey HOT ROD,
At about the 24:08 mark you get hit with a white tiger, yet you don't ditch the two cards in hand? I listened to the audio and you say that it's character specific? Is this true? If so H4H is a lot less playable. I think you should have ditched the draw 3 and other card in your hand. What's your thoughts? BBH??
M
OP GOD
http://m.youtube.com/watch?v=TBEEP_OP5lo
My understanding of the rules has always been that when it is a targeted effect - only the target must suffer. So if you hit him with White Tiger, and that character does not have any playable cards, then there is no discard required. The difference there is when the card states that the opponent is affected, as opposed to the target. An opponent effect is more global.
Wait,
You guys are saying that the discards from hand have to be playable by the hero targeted??
I always assumed that cards placed to other heroes were safe, but cards placed to that hero or ANY cards in hand would need to be discarded.
This would change power leech! ??
Quote from: BlueFire on April 17, 2014, 10:21:53 AM
Wait,
You guys are saying that the discards from hand have to be playable by the hero targeted??
I always assumed that cards placed to other heroes were safe, but cards placed to that hero or ANY cards in hand would need to be discarded.
This would change power leech! ??
It wouldn't change Leech, or something like Finite Power because both cards specifically affect the opponent. 'Opponent must discard'
Whereas White Tiger states 'Target Must discard' which implies that only the character hit would be affected and if nothing in hand is usable by said character it doesn't have to be dropped.
It should be noted that Any Heroes and Activators are usable by the targeted character and would have to be pitched.
I was under the impression that target hero and target opponent were treated the same.
It is certainly confusing because of the errata of the leech not making the text play as written.
I would love to hear other opinions, I can see your point BBH, but I'm fairly sure any cards in hand were fair game back in the day.
Unlike some of the other rules situations discussed, this will actually happen a lot. We need to all come to an agreement.
no, the target's placed cards are the only ones that can be discarded, but ANY in hand are fair game
from the tournament guide:
This Special acts as a # level attack of a specified power type. Additionally, if the attack succeeds, target hero must discard two playable cards. Cards may either be placed or in the hand. Only placed cards on the targeted character are affected for discarding, not placed cards on other characters, although cards in the hand can be for any character. If there are no applicable cards in the hand or placed, ignore this effect.
I see that is how it is on the wiki as well. I assume it is just copied from the guide to playing specials.
Case closed I believe.
Well okay then. Then I guess in the video it was misplayed.
Indeed, it was a misplay if going by the tournament guide book and not what's printed on the card.
This interpretation from the guide book brings up some interesting points however.
Clearly "applicable" pertains to "playable," therefore I then believe it can be construed that any placed card on the "target hero" which cannot be played isn't an available choice for discard.
Plus, any cards in hand being used for a bluff also cannot be discarded. Which of course may open up a line of thought based around possible outs versus what's currently in play at the time.
I feel in this case the tournament guide is based more on an opinion of mechanic than anything else. I know some citations in that guide are suspect at best, with this evidently, being yet another one.
Quote from: Hot Rod on April 17, 2014, 11:17:57 PM
Indeed, it was a misplay if going by the tournament guide book and not what's printed on the card.
This interpretation from the guide book brings up some interesting points however.
Clearly "applicable" pertains to "playable," therefore I then believe it can be construed that any placed card on the "target hero" which cannot be played isn't an available choice for discard.
Plus, any cards in hand being used for a bluff also cannot be discarded. Which of course may open up a line of thought based around possible outs versus what's currently in play at the time.
I feel in this case the tournament guide is based more on an opinion of mechanic than anything else. I know some citations in that guide are suspect at best, with this evidently, being yet another one.
Well, if we're going by the rule as stated in the rulebook - then any card in hand is fair game, and you can dump dead cards.
Quote from: BigBadHarve on April 18, 2014, 02:13:57 AM
Well, if we're going by the rule as stated in the rulebook - then any card in hand is fair game, and you can dump dead cards.
The rulebook or the tournament guide?
What I take away from this: the tournament guide is implying that "target character" is not singular in it's effect, and the rules regarding what's playable and what's not, start becoming exploitable with this interpretation.
If you have 2 unplayable teamworks in your hand, and a draw 3, then the teamworks "could" become playable. Of course it's entirely possible that you don't have any power cards usable with those teamworks left in your deck.
Also a character with a Python Hold on them without the possibility of a negate or something else (Lethal Tester), would therefore be immune to the discard effect.
you can't depend on a random draw to keep unusables
'Specials which can make other cards (Specials, Power cards, etc.) usable allow you to keep those unusable cards in hand during the discard phase. The Special to make them usable must be available (e.g., Placed, in Hand, available through a specific draw - not through a random draw).'
Quote from: breadmaster on April 18, 2014, 02:39:15 PM
you can't depend on a random draw to keep unusables
'Specials which can make other cards (Specials, Power cards, etc.) usable allow you to keep those unusable cards in hand during the discard phase. The Special to make them usable must be available (e.g., Placed, in Hand, available through a specific draw - not through a random draw).'
That's good to hear, though of course we still have Power Hungry, and Power Port that can create the situation.