Angel in reserve. my special combo of the deck is... starting with my event The Best Laid Plans... pick my other event A Call To Arms and select 3x 8 Fighting Power cards or any duplicate cards you may want... but with the condition of having this set on Angel with a fighting power card ready to discard for this. this can also synergize with Wolverine's Canucklehead to really stop opponent's big boys in its tracks for that round. also play Wolverine's card from Battlesite, combo with Elektra... block all big attacks and prevent opponent from doing anything lower or it reflects back.
(http://overpower.ca/cards/events/44.png) (http://overpower.ca/cards/events/39.png)
(http://overpower.ca/cards/specials/71.png) (http://overpower.ca/cards/specials/1504.png)
(http://overpower.ca/cards/specials/425.png) (http://overpower.ca/cards/specials/1549.png)
Homebase: Marvel Universe ~ Opponent's Team is -1 to Venture Total per Battle. ~
Team:
Sabretooth 2-8-6-3 (19)
Zealot 3-8-4-5 (20)
Elektra 2-7-4-4 (17) ~ May not be Spectrum KO'd with Fighting Power cards. ~
Angel:H o A 5-7-6-2 (20)
Mission: Fatal Attractions
Battlesite: The Outback
Battlesite Specials: 13
Wolverine - Canucklehead (HG) [OPD]
Wolverine - Tracking Senses (OB)
Dazzler - Rebel Defense (IA)
Dazzler - Disco Diva (JH)
Jubilee - Distracting Burst (AD)
Jubilee - Troublemaker (DB)
Longshot - Hollow Bones (AG)
Longshot - Roll With The Punches (DO)
Reavers - Donald Pierce (AO)
Reavers - Cybernetic Rebirth (LG)
Sentinels - Robot Mentality (AR)
Sentinels - Overhaul (EA)
Sentinels - Mutant Countermeasures (GA)
Beyonder
Aspect Cards: 1
Any-Homebase - A-Next [OPD]
Specials: 19
Sabretooth - Dangerous Mind
Sabretooth - Dangerous Mind
Sabretooth - Government Operative
Sabretooth - Wildcat Attack
Sabretooth - Wildcat Attack
Zealot - Kherubim (OPD)
Zealot - Warrior Soul (OPD)
Zealot - Clef Blade
Zealot - Sister's Support
Zealot - Sister's Support
Zealot - Wildc.a.t.
Elektra - Martial Artist (OPD)
Elektra - Ninja Trap (OPD)
Elektra - Anticipate
Elektra - Infiltration
Elektra - Reclaim Honor
Elektra - Shuriken
Angel - Aerial Combat (OPD)
Angel - Millionaire Playboy (OPD)
Power cards: 16
Fighting: 5 6 6 6 7 7 7 8 8 8
Strength: 3 4 5
MultiPower (EFSI): 1 2
Any-Power: 5
Teamwork cards: 3
1 * Fighting 7 or more to use, follow-ups in Strength and Intellect
1 * Fighting 8 or more to use, follow-ups in Strength and Intellect
1 * Strength 6 or more to use, follow-ups in Fighting and Intellect
Artifact cards: 1
* 6F 6A THE WITCHBLADE [OPD] Teammate may play any Power card currently usable by Front Line to attack.
Event cards: 3
* SHOCKWAVE ROCKS THE WORLD! <MC> {R} Magneto
No cards with an Energy icon may be used to attack this battle.
* THE BEST LAID PLANS... <MC> {R} Bishop
Sort through the Draw Pile and choose any four cards. Reshuffle Draw Pile. Put four chosen cards on top of Draw Pile.
* A CALL TO ARMS <MC> {R} Quicksilver
Move the Reserve Hero to the Front Line this battle. Return that Hero to Reserve at the end of the battle.
Total cards: 56
if you fire off playboy and then standoff, you won't have to worry about many of the big boy cards
my only drawback is 1 Wolverine activator using Team X with battlesite... but i do gain better special access and stats not that i need them in this deck much. hmm? and if i swap Team X for Sabretooth it gives me another natural 8, and i could upgrade my Angel to a stronger variant... that seems like the direction im swaying to make the Wolverine OPD more consistent and readily available via activator.