Palatinus' OverPower Forum

About the Game => Deck Construction => Topic started by: Tussin on November 03, 2014, 09:15:24 PM

Title: Lucky 7
Post by: Tussin on November 03, 2014, 09:15:24 PM
i wanted to try a deck that equalizes any advantage my opponent makes... i can also play bad card advantage and its ok
(http://overpower.ca/cards/specials/574.png)(http://overpower.ca/cards/specials/1151.png)
(http://overpower.ca/cards/specials/818.png)(http://overpower.ca/cards/specials/767.png)
(http://overpower.ca/cards/specials/766.png)(http://overpower.ca/cards/specials/485.png)
bet 5, 6 or 7? pay for it. . . :)
Hydra was my runner up reserve pick... but Maggot won out due to better specials and reserve potential....easier to backup 7 Strength on all characters with fewer cards than trying to backup triple 7 stats for my entire team. draw 3 and DS to get my vital cards in play faster. more offensive battlesite cards to combo attack and drop my hand faster

Homebase: Marvel Universe ~ Opponent's Team is -1 to Venture Total per Battle. ~

Team: 74
Henry Pym  3-4-3-7 (17) ~ MultiPower Power cards are +2 when used for defense. ~
Rogue         4-4-7-2 (17) ~ May not be Spectrum KOd with Special cards. ~
Mercury       6-7-5-4 (22)
Maggot       4-6-4-4 (18) Play Slugfest from Reserve

Mission: Maximum Carnage

Battlesite: Sanctum Santorum

Battlesite Specials: 11
Adam Warlock - Energy Barrage (AR)
Adam Warlock - Cosmic Alliance (FE)
Baron Mordo - Illusion Casting (AG)
Baron Mordo - Mystical Menace (DO)
Dr. Strange - Mists of Morpheus (DA)
Dr. Strange - Eldritch Blasts (DG)
Ghost Rider - Play with Fire (HQ) [OPD]
Ghost Rider - Demon Chain (AA)
Ghost Rider - Skeletal Summoning (DS)
Silver Surfer - Energy Protection (AD)
Silver Surfer - Stellar Bolt (AP)

Aspect Cards: 1
Any-Homebase - A-Next [OPD]

Specials: 21
Henry Pym - Giant-Man (OPD)
Henry Pym - Mass Reduction (OPD)
Henry Pym - Ant-Man
Henry Pym - Yellow Jacket
Henry Pym - Medical Knowledge
Henry Pym - Founding Avenger
Henry Pym - Ultron 1
Rogue - Mutagenic Drain (OPD)
Rogue - Mutant Missile (OPD)
Rogue - Intercept Attack
Rogue - Sky Roar
Rogue - Power Wipe
Rogue - Power Wipe
Mercury - Combat Experience
Mercury - Combat Experience
Mercury - Mercenary Code
Mercury - Mercenary Code
Mercury - Mercuric Blades
Maggot - Chowtime (OPD)
Maggot - Intestinal Fortitude (OPD)
Maggot - Slugfest (OPD)

Power cards: 17
Fighting: 3 3 4 4
Strength: 5 5 6 6 7 7
Multi-Power: 1 1 2 2
Any-Power: 5 6 7

Teamwork cards: 4
1 * Energy 6 or more to use, follow-ups in Fighting and Strength
1 * Fighting 7 or more to use, follow-ups in Strength and Intellect
1 * Strength 7 or more to use, follow-ups in Fighting and Intellect
1 * Intellect 7 or more to use, follow-ups in Fighting and Strength

Artifact cards: 2
* 6S 5S ADAMANTIUM TENTACLES [OPD] Teammates Strength Rating increases to 7 for remainder of game.
* 6S 5S PYM PARTICLES [OPD] During each Draw Phase, teammate and opponent draw either 6 cards, 8 cards, or 10 cards. Teammates choice before Draw Phase. May change each battle.

Event cards: 2
* LAMBS TO THE SLAUGHTER <MC> {R} Carnage
Continue this battle with no venture, and no conceding.
* SYMBIOTIC HERO CAPTURED! <MC> {R} Venom
No One Per Deck cards may be played this battle.

Total cards: 58
Title: Re: Lucky 7
Post by: steve2275 on November 06, 2014, 03:34:25 PM
ive found that maggots chow time card works well
but if i say both of the invisible specials are removed then activators are discarded as well right?
Title: Re: Lucky 7
Post by: Tussin on November 06, 2014, 09:14:47 PM
i don't think they would be... i think they would be a dead draw... which is another side bonus for you :)