Palatinus' OverPower Forum

Rules => Special Cards => Specific Cards => Topic started by: Tussin on November 03, 2014, 09:22:32 PM

Title: Mercury - Soldier-Of-Fortune (NM)
Post by: Tussin on November 03, 2014, 09:22:32 PM
(http://overpower.ca/cards/specials/821.png)

Add Value to Venture.   <---- ok after i add value to venture what happens to the card i removed from my deck? does it go to hand? power pack? dead pile? removed from game?
Title: Re: Mercury - Soldier-Of-Fortune (NM)
Post by: AO user on November 03, 2014, 09:34:46 PM
Lay it on table, not as a hit but like EB or DOW with card with #.  Once tallied at end of battle (if not negated) it would go to dead pile and # card also goes to appropriate pile: power pack or dead pile or spent battle site card.  Btw IF it is an activator and player has a choice of 2 cards: AR or AG, can they keep digging or are they obliged to play the AR or do A NEXT & activators not count?  Also I think you would be able to play unusable from KO'd hero like the Panthers monarch card can.
Title: Re: Mercury - Soldier-Of-Fortune (NM)
Post by: breadmaster on November 03, 2014, 09:35:57 PM
the guide doesn't say, so I'm guessing that the card goes to whatever pile it would normally be discarded to.  I'm pretty sure it does not go to hand
Title: Re: Mercury - Soldier-Of-Fortune (NM)
Post by: chuu on November 03, 2014, 09:53:22 PM
just yesterday i was looking at Mercury for possible use but decided against it because all his cards suck...Let us know if this card is useful at all, i don't think it'll be, on average you'll get a 5 which blows...only way it would prove useful is if you can "choose" the card that will be on top...
Title: Re: Mercury - Soldier-Of-Fortune (NM)
Post by: Tussin on November 03, 2014, 10:03:58 PM
yeah... best bet is for a 12... 2 cards for 12 venture... a little steep... but say Grifter is already dead... it is another way to get use from his special
(http://oneperdeck.com/cards/specials/517.png)(http://oneperdeck.com/cards/events/44.png)

1 card... but only effective if opponent gets that much venture or 1 card for 6 venture...minimized risk
(http://oneperdeck.com/cards/specials/1416.png)(http://oneperdeck.com/cards/specials/214.png)
Title: Re: Mercury - Soldier-Of-Fortune (NM)
Post by: AO user on November 04, 2014, 11:54:27 AM
im not sure if cable or thunderbolts can be played with it:  from the wiki- "Meta #159 A card has an attack value when it has an icon in the upper left hand corner of the card and the card has the ability to act as an attack. "
Title: Re: Mercury - Soldier-Of-Fortune (NM)
Post by: Tussin on November 04, 2014, 07:45:10 PM
i'm just saying... instead of using his card those 2 cards can be a less risky and situational card to get venture you want :)
Title: Re: Mercury - Soldier-Of-Fortune (NM)
Post by: OP GOD on November 04, 2014, 10:49:24 PM
How about gambits marvel card??

M
OP GOD
Title: Re: Mercury - Soldier-Of-Fortune (NM)
Post by: chuu on November 04, 2014, 11:28:44 PM
This card would work with gambit/cable's opd or with "with great power..."
Title: Re: Mercury - Soldier-Of-Fortune (NM)
Post by: steve2275 on November 06, 2014, 03:32:15 PM
im gonna say that grifters card if drawn would count even if grifter was ko'd