I got beyonder, Namor (148) and Xbabies with Mojo. They all sport HO (6 attack -4 to venture if hits) Mojo's grid doesn't line up but 2 AO users is kinda nice but I am pondering angel cuz he has HO and some other sweet cards although his grid doesn't match either. thoughts?
(http://overpower.ca/cards/specials/71.png)
Angel has Energy
Namor/Shadowcat has Fighting
X-Babies has Strength
Blue Beetle/Mojo has Intellect
Angel 2-7-4-3 (16)
Angel Fallen 6-7-4-3 (20)
Angel HoA 5-7-6-2 (20)
Namor 1-4-8 (13)
Shadowcat 6-3-3-6 (18)
Shadowcat AoA 6-6-3-3 (18)
X-Babies 5-5-4-1 (15)
Blue Beetle 4-6-4-5 (19)
Mojo 6-3-1-6 (16)
so...ideally you would want to mix different special hits for variety, and probably suited towards F/S/I due to Energy being so common of type in the game.
Beyonder 6-5-8-6 (28)
Mojo 6-3-1-6 (16)
Namor 1-4-8 (13)
X-Babies 5-5-4-1 (15)
the sum total works for these picks together. start Namor in reserve and use a Strength artifact on Mojo imo
i agree with tussin
So breadmaster's max out beyonder thread makes me want to swap out mojo for shadow King making this a HO HY HO. Keep tentacle artifact to play on king or babies ( whoever is alive ) I lose ONE of the Negators but get HY & LO ETC and BEYONDER starts with 7587
are we singing the ramones now? LOL
Simpsons did it! https://www.youtube.com/watch?v=EAaYmp4qRaE (https://www.youtube.com/watch?v=EAaYmp4qRaE)
I made a Hoe-Hoe-Hoe deck once. It was Black Cat - Poison Ivy - Witchblade and Catwoman
Bazinga or badump-bump *rimshot. Goodnight everyone. Tip your waitress! Which brings up the question of which tournament should use Fem fatale for Friday night tourney