OP Cup 2015 is happening this year on August 7 and August 8 in Columbus, OH, USA.
The venue is Heroes and Games located at the Greater Columbus Convention Center.
Will proxies be allowed? Chained attacks on DoW?
Yes proxies will be allowed and yes we are going to continue with activator dumping on DOW.
will my Babe Power cards be legal? eh? eh?
Chuu if both you and breadmaster make it to the tournament you can play your babe power cards.
I see...well played Sir...well played.
Hey everyone,
My babe cards aren't legal, make sure you switch them out well in advance :)
Chuu so I'm guessing that means you're a no go for the OP Cup?
Yes, this is correct. Sorry about that.
i suggested these before, but i'll put them out there again
1) top 10 players in rankings cannot use any heroes
2) retire characters once they are on a tournament winning team
Andy are you planning to make it to the OP CUP? If so you're in the top 10 so we can take a vote regarding your suggestions.
Quote from: breadmaster on June 10, 2015, 05:03:36 PM
i suggested these before, but i'll put them out there again
2) retire characters once they are on a tournament winning team
How would option two be implemented?
1) Would you retire the entire team as a unit? For example, if Jubilee, Doppleganger, Morph, Doc Samson won a tournament, would you just ban that team configuration? Or, would you retire all four characters, i.e., no one can play Jubilee, Doppleganger, Morph, or D. Samson in any deck in any subsequent tournament?
2) Would the ban also affect clones or variants? For example, if 3-stat Iron Man is to be banned, does that also ban 4-stat Iron Man and Iron Man: Original Armor?
It seems like the underlying goal of option two is to increase team diversity by removing some of the very powerful or very frequently used characters (e.g., Dr. Strange in reserve). One option, which you have proposed, is to ban those characters when they win tournaments. I see two disadvantages to this approach:
1) The bans would occur regardless of the power of the deck and regardless of whether the deck is actually reducing diversity. For example, Chuu won the last tournament with a deck that has a mix of common and uncommon characters (Beast: Brute and Daredevil are common; Capt America and Sabretooth are less so). Similarly, a recent tournament was won by the team Beast, Silver Sable, Lex Luthor, and Starjammers. It seems counterintuitive to ban any of those characters or teams given that both teams team are increasing team diversity. In addition, those teams also fill important roles in the meta-game (namely, decks built specifically to oppose energy-based decks).
2) The above approach also does not account for the fact that some characters are used in a large number of decks that do not make it to the finals. For example, Dr. Strange has not been on a tournament winning team in the last two tournaments, but Jack's statistics from a while back show that he is being used in close to 50% of all decks. Should we ban chuu's deck or a character from his deck even though Dr. Strange is really the character that is reducing diversity?
3) While banning characters forces players to use different characters, it can greatly constrain deck building options, which would then decrease team diversity. For example, imagine if Spawn was banned. The advantage of banning him is that we force people to build energy teams without an 8-stat character with a team-wide avoid. The disadvantage is that we lose the only character in the game with an 8E and a 7F. This now makes it much harder to build a dual-stat team in energy and fighting that has two eight-stat characters, which would effectively remove that archetype from the tournament scene (at least for a while).
I have an alternative suggestion for how to increase team diversity.
Alternative suggestion: Ban or create errata for specials of characters that are becoming very common or suppressing team diversity. As a last resort, ban a character from tournament play.
This does not have the two issues listed above because (1) you don't necessarily have to ban something related to a new team that does well at a tournament (i.e., allow the metagame to adjust), (2) you can ban the special for any character, including those that aren't on tournament-winning teams, and (3) editing specials will still allow people to play with any given character (albeit a less powerful version). For example, instead of banning Spawn, one could just ban his special "protector of the innocent" or create errata that changes it to being like Wonder Woman's special ("Teammate may avoid one attack of nine or less"). The latter option would still allow people to play with Spawn, but would no longer be one of the main pillars of defense in the deck. As another example, instead of banning Dr. Strange, one could alter his team-wide avoid so that it can only be played when he is on the front line. This would still make him a playable character, but force people to build teams with different reserves.
More generally, there should be a community-wide discussion about the advantages and disadvantages of using different banning/errata methods; it would be much better to have all options on the table. Once a particular method has been chosen, guidelines should be created that determine when bannings should be used and how strong they should be.
Sabretooth in reserve will eventually get banned...lol
Great write up MHC, looks like you put a lot of thought into it and I agree.
I see a time in the FAR Distant future where Rhino and Blob will be banned.
That's the problem I see as well if we start banning characters from tournament play, you will eventually see less diversity of heroes that would get played. You will see everyone playing the best of whatever characters are remaining. On a side note I don't think we want to take the competitive part of the game out of play. If you show up to tournaments with 4 average heroes, it won't have the same type of important, if you beat a player that's typically a better player than you are.
I'm not sure if i'll be going in august
once a character is on a winning team, they would be retired. I would include varaiants, clones and 3-stat versions
by my count there are 8 different characters that can use AO-negates. if there are 4 tournaments a year, the rosters could be reset, and all characters become available every 2 years. sure, this will switch up deckbuilding, but that is the goal
Quote from: breadmaster on June 11, 2015, 08:10:48 PM
once a character is on a winning team, they would be retired. I would include varaiants, clones and 3-stat versions
by my count there are 8 different characters that can use AO-negates. if there are 4 tournaments a year, the rosters could be reset, and all characters become available every 2 years. sure, this will switch up deckbuilding, but that is the goal
To be blunt, this seems like a bad set up. First, all of the good negate characters are going to be banned fairly quickly (e.g., Beast, Mojo, Reavers, and S. Witch). This leaves players with one of two options: (1) play a much worse negate character (e.g. mole man) or (2) don't play a negate character. Because of this, the meta-game will consist of a bunch of combo decks that can't be kept in check by the bad negate characters (e.g., Draw 3 based decks) and decks that are forced to play the bad negate characters solely because they have a negate. Second, assuming that the winning team always has a negate character, a logical consequence of this is that after two years every tournament will consist of teams that either (1) are playing the only available negate character or (2) are not playing a negate character (because all others are banned). While team diversity may increase in the short run (first year), team diversity will definitely decline in the long run (2+ years).
More generally, I don't think there is any reason why banning characters is better than the option I proposed (ban/errata specials; ban characters as last resort). For example, you could always ban a character's AO special, which would then allow players to decide whether they still want to play that character (in a different role) or not.
banning?
when did overpower become magic:the gathering
sure hearing about players using the same ole teams over and over again gets stale
but they still have the right to choose those teams
id love to hear that a team did well with a dr.strange and the x-men deck or and all EJ team
but i wont hold my breath
What time does the tournament start? What kind of tournament is it? I assume round robin. What is the rule of chaining attacks on DoW?
We mostly use swiss+elimination in our tournaments.
Friday night tournament starts around 6 or 630 and Saturdays tournament starts at 10 am. Yes we will continue to allow chained attacks against DOW.
August 8th at 10 am our main event for OP CUP 2015 will commence.
This will be 8 rounds of swiss format, 35 minute rounds. The top 8 players will play in a single elimination, no time limit format until we have a Champion.
All legally built decks will be allowed for this event (marvels set) included. All proxies will be permitted to play regardless of what the picture on the card looks like. Please do your best to play the original art work when possible to prevent confusion. The prize list for this event will be announced tomorrow evening. I'm expecting somewhere between 15-20 players to attend this event. I'm opening up my home for anyone that needs a place to stay, if needed.
Prize List for Saturday:
All players that attend will receive door prize.
1. $175 cash----trophy/OP CUP
2. $125 cash
3. Tiffany 5 multi-power
4. 8 Any-power
5&6- Will receive original art work from a local artist, which is made on actual Overpower back (will be playable in future events) a special thanks Keith Bursack for the cards. NO HINTS
7. New set of Marvels
8. Malebolgia Hero
Prizes 5 & 6. Look awesome!!!
The store looks amazing too!!
M
OP GOD
Winner 5&6, please post pix
https://www.facebook.com/OPonline/posts/849494035086630
Quote from: OP King on June 17, 2015, 07:15:55 PM
Friday night tournament starts around 6 or 630 and Saturdays tournament starts at 10 am. Yes we will continue to allow chained attacks against DOW.
What type of tournament will the Friday night event be?
Friday nights tournament is any legal deck. However we are not allowing any negates to be played. (expect Bastion or via battlesite)
And no cards can be played by the reserve hero. Meaning no specials or power cards can be played from reserve. Only way to play cards from reserve is through an event.
i'm thinking that there will be some FF decks...LOL
Good, bring on the FF
QuoteFriday nights tournament is any legal deck. However we are not allowing any negates to be played. (expect Bastion or via battlesite)
And no cards can be played by the reserve hero. Meaning no specials or power cards can be played from reserve. Only way to play cards from reserve is through an event.
By no negates, do you mean no AO cards? Can other cards that stop specials from being played or counter specials be used?
Are you referring to cards like Inhumans EE special? If that's what your asking then the answer is yes.
Thanks for the reply! I was thinking about that card as well as Morbius ED and Longshot DO.
Longshot and Morbius are a no go for Friday.
From the OP CUP FB page:
Come join us at the best comic book store in the galaxy [Heroes and Games] on August 7-8 2015 to celebrate the 20th Anniversary of Overpower.
We will start the festivities at 5 PM Friday evening for a casual Q&A (hopefully hosted by none other than our good friend Keith Bursack) Following the Q&A we will start our Friday night tournament around 6 PM. The format for Friday nights event will be any tournament legal team with two exceptions. First is no team can include characters that possess a negate. (Including Longshot/Baron Mordo/Morbius/ect) Second is the reserve hero may not play any cards from reserve, even if the card or inherent ability allows them to do so.
We will play 4 rounds of swiss, which should allow a clear cut winner. However in the event of a tie we will play 1 extra round. Each round will last 35 minutes, followed by 1 extra hand if a venture has taken place. The cost for Friday nights event will be $5/per player. Winner of this event will receive free entry into Saturdays main event.
Additional details coming soon in regards to the main event!!! Good luck to all who join us, and until then venture well.
Darn, there goes my deck with Bishop...
Quote from: Jack on July 26, 2015, 11:18:27 PM
Darn, there goes my deck with Bishop...
was he on a danger room team?
Yes, Bishop is on the Danger Room homebase
Along with Beast, iceman, gambit, rogue and angel
Is it OK if I drop by to watch the play and perhaps trade or buy some OP cards? I am local.
Ojcart,
Please stop in, I will have extra cards for sale and you are welcome to watch/play on Friday and Saturday.
hope fun is being had
So...what's going on? If it's the same old story then a Canadian is winning the tournament....hahahah
Hey all, thanks a lot for the great time and thanks Phil for the hospitality. I had a blast. Even the 11 hour drive back home wasn't too bad ;p
FYI I don't think my deck got recorded , in case someone wants to add it to the history books.
Holocaust, X-Man, Inhumans, Sunfire (reserve) -- Stark Enterprises Battlesite -- Infinity Gauntlet Mission.
As I missed the final four showdown... who won?
Phil Keffer beat Marcel in the finals.
how many players made it out?
20 Players
Here are some photos
https://www.facebook.com/photo.php?fbid=10207695840820900&set=pcb.637994126338870&type=1&theater
Awesome!
Alot of faces i don't know as well! nice!
http://overpower.ca/wiki/OP_Cup_2015
- Phil Keffer (+81) 1892
- Marcel Lojet (-7) 1816
- Garion Sutton (-25) 1749
- Sean Ballantyne (+132) 1733
- Phil Miller (+13) 1661
- Josh Alexander (+19) 1658
- Ray Reynolds (-16) 1631
- Doug Simms (-15) 1622
- Jonathan Lewis (-1) 1606
- Scott Flint (+5) 1605
- Chris Vezina (+52) 1605
- Myles Head (+10) 1597
- Mark Bryson (+14) 1583
- Clint Martin (-34) 1579
- Ed Kowalewski (+19) 1567
- David McMillan (+10) 1556
- Jack Truong (-14) 1536
- Lance Hatcher (-70) 1530
- Carl Caroffino (-104) 1434
- Michael Sutton (-69) 1434
Awesome! thanks Jack! I gotta make sure I do well at the next tournament or I'm out of top 8...
I was excited when I saw that mike chose to use x-world, but was crestfallen when I saw his record. I'm curious, what went wrong? I see he used angel up front instead of storm, which I assume is to try to get the most out of gathering winds, but I found angel in reserve with his draw 4 paired up too well with the aspect.
I remember debating with garion about the usefulness of x-world. I argued it was a solid tier 1.5 team, but he felt it was tier 2 at best. anyone know if he tried to talk his father out of using it?
back to beyonder, mike! those teams of yours were solid
Just wondering, who and with what deck won the Friday night tournament?
Chuu
the winner of Friday nights tournament was an all strength deck
Heroes for hire, juggernaut, Hulk, the thing