Palatinus' OverPower Forum

Buy/Trade and Play OverPower => OverPower Online => Topic started by: Jack on June 30, 2011, 02:28:56 PM

Title: New OPO package
Post by: Jack on June 30, 2011, 02:28:56 PM
With the help of Michael on Facebook, I've assembled an updated OPO file that doesn't require installing System 32 Package or anything. This version has the updated card art from the Marvels that Michael created but with no other changes (that I am aware of).

http://files.overpower.ca/updates/opo_v2.6.zip

Try it out, let me know what you think. I also have one that has new characters and specials that will be considered homemades:

http://files.overpower.ca/updates/opo.zip
Title: Re: New OPO package
Post by: gameplan.exe on June 30, 2011, 02:42:30 PM
thanks for your hard work!

Does it include the missing Aspect cards?
Title: Re: New OPO package
Post by: Jack on June 30, 2011, 02:48:48 PM
Missing? There was a missing aspect?
..

Unless you're referring to the ones that have Aspects but don't show up properly. I'll look into that...
Title: Re: New OPO package
Post by: gameplan.exe on June 30, 2011, 03:38:18 PM
Quote from: Jack on June 30, 2011, 02:48:48 PM
Missing? There was a missing aspect?
..

Unless you're referring to the ones that have Aspects but don't show up properly. I'll look into that...

I'm not at home right now, but I'm pretty sure it was either Holographic Attackers or Genetic Research. Maybe both...
Title: Re: New OPO package
Post by: Jack on June 30, 2011, 03:46:00 PM
It's probably related to the "THE" problem, I'll look into the fix if its not already done.

Looks like the problem is fixed; but there are some homebases that shouldn't be there.
Title: Re: New OPO package
Post by: Oscorp on June 30, 2011, 10:30:24 PM
Loving the new package with the home mades.  Having played with the Marvels for a few years now it's great to get an absolute evil set and to have characters to finish off the Location cards.

I know that this isn't a welcomed change by all, but to have the chance to inject some more new ideas and creativity into deck building with some of my like minded players will be a lot of fun.

Thanks for posting this Jack and thanks to you both for all of your efforts!
Title: Re: New OPO package
Post by: Nate Grey on July 01, 2011, 01:33:00 AM
So does this new package also remove the glitches that we sometimes get with the OPO we have been using? Must both players have it downloaded to play one another?  ???
Title: Re: New OPO package
Post by: Jack on July 01, 2011, 08:34:22 AM
Both players should use the 2.6b (homemades, etc) if they are playing against each other with it. V2.6 should be compatible with current programs but I'll have to change it up slightly.
Title: Re: New OPO package
Post by: Nate Grey on July 02, 2011, 02:01:59 PM
Quote from: Jack on July 01, 2011, 08:34:22 AM
Both players should use the 2.6b (homemades, etc) if they are playing against each other with it. V2.6 should be compatible with current programs but I'll have to change it up slightly.

Okay Jack. Thanks for the info.  :)
Title: Re: New OPO package
Post by: gameplan.exe on July 02, 2011, 07:28:58 PM
I can't seem to do this. It keeps trying to open a MS Access program, and then it freezes up. Ranerdar was telling me it just downloaded and updated for him with no trouble (and no MSA). Help?
Title: Re: New OPO package
Post by: Jack on July 02, 2011, 09:15:14 PM
Are you trying to open Overpower.mdb?
Title: Re: New OPO package
Post by: Ranerdar on July 02, 2011, 09:59:35 PM
He's trying to get just the new database.
Title: Re: New OPO package
Post by: Jack on July 03, 2011, 12:10:50 AM
So downloading Overpower.mdb?
Title: Re: New OPO package
Post by: steve2275 on September 28, 2011, 08:29:42 AM
just extract all
its the version i use