who would you say are the say 20 biggest overall
Quote from: steve2275 on May 29, 2012, 03:49:00 AM
who would you say are the say 20 biggest overall
Well, do you mean the biggest threats because of the offense they possess? or do you mean the biggest threats to the plans I'm making (because of their AO, or AD, or HQ type cards)?
Mr. Fantastic is always a big threat because he's a max-8 with off, def,
and an HQ-Special.
Marauders are always a big threat because of their potent offense and Vertigo
Spawn is always a big threat because of max-8, big offense, and big defense
Heroes for Hire are always a big threat because of max-8 and potent, potent offense
Scarlet Witch can be quite the threat because of her negates, decent numerical attacks,
and her UNtargeted displace Special (AI).
X-Man is a big threat with his max-8, potent offensive potential, and he has good team-defense.
These are just a few that immediately came to mind, that I think would be in the top 20 overall. Some others that come up in our group regularly...
Cyclops is always a big threat because of his killer offensive potential
Quicksilver is sometimes targeted quickly because he has good offense, too
Jubilee is sometimes targeted quickly because she has such good defense
In general, though, the most important thing when assessing threat levels is to do it
subjectively and actually
not objectively. So, when you see your opponent's Front Line, you need to be able to quickly identify some of their key strategies/potential, assess the situation (I said that like Dane Cook), and target appropriately.
better add
havok
iceman
steel(at least thats who breadmaster goes after ;) moreso than eradicator and superman)
bishop (suprised he wasnt mentioned)
cable (suprised he wasnt mentioned)
Quote from: steve2275 on June 07, 2012, 03:43:21 AM
better add
havok
iceman
steel(at least thats who breadmaster goes after ;) moreso than eradicator and superman)
bishop (suprised he wasnt mentioned)
cable (suprised he wasnt mentioned)
my list was, in no way, meant to be exhaustive. I'd certainly include Bishop (high offense, good tricks) and Cable (high offense, good defense) and Iceman (high offense, good defense).
Havok would be a secondary target for me, since he doesn't offer much threat aside from 2 OPD attacks (and possibly his Brotherhood card, depending on my own lineup).
As for Steel, like I said, it's all about subjective threat levels. So, on a team with Superman, Steel, and Eradicator, Steel probably IS the biggest target because he has the most threatening card (HQ).
what about banshee nightcrawler and xavier?
Quote from: steve2275 on June 10, 2012, 09:35:49 AM
what about banshee nightcrawler and xavier?
all three tend to be kinda low priority (i.e., very subjectively targeted).
well
banshee nightcrawler captain america dr strange quicksilver silver sable penguin
each have multiple ways of stringing specials together
http://overpower.ca/tools/battlesites.php
and of course theres hfh and their 5 tw cards and multiple threat specials
Quote from: steve2275 on September 06, 2012, 06:12:01 AM
well
banshee nightcrawler captain america dr strange quicksilver silver sable penguin
each have multiple ways of stringing specials together
http://overpower.ca/tools/battlesites.php
and of course theres hfh and their 5 tw cards and multiple threat specials
They do, but that's not always a big enough threat to make them a top target. The bigger "threat" is the teammate avoids that are in there (nightcrawler, capt.am). Also, with the Marvels, Dr.Strange and Silver Sable would typically be Reserve characters (imo), and also I tend to see penguin in Reserve (if at all). Quicksilver and Banshee both do, indeed, have some good offense, though. Again, not always a big enough threat. Although, one of my favorite teams typically gets Banshee targetted first (Dazzler, Storm, Banshee, Sunfire[R]).
Other characters to get a quick boot would probably include...
Invisible Woman (Team D and killer inherent)
Sentinels (Team D, off power 7, dual 7's for teamworks)
X-Babies (just because!)
Beyonder (see above)
Holocaust (Negate, Multi 8, dual power grid)
Any Beast (especially with S&G)
Captain America (max 8, team D, 3 offensive OPD's (with Marvels)
Starjamers (Killer specials)
Ghost Rider (see above + his inherent)
Quote from: rucker73 on September 29, 2012, 02:36:46 AM
Other characters to get a quick boot would probably include...
Invisible Woman (Team D and killer inherent)
Sentinels (Team D, off power 7, dual 7's for teamworks)
X-Babies (just because!)
Beyonder (see above)
Holocaust (Negate, Multi 8, dual power grid)
Any Beast (especially with S&G)
Captain America (max 8, team D, 3 offensive OPD's (with Marvels)
Starjamers (Killer specials)
Ghost Rider (see above + his inherent)
definitely. again, it's all about individual stategy and team balance. I have a Gambit & XTernals team built (Starjammers, Gambit, Jubilee, Deathbird [F]) and it's about 50/50 for who gets attacked first, Jubilee or Starjammers. They each have good specials, one for Off, one for Def. Then again, the most recent deck I built for my mom (yeah, i said my MOM plays overpower! ;D) has the line-up: Scarlet Witch, Invisible Woman, X-Man, Dr. Strange [F]. So, with a Front Line like that, it's really picking your poison. I almost choose who I'll attack based on nothing more than what I see placed first! Some decks are just like that ;)
You guys didn't even mention how awesome She-Hulk is. Always a target.
When I play Hulk or Wolverine, they always get attacked first. But that's because everyone knows they're my favs. Hulk doesn't have as many good specials as I would like, so I sometimes only play Power Leap and Enraged, because he gets knocked out fast. Wolvie is a more justifiable target. I think he's pretty good all around. I don't know if he'd make top of the list of great characters, but he's certainly awesome.
Including The Marvels, Daredevil gets quite a boost. Colossus too... Colossus is awesome anyway, but with Stoic Defender, he's hard to leave out of ANY strength deck.
Alpha Flight has some good cards... good O, good teammate D... I like teammate defense. Goes a long way. Any characters that protect teammates or negate special cards are great.
special spectrum analysis
nightcrawler(of muir island team and wundagore mountain team) (attack including bonus)
swashbuckler to blindside to acrobatic precision(6) to disappearing act(7) 16 actual damage
swashbuckler to blindside to acrobatic precision[6) to tatical teleport 8 17 actual damage
swashbuckler to blindside to acrobatic precision(6) to vicious teleport(11) 20 actual damage
swashbuckler to blindside to vicious teleport(11) to disappearing act(7) 14 actual damage
swashbuckler to blindside to vicious teleport(11) to tatical teleport 8 22 actual damage
swashbuckler to blindside to vicious teleport(11) to acrobatic precision(6) 20 actual damage
swashbuckler to blindside to disappearing act(7) to tatical teleport 8 18 actual damage
swashbuckler to blindside to disappearing act(7) to vicious teleport(11) 21 actual damage
quicksilver(nightcrawler's wundagore mountain teammate)is also a member of the asteroid M team
rapid-fire punches to superspeed(3) to fast and furious(6) 8 total damage
rapid-fire punches to fast and furious(6) to high-speed impact(12) 17 total damage
of course playing an ally,activator that allows for extra attacks or a-next can also help
Quote from: steve2275 on February 04, 2013, 11:59:49 PM
special spectrum analysis
nightcrawler(of muir island team and wundagore mountain team) (attack including bonus)
swashbuckler to blindside to acrobatic precision(6) to disappearing act(7) 16 actual damage
swashbuckler to blindside to acrobatic precision[6) to tatical teleport 8 17 actual damage
swashbuckler to blindside to acrobatic precision(6) to vicious teleport(11) 20 actual damage
swashbuckler to blindside to vicious teleport(11) to disappearing act(7) 14 actual damage
swashbuckler to blindside to vicious teleport(11) to tatical teleport 8 22 actual damage
swashbuckler to blindside to vicious teleport(11) to acrobatic precision(6) 20 actual damage
swashbuckler to blindside to disappearing act(7) to tatical teleport 8 18 actual damage
swashbuckler to blindside to disappearing act(7) to vicious teleport(11) 21 actual damage
quicksilver(nightcrawler's wundagore mountain teammate)is also a member of the asteroid M team
rapid-fire punches to superspeed(3) to fast and furious(6) 8 total damage
rapid-fire punches to fast and furious(6) to high-speed impact(12) 17 total damage
in either Wundagore Mountain or Asteroid "M" a player is likely to be using Scarlet Witch, as well. She seems like the bigger threat with her AI/AO/AQ combo. Her inherent does help as a deterrent, but not usually enough.
in Muir Island, Nightcrawler might be a number one target, but it'd be pretty subjective, depending quite a bit on his teammates. If Colossus or Shadowcat are there, I'd be more concerned with/for them.
Cumulative or Spectrum ko? Which do you guys find is the most efficient way of knocking dudes out?
Spectrum is much quicker usually. I haven't really looked at the numbers but I'm guessing that 60-70% of the KO's that are recorded on our videos are Spectrum.
Interesting. Maybe someone in the Evils set could get a "may not be spectrum ko'd" special.
JUGGERNAUT
definItely
JUGGERNAUT
Top 10 characters (team):
Spawn
X-babies
X-man
H4h
Silver sable
Iceman
Hawkeye
Reavers
Maurauders
Cyclops
46 in no particular order:
Beyonder (one of the top cards in the game)
Cable
Capt America
Colossus
Crux
Morlocks
Serpent society
Starjammers
Thing
Thor
Typhoid Mary
Violator
War machine
White queen
Zealot
Wonder Woman
Malebogia
Ghost rider
Holocaust
Invisible woman
Iron man
Longshot
Mr fantastic
Mystique
Nightcrawler
Phoenix
Polaris
Post - omg his ia
Psylocke
Quicksilver
Red skull
Reyes
Rogue
Sabra
Sentinels
Shadow king
Shadow cat
Spider woman (R)
Spider girl
Storm
Super skrull
Team x - Just their pool of specials
Flash (R)
Inhumans
Scarlet witch
Doomsday - best character from b/s. max 8&6, negate
Some of these would make great reserves but all of these should be targeted over heroes not on this list. This is like the top ~60.
wow, BasiliskFang, that's quite the list. You have some interesting people on that long list (including a duplicate Cyclops, who is also on the short list...). I'm not sure I'd consider all those people to be particularly threatening. A few of them stood out to me as possibly out of place...
Longshot - a max-7, aside from his lv.3 Fgt, Purity of Thought is good, but really hard to be effective. His I.A. is good, but it's only very harmful if there are more people with it (I.Woman, BlueBeetle, etc), and then they become the bigger threats...
Mystique - I'm not sure what, exactly, is threatening about her...
Polaris - she has a DB, and her unique FN, but her best card is only useful if she's been targeted a lot (GF)
Thing - aside from being a max-8, his only real threat of a card is his 10S. Even his Marvels card isn't too bad
Typhoid Mary - a max-7, aside from her HR, she has a lv.5 Int (JZ) but her other "threat" is a lv.0 Int (NU)
War Machine - a max-7, aside from his AQ, his Pepper Potts card is the next best, but that's probably only delaying the inevitable...
if I said to pare this down to a top 20 threats, what would you kick back?
i was up late and using an ipad. thats why they're not in order.
i edited a little.
response to your qualms:
Longshot - negate, 1/mil, shift->AG, IA.
Mystique - EI CA AT AN
Polaris - DB (always for the whole team dont forget), EB, FN, GF, JW, her IA
Thing - max 8, AS, ZY (as you said)
Typhoid Mary - her IA, BL HR JW NO NU (well put together)
War Machine - AD AQ AT
I might be overlooking him on your list BasiliskFang, but I don't see Donald Pierce. I'd say he's easily a top-10 character in OP.
Quote from: BasiliskFang on August 02, 2013, 06:05:29 PM
i was up late and using an ipad. thats why they're not in order.
i edited a little.
response to your qualms:
Longshot - negate, 1/mil, shift->AG, IA.
Mystique - EI CA AT AN
Polaris - DB (always for the whole team dont forget), EB, FN, GF, JW, her IA
Thing - max 8, AS, ZY (as you said)
Typhoid Mary - her IA, BL HR JW NO NU (well put together)
War Machine - AD AQ AT
well, maybe we just have different concerns based on the way we build our own decks (the opponents of these would-be opponents :)). In my mind, for example, I would
rather attack Longshot's teammate and
force Longshot to play his AC before playing his DO or his AG. Then you're getting your opponent to burn an extra card before they even address the attack, which would also take away a desperation move on your next turn, as you continue to pummel that original target.
maybe another difference in our thinking is this: I'm not used to seeing someone like Typhoid Mary on a team
without a teammate like Wolverine, Cable, or Captain America. Similar scenario with Thing: as a 17 point, Max-8, I usually see him relagated to the Reserve (with his 10s AS) to make room up front for a character like Heroes4Hire. That's why I wondered how your top 20 threats would look; if the list is too broad, it loses... focus? ;D
(also, I still contend with the War Machine inclusion. first, AT cards are only a 1 for 1 trade, so there's never a real numbers advantage; really, you're hoping for a duplicate of a good card like a high Power card, or negate or something, and the odds just are there. second, his AD is, perhaps, the worst AD in the game. I'd rather use Super Girl's AD than War Machine's :-[)
you're right, i kept skimming over the fact it said energy...lol
i think it is tied with this for worst AD: (http://overpower.ca/cards/specials/820.png)
maybe 1 card in their deck unless they're using wundagore or fall's.
wow, that AD is so bad I don't think I ever even knew it existed!
(to be fair, I was always searching teammate ADs :P)
just a reminder war machine also has
http://overpower.ca/cards/specials/1478.png thanks for the extra card....but back to 1 mission card you go
http://overpower.ca/cards/specials/1481.png i conceded last round so relief for me
http://overpower.ca/cards/specials/1484.png perhaps useless...but i still like its ability to accumilate
polaris
http://overpower.ca/cards/specials/1020.png she can form an anti power card barrier with multiple turns right?
multiple man
http://overpower.ca/cards/specials/895.png
http://overpower.ca/cards/specials/899.png
captain brittain
http://overpower.ca/cards/specials/238.png but an anti special barrier
Quote from: steve2275 on August 03, 2013, 01:19:47 AM
just a reminder war machine also has
http://overpower.ca/cards/specials/1478.png thanks for the extra card....but back to 1 mission card you go
http://overpower.ca/cards/specials/1481.png i conceded last round so relief for me
http://overpower.ca/cards/specials/1484.png perhaps useless...but i still like its ability to accumilate
polaris
http://overpower.ca/cards/specials/1020.png she can form an anti power card barrier with multiple turns right?
multiple man
http://overpower.ca/cards/specials/895.png
http://overpower.ca/cards/specials/899.png
captain brittain
http://overpower.ca/cards/specials/238.png but an anti special barrier
I'll give you the Marvels card for War Machine - I'd forgotten he got that.
Maybe this is another way for me to say what I mean and to be understood for the point I'm trying to make...
do you see these people used in a lot of decks?
Morlocks
Thing (in the front line, at least)
Typhoid Mary
War machine
Malebogia
Mystique
Psylocke
Red skull
Shadow king
Super skrull
nope
hank pym+giant man+goliath=9 strength tw start
Quote from: steve2275 on August 03, 2013, 09:59:16 PM
...
hank pym+giant man+goliath=9 strength tw start
... I'm sorry... are you trying to suggest that Hank Pym be considered a top threat? I mean, he
could be a top threat, but it's hard to imagine him on a deck without some of the top Int characters, like Beast or Mr. Fantastic... I mean, he has some potential, with the right prep, but what you described there takes 3 cards to make 1 attack... not exactly a huge threat :-\
slow day :)
more of a biggest literal threat
course goliath can be played more than one turn
if youre using avengers mansion with cap or widow(super soldier serum) and thor thrown in(serpent crown)
play his cards right and you got a 3 hit string(AA to JC to JZ)
Quote from: steve2275 on August 04, 2013, 02:14:09 AM
slow day :)
more of a biggest literal threat
course goliath can be played more than one turn
if youre using avengers mansion with cap or widow and thor thrown in
lol, nice