OverPower Championships 2014

Started by Jack, June 08, 2014, 06:46:48 PM

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breadmaster

I'm in agreement with chuu

I think proxies are good for the game, but I also believe it's ultimately up to who's running the tournament to set the rules.

I used 4 proxies this weekend that probably run over 200 dollars (beyonder/dow/5m/anext), so I can understand the frustration by someone who did spend the money on them.

AO user

By allowing proxies the competition is on level playing field.  Everyone has access to every card.  It's pure player skill and same laws of probability applied to all.  If the 6-8 students I have trying the game on Fridays have to drop a few C-notes to join us and our tourneys they won't be able to.

Tussin

as a collector and player, yeah i may not have all the cards still or yet... do i want to win a match because someone hasn't spent 1000+$ on collecting so many cards to build and find your perfect deck?

as a collector i know proxy cards aren't legit and i still value the original cards for collecting purposes, the real cards will retain their value. i dont mind proxies because of new artwork to give more spice to your deck if you want to, i would rather have more people get involved in this old game so something has gotta give.

in poker every player starts with the same amount of chips, skill and luck determines who ends up with them all at the end

so... allow proxies, or create a card restriction list for the tournament format like yugioh does. avoid the gap, get people to get creative again with deck building and unique strategies and personal flavor.

Kyoujin

I think Larry has a very valid point. 

The primary reason people don't participate in or even investigate some games is because of financial accessability.

I think for the time being the discretion of the tournament organizer is the most diplomatic method, but if we all intend to make the community grow, we might want to consider a more concrete, clear solution, possibly created by a rules committee, on the event of its instatment.

Jack

Deck list is up now.

http://overpower.ca/wiki/OverPower_Championships_2014#Decks

Stats:

Most used team character: Spawn in 7 decks, Dr. Strange was also used 7 times but his 3 and 4 stat card was used 4 and 3 times respectively. Following those two, The Starjammers and Scarlet Witch saw 4 each.

Most used mission: Shattered Image 8/21 decks.

Any Heroes were featured in 15/21 decks.

Team OverPower (also Team Toronto) was the homebase for 13/21 decks.

Also to note, we introduced 3 tournament legal cards at the OverPower Championships.

Team Toronto - Team OverPower variant. Modified text slightly but effectively plays exactly the same as Team OverPower.
Toronto - Marvel Universe variant. Modified text slightly (+1 venture instead of -1 opponent's venture) but effectively plays exactly the same as Marvel Universe.
Toronto's Aspect - Excelsior variant. Modified text slightly but effectively plays the same as Excelsior. There are 8 cards to collect each featuring a player from Toronto. There is a total of 48 ever printed (6 each).

Good luck to everyone collecting! We will be holding contests to distribute the remaining promo cards.

chuu

Thanks Jack, looks like the shattered image advantage fades away more so every tournament since more and more people are playing any heroes now.

OP GOD

Hello all!!!

I really want to thank all participants in the Overpower Championships.

It was one of the funnest events I have attended.  A little stressful, but well worth it.

It's been an amazing year and I look forward to seeing you all on the circuit next year.

I hope we can keep this momentum growing.

K2 is around the corner. Congratulations to Phil Keffer for winning the tournament and ending the year as #1 in the rankings.  You may wanna frame that Keffer, you may not be there for long.

See you all next year and venture well.

Marcel
OP GOD
OP GOD

~ To play me, is an HONOUR.

MHC

Jack: Are there some "(3)"s missing on the character lists?  I don't see how the Beyond, Beast, Jubilee, Mr. Fantastic (R) team is legal otherwise. 

chuu


MHC

Thanks, Chuu. I wondered if that was the case as well. 

Does anyone know the main strategy behind Andy's deck?  Was is very defense heavy?

Jack

#100
bamf! was doing the notation I was doing the notation hastily so there are a few corrections to make once I review the video.

chuu

ya, it was very defense heavy, Team mate avoid one attack, Acrobatics, team mate avoid 9 or less, Jubilee's confusion, negates and BeYonder's grid is 6-6-7-8 Good thing Andy didn't have to face any of the team running the no specials event.

Jack

Added the 3 new cards to the wiki now.

http://overpower.ca/wiki/OverPower_Championships_2014#Promotional_Cards

Pairings will be up this weekend, videos by the end of November.

breadmaster

yep, beast the brute and 3 stat jubilee

it initially wasn't designed around defense.  I had 3 stat morph instead of jubilee.  he brings more offense, and his power mimic opd.  that way, I figured either I get the use of that wonderful special, or the ko event comes early...either way, I'm happy

I made an 11th hour change to jubilee though, as she brings a LOT more defense.  figuring I was going to be playing mostly any hero teams (if I got off to a good start), her pure AD was one more defense against leech, which let me stay with more confidence in hands I didn't have a negate.

and chuu, I actually did have 2 matches against the no specials event (both against garion).  he ended up going 5 ftw in hand 2 in our semifinal match.  I actually drew a good hand for that round, but didn't place them, in hopes of him venturing big.  I wasn't expecting 5 though, and luckily drew a game saving tw in my 3 cards, to go along with 8/7/5/4 power cards in hand

chuu

Guess you got lucky like I did against the no specials event. When that hit, first hand no less I had, 5,6,7,8 pcs and a-next in hand, opponent ventured 4 and I drew the any power teamwork and a 2e pc. Ended up killing his hulk and colossus that turn.