Energy Expands Collectively

Started by Tussin, November 02, 2014, 07:37:17 PM

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Tussin

attempting a high octane offense and rush my opponent down. Morbius in reserve

Homebase: Marvel Universe ~ Opponent's Team is -1 to Venture Total per Battle. ~

Team: 67
Beyonder               1-3-8-6 (28) ~ May play any Special cards. ~ (of active or KOd Teammates, except any One Per Decks.)
Hulk                      1-3-8-6 (18)
Doppleganger         1-3-6    (10)
Morbius                  1-3-7    (11)

Mission: The Crossing

Battlesite: Onslaught's Citadel

Battlesite Specials: 10
Holocaust - Impervious Crystal (AG)
Holocaust - Consume Lifeforce (AL)
Onslaught - Mutant Gestalt (GD)
Post - Strategic Assault (GL) [OPD]
Post - Lethal Tester (GH)
Sentinels - Hunter/Killer (AB)
Sentinels - Robot Mentality (AR)
X-Man - Apocalyptic Survival (GJ)
X-Man - Street Prophet (EE)
Dark Beast - Analyze (AO)

Aspect Cards: 1
Any-Homebase - A-Next [OPD]

Specials: 19
Doppleganger - Taunt (OPD)
Doppleganger - Web (OPD)
Doppleganger - Arachnid Agility
Doppleganger - On The Edge
Doppleganger - On The Edge
Doppleganger - Wall Crawl
Doppleganger - With Great Power...
Hulk - Enraged (OPD)
Hulk - Power Leap (OPD)
Hulk - Savage
Hulk - Savage
Hulk - Savage
Morbius - Blood Hunger (OPD)
Morbius - Living Vampire
Morbius - Living Vampire
Morbius - Savage Combat
Morbius - Savage Combat
Morbius - Shadowy Escape
Morbius - Undead Stamina

Power cards: 19
Fighting: 2 2 3 3
Strength: 4 4 5 5 5 6 6 6 7 7 7 8 8
Multi-Power: 1 1

Teamwork cards: 4
1 * Strength 6 or more to use, follow-ups in Fighting and Intellect
1 * Strength 7 or more to use, follow-ups in Fighting and Intellect
1 * Strength 8 or more to use, follow-ups in Fighting and Intellect
1 * Intellect 6 or more to use, follow-ups in Fighting and Strength

Event cards: 3
* AVENGERS ATTACK HEADQUARTERS <MC> {R} Thor
No Energy Power cards may be played this battle. Affected Power cards are not discarded.
* HEROES AVENGE MURDER <MC> {R} Iron Man
One Front Line Hero of your choice is immediately KOd. Reserve Hero immediately moves into play. Card is discarded if it will end game.
* TIME TRAVELLERS VANQUISHED <MC> {R} Mantis
No cards that have the word teammate may be played this battle.

Total cards: 56

AO user

someone ran this against me with x-babies instead of dopple...two negators was very frustrating.  this looks like a fun deck.  WGP should be fun to run.  perhaps an ally or 2 to combo the OPDs with something ?

Tussin

maybe, i might even switch battlesite up or try any heroes, but this is the base so far :)