Battlesite KO's

Started by rucker73, March 22, 2011, 06:50:26 PM

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rucker73

Is this a valid strategy?  I had been toying with the idea for a while now and I think to a certain degree it can be.

Using characters with specials that allow you to lay either heavy hits, or hits that still count towards venture you can knock out a battlesite in the first couple rounds, crippling an opponent with discards for the remainder of the game.  A battlesite is light on defense, only being able to use power cards, negates and personal avoids from activators, and players generally hate having to defend it.

I've run a team consisting of Alpha Flight, Domino, Shadowcat:AoA with Silver Sable in reserve and have won a couple of games with them.  My weakness is in my own battlesite choice which I should probably change.  I am using The Sewer right now with Uproot Earth, but should be able to use a different battlesite with similar results.

Silly me, I thought this was kind of an original idea and then first game out against BBH, he starts hitting my battlesite right away.  Great minds I guess.

any thoughts?
"Wade! into action!"

Nostalgic

#1
The only problem I see is the hits on a battlesite don't count toward venture total except in the case of some specials.  I haven't looked up the specials of the characters you listed so perpahs their specials count toward venture. Anyway, I think you'd have to get the KO pretty quickly or the game will be over due to aggressive venture or your own characters being KO'd.
ncannelora -"I don't care if you're Captain - freakin' - America, you ALWAYS avoid a Standoff with Wolverine!!!"

a_noble_kaz - "If Mr Fantastic had an AO, he would be the god of Overpower."

gameplan.exe

yeah, with the Specials those characters (and Spider-Woman), got in THE MARVELS, it seems the next counter to the BAttlesites (after DoW) was to have certain attacks count for venture. i've considered using a similar team to what you have listed there. or, putting Spider-Woman on an otherwise well balanced Fighting deck. interesting dynamic that wasn't really played at the Tournament level (since it really came with the unreleased MARVELS set).
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

CoS

Going after a battles site is viable if you can use a KK (reset missions) special either from your own battlesite or directly from your team.  Otherwise you WILL lose by missions.

rucker73

Quote from: CoS on March 22, 2011, 09:35:15 PM
Going after a battles site is viable if you can use a KK (reset missions) special either from your own battlesite or directly from your team.  Otherwise you WILL lose by missions.

Even with using specials that still count for venture?
"Wade! into action!"

gameplan.exe

#5
yeah, it seems like using the KK specials would help, as would New Universe, but also, when attacking the Battlesite does count for Venture, it seems like you might win Venture a little easier, since it's a little tougher to defend the Battlesite.

Post Merge: July 11, 2011, 09:06:27 AM

I've resolved to try out rucker73's idea. I'm going with

AlphaFlight, Domino (3-Stat), Shadowcat:AoA, Sabretooth (R).

I'm going to use Any Heroes (for New Universe) together with Dark Phoenix Saga (to reshuffle, and to shift attacks to Reserve).

I'm also going to use the Image Inducer (my first time) on Domino. I figure that will help me make full use of the other teammate avoids. Also, it'll help make use of her Tripwire (BS) card. Also, the penalty is lessened a little with the Reshuffle EVENT.

We'll see  :)
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

drdeath25

Quote from: rucker73 on March 22, 2011, 06:50:26 PM
I've run a team consisting of Alpha Flight, Domino, Shadowcat:AoA with Silver Sable in reserve and have won a couple of games with them.  My weakness is in my own battlesite choice which I should probably change.  I am using The Sewer right now with Uproot Earth, but should be able to use a different battlesite with similar results.

any thoughts?

Rucker, I like your creativity with this deck. However, I just need to point out one additional glaring weakness to your deck idea: Playing a deck that uses any heroes.

gameplan.exe

Quote from: drdeath25 on March 25, 2011, 11:16:36 PM
Quote from: rucker73 on March 22, 2011, 06:50:26 PM
I've run a team consisting of Alpha Flight, Domino, Shadowcat:AoA with Silver Sable in reserve and have won a couple of games with them.  My weakness is in my own battlesite choice which I should probably change.  I am using The Sewer right now with Uproot Earth, but should be able to use a different battlesite with similar results.

any thoughts?

Rucker, I like your creativity with this deck. However, I just need to point out one additional glaring weakness to your deck idea: Playing a deck that uses any heroes.


i'm pretty sure he wasn't using Any Heroes, he was using Sewer as a Battlesite...
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

drdeath25

Quote from: ncannelora on March 25, 2011, 11:48:51 PM
Quote from: drdeath25 on March 25, 2011, 11:16:36 PM
Quote from: rucker73 on March 22, 2011, 06:50:26 PM
I've run a team consisting of Alpha Flight, Domino, Shadowcat:AoA with Silver Sable in reserve and have won a couple of games with them.  My weakness is in my own battlesite choice which I should probably change.  I am using The Sewer right now with Uproot Earth, but should be able to use a different battlesite with similar results.

any thoughts?

Rucker, I like your creativity with this deck. However, I just need to point out one additional glaring weakness to your deck idea: Playing a deck that uses any heroes.


i'm pretty sure he wasn't using Any Heroes, he was using Sewer as a Battlesite...

One of the reason's why if his opponent is using Any Heroes, Rucker's deck might struggle a bit with his current strategy.

gameplan.exe

#9
Quote from: drdeath25 on March 25, 2011, 11:52:32 PM
Quote from: ncannelora on March 25, 2011, 11:48:51 PM
Quote from: drdeath25 on March 25, 2011, 11:16:36 PM
Quote from: rucker73 on March 22, 2011, 06:50:26 PM
I've run a team consisting of Alpha Flight, Domino, Shadowcat:AoA with Silver Sable in reserve and have won a couple of games with them.  My weakness is in my own battlesite choice which I should probably change.  I am using The Sewer right now with Uproot Earth, but should be able to use a different battlesite with similar results.

any thoughts?

Rucker, I like your creativity with this deck. However, I just need to point out one additional glaring weakness to your deck idea: Playing a deck that uses any heroes.


i'm pretty sure he wasn't using Any Heroes, he was using Sewer as a Battlesite...

One of the reason's why if his opponent is using Any Heroes, Rucker's deck might struggle a bit with his current strategy.

Oh, I see what you mean. I don't think it's so much a weakness as it is a lost angle. I mean, Madison Jeffries is still a whopper and the lv.6 attacks are nothing to neglect. besides, don't like 70% of decks feature Battlesites?

Post Merge: July 11, 2011, 09:06:39 AM

So, this last Saturday I used my Demolition Team (Alpha Fight, Domino (3), Shadowcat:AoA, Sabretooth (R)). It was a Partners game (http://www.beenhereandthere.com/SMF/index.php?topic=109.0), so it makes the teammate avoids a little more helpful than normal - making Partners games more defensive in general, but all in all I think it holds up pretty well. While the setting is not the same as a normal 1 on 1 game, it does give me a chance to get "real" hands to play against opponent(s). While I never got around to KO a Battlesite, the overall offense was still solid.

I'm excited to play a regular 1 on 1 game, to try it's mettle. I'll be sure to update those results as well.

Post Merge: July 11, 2011, 06:06:09 AM

Oh yeah, also, this was a fresh strategy and I think that might have been the most exciting part of it! There was a lot of fun in trying to target a Battlesite, forcing my opponent to completely re-think their own defensive strategy.  :)
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

Nostalgic

Quote from: ncannelora on March 28, 2011, 12:37:39 PM
Oh yeah, also, this was a fresh strategy and I think that might have been the most exciting part of it! There was a lot of fun in trying to target a Battlesite, forcing my opponent to completely re-think their own defensive strategy.  :)

Back in the day battlesite KO was the best.  ;D  I mean the opponent would be drawing so many dead cards it was hard not to win:D  I prefaced it with 'back in the day' because then we didn't realize battlesite hits don't count toward venture total and that they couldn't be defended as teamates.  Even then it wasn't too often a BS was KO'd.   

If you can manage the 'regular' game conditions without falling too far behind in missions and heroes.  You will give anyone using a BS a rough time.
ncannelora -"I don't care if you're Captain - freakin' - America, you ALWAYS avoid a Standoff with Wolverine!!!"

a_noble_kaz - "If Mr Fantastic had an AO, he would be the god of Overpower."

gameplan.exe

Quote from: Nostalgic on March 28, 2011, 03:11:50 PM
Quote from: ncannelora on March 28, 2011, 12:37:39 PM
Oh yeah, also, this was a fresh strategy and I think that might have been the most exciting part of it! There was a lot of fun in trying to target a Battlesite, forcing my opponent to completely re-think their own defensive strategy.  :)

Back in the day battlesite KO was the best.  ;D  I mean the opponent would be drawing so many dead cards it was hard not to win:D  I prefaced it with 'back in the day' because then we didn't realize battlesite hits don't count toward venture total and that they couldn't be defended as teamates.  Even then it wasn't too often a BS was KO'd.   

If you can manage the 'regular' game conditions without falling too far behind in missions and heroes.  You will give anyone using a BS a rough time.

cool  8) well, with the OJ-coded specials from THE MARVELS, together with the New Universe AnyHero, there are plenty of opportunities to attack the Battlesite and maintain pretty good footing on the Venture Total  ;)
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

gameplan.exe

So, I've playtested my Wreck Deck (A.Flight, Domino3, Shadowcat:A, Sabretooth) a few times. It's done pretty well, to date.

I haven't had too much varied opposition (i've mostly just been playing against myself  :'(), but most recently, it went toe-to-toe with my own Asteroid "M" deck, losing in the Power Pack (and that, only barely, after 3 reshuffles!).

I'll see about posting the deck build in the Construction catagory.

(also, I like rhyming. "Wreck Deck"  ;D)
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

Palatinus

Are you planning on trying it against an any hero build as will?

gameplan.exe

Quote from: Palatinus on April 16, 2011, 08:30:28 AM
Are you planning on trying it against an any hero build as will?

As a matter of fact, I just played it twice today against an Any Hero Deck and lost one in a landslide and the other was drawn out.

My opponent was Dr.Strange, Prof X, X-man, Magneto (R).

Ultimately, I think that this deck gets a very good edge vs. Battlesite decks and that it can compensate for it's otherwise less-than-superb build. Against a strong Any Hero deck, it loses that edge, and so it's just an above-average deck (I think, for me at least).
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27