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Started by Jack, March 09, 2012, 01:00:38 AM

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Jack

Quote from: mattkoz on March 16, 2012, 03:11:26 PM
My concern, as Jesse said, is for deck building. Rather than thumbing through all my locations, I have been using the checklist and doing a Ctrl + F find for a character to see where they show up.
Well, it's a wiki, so there's really nobody to govern the content. If you think it would help, by all means add it in.

mattkoz

Working through the Cs. What's the deal with CV? The only one is Longshot's One In a Million and it says AV. Errata?

Jack

Quote from: mattkoz on March 17, 2012, 04:20:49 PM
Working through the Cs. What's the deal with CV? The only one is Longshot's One In a Million and it says AV. Errata?
Yes, Longshot's card should be CV. AV are Target cannot attack cards.

Demacus

Also, Cyclops and Hazard have specials physically coded EN, when they should be CI's I believe, since you are doing the C's.


Demacus

Nope. the EN is the Concede.  Check out Fortress of Solitude and New Universe. the CI is +2 to this attack of a given stat.

mattkoz

You guys are confusing me.

Jack

#22
EN = Concede card.
CI = +2 crap card.

EDIT:

Off topic, with a new discovery, we're really only missing M*, N*, O*, ZY cards now.

I updated the file with the new description of card codes. Don't bother replacing the ones that are completed -- it should be the same more or less.

mattkoz

http://overpower.ca/pages/meta.php says DIs is Not defensively, but the text from the special guide indicates otherwise.

What's up?

Jack

That page should hold more recent information, the special guide that is typed up is outdated (made in 1997 before Classic).

To clarify, DI specials were considered to be defensive before but there was a wholesale change to the rules. Cards which affected the opponent's action could not be played defensively. Cards which affect how a character can be attacked remained (mostly) defensive. The reason was that you couldn't change what your opponent does after your opponent does it; however, you can still change what your character does after an opponent does something. Think of it as a freeze-frame just before the attack lands.

mattkoz

OK.  Jack, since you have such a good handle on the news, I'll trust that you can go back in and edit my work.

I'll try to continue to draw your attention to anything that I notice that's weird. I just don't feel very comfortable editing content when it pertains to rules and such.

I don't mind doing the heavy lifting on copy and paste stuff to get the pages up. Hopefully I will be through the D's early this week.

Jack

Just worry about copy/pasting the content, I'll worry about correctness when I make a pass through all the pages.

Let me know which Marvel v. Wildstorm promos you want, I'll send them out in advance.

steve2275

#27
i agree with di not being able to be a defense card

its an attack because it prevents tw cards from being played

Jesse

Quote from: mattkoz on March 19, 2012, 07:13:16 PM
You guys are confusing me.

That's how I feel 9/10 when I read coding instead of card names on here - all the time  :D
Beta Ray Bill makes a WHOLE lot more sense at Avengers Mansion than Beyonder showing up and helping out during a fight. - breadmaster

mattkoz

#29
http://overpower.ca/wiki/EN

This one was kind of weird with the exception card. Will need some review.

EY's can't be played defensively? http://overpower.ca/wiki/EY Special guide says yes, meta says no.