A couple customs

Started by SnareguyUT, June 07, 2012, 11:05:34 AM

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SnareguyUT

Hey everyone,

Ive come up with a couple of customs I'm thinking about putting together.  Here's my thoughts on stats, cards, etc.  Lemme know some thoughts before i start spending some time in photoshop!

Pixie
6-4-1-6  IA: Energy Power Cards are +1 to Attack

Hallucinating Dust-Target Character may not attack or be attacked for remainder of battle.
Teleportation Spell-Teammate may avoid one attack of 9 or less.  May be played from reserve.
Flight-Avoid any numerical attack
Bloodstone-Black Magic-Pixie's hits to KO is reduced by 3, and Pixie's Energy Skill increases to 8 for remainder of game
Detect Supernatural (OPD)-Opponent must reveal hand and play open handed for remainder of battle.
Soul Dagger (OPD)-Acts as a level 9 E/I attack.

Magik
7-5-2-5    IA  May play "Teleportation Discs" from reserve.

Teleportation Discs-Magik or teammate may avoid 1 attack of 9 or less.
Sorceress-Acts as a level 4 Energy attack.  May make 1 additional attack
Ruler of Limbo-Target Character must discard one placed universe card.
Eldritch Armor-Magik's Fighting and Strength actions are +2 for remainder of battle
Soul Sword (OPD)-Acts as a level 11 anypower attack.  Does not count towards spectrum ko.
Darkchylde(OPD)-Magik's Fighting rating increases to 7 for remainder of game.


Ms. Marvel
7-5-7-3  no IA

Rouge Connection-Ms. Marvel may place and play Rogue's "Sky Soar", "Super Strength" and "Intercept Attack" specials for remainder of game.
Avenger-Teammate may avoid 1 attack.
Sixth Sense-Ms. marvel may look at the top two cards in opponent's draw pile.
Energy Blast-Acts as a level 7 energy attack.
Invulnerability (OPD)-Ms. Marvel can not be Cumulative KO'd for remainder of game.
Power Punch (OPD)-Acts as a Level 10 strength attack.






gameplan.exe

Quote from: SnareguyUT on June 07, 2012, 11:05:34 AM
Ms. Marvel
7-5-7-3  no IA

Rouge Connection-Ms. Marvel may place and play Rogue's "Sky Soar", "Super Strength" and "Intercept Attack" specials for remainder of game.
Avenger-Teammate may avoid 1 attack.
Sixth Sense-Ms. marvel may look at the top two cards in opponent's draw pile.
Energy Blast-Acts as a level 7 energy attack.
Invulnerability (OPD)-Ms. Marvel can not be Cumulative KO'd for remainder of game.
Power Punch (OPD)-Acts as a Level 10 strength attack.

I can't really comment on the other two (no knowledge), but she looks pretty potent! giving her a lv.10 and non-OPD lv.7 attacks is hefty. Then, having a flat-out avoid is quite good. The AJ and HU cards are marginally helpful (obviously the HU is more helpful if she's teamed with Rogue). All in all, she looks powerful, but she's expensive and still a max-7. I'd say you hit it all about right  :)
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

steve2275

#2
Sorceress-Acts as a level 4 Energy attack.  May make 1 additional attack
i think it should be a e/i  gj special

could you do something with

DaGreatNameless

I've always wanted Magik and Ms. Marvel, And you nailed them I think. I can't wait to see them. I dont know much about pixie.

Y2S

Guys, has anyone done or is there there Enchantress or A.I.M. special cards floating around out there?

BasiliskFang

Quote from: Y2S on December 20, 2012, 02:06:18 PM
Guys, has anyone done or is there there Enchantress or A.I.M. special cards floating around out there?








BasiliskFang

i know y2s was asking everywhere for them.

Y2S

Dude,  I appreciate the post for the AIM specials.  Thanks a lot.  Is there a link I can download those?

BasiliskFang

Quote from: Y2S on December 25, 2012, 03:07:20 AM
Dude,  I appreciate the post for the AIM specials.  Thanks a lot.  Is there a link I can download those?
thats as big as I can get them. Sorry, youll need to right click then save after you click them.