so i was thinking about ultimate evil

Started by breadmaster, August 12, 2012, 04:32:24 PM

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gameplan.exe

Quote from: steve2275 on February 07, 2013, 02:10:26 AM
so
make it an HQ instead?

No, this would be pretty distinct from an HQ, with different usefulness. For one thing, you don't have to worry about drawing Events. For another, you'd have to reshuffle the Draw Pile. Plus, if you construct your deck with limited (or even no) duplicate Specials, you'll have no discards from that property.

Then again, this card is almost worthless if it's drawn late into your deck (close to the Power Pack), where a regular HQ is perhaps the most useful.
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

BasiliskFang

How about 2 cards not usable by gg, dupes are ok?

breadmaster

also, i didn't mention that i think this is a great suggestion for gobby.  he needs a juicy opd

i really think it should be 3, discard dupes.  as mentioned, there seem to enough drawbacks to balance it.  the character may be ko'd/you may get the special close to pp/opponent sees which cards you get/you may draw the reserve's place card.  to me, 2 doesn't seem to be powerful enough, even if you allow duplicates

thetrooper27

Quote from: breadmaster on February 07, 2013, 04:30:07 PM
also, i didn't mention that i think this is a great suggestion for gobby.  he needs a juicy opd

i really think it should be 3, discard dupes.  as mentioned, there seem to enough drawbacks to balance it.  the character may be ko'd/you may get the special close to pp/opponent sees which cards you get/you may draw the reserve's place card.  to me, 2 doesn't seem to be powerful enough, even if you allow duplicates

I would say lock it in, unless testing proves too powerful.  But I like it. 
"wow...never notice how JACKED pym is in that pic before!" -breadmaster

BasiliskFang

Sweet! Glad you like it!

Also, is scarlet spider getting a card in this set? Or are we waiting for the completion set for that?
The word was his hillshire card was going to be reprinted, but in the marvels we had done only new cards were pushed thru.

For him:both of these are evil incarnations of the scarlet spider name.
Spider-carnage - may play any teammate's special cards in the next battle.
Joe wade-  dg energy

Nate Grey

Alright, been a while since I threw out some more suggestions. When coming up with my thoughts, I figured the Villains set should pretty much mirror the Marvels set in any new special card dynamics so that's why no original specials at my end. I think I left off in the G's. Haven't posted in a while.  :-[

Goblyn Queen – Psionic Shield (AD) Goblyn Queen or teammate may avoid 1 attack of 9 or less.

Goblyn Queen – Eldritch Magic Burst OPD (AS) Acts as a level 11 Energy attack, Goblyn Queen may not attack for remainder of battle

Grey King – Psionic Power (HN) Acts as a level 8 Any-Power attack.  Does not count toward Spectrum KO.

Grey King – Telekinetic Wall (AD) Teammate may avoid 1 Strength attack. May be played while Grey King is in Reserve.

Hand – Return from the Dead OPD (CK) Play in current battle to resurrect any KO'd teammate next battle. Teammate is discarded at end of next battle.

Hand – Subterfuge OPD) (FS) The Hand's Team's Placed cards may not be played, moved or discarded by Opponent for remainder of game.


breadmaster

nate: these are the characters that still need a suggestion:

BULLSEYE
CEREBRO
GREY KING
HOBGOBLIN
KREE
MARAUDERS (someon suggested 4f+2 to damage if successful...this looks pretty good)
MERCURY
MR SINISTER
MORBIUS
RED SKULL
SCARLET SPIDER
SHIAR
XAOS

grey king is interesting.  the strength AD fits, since he's only good for reserve currently. 

Nate Grey

My OCD only allows me to go in alphabetical order.  :P LOL Just kidding. I'll see what I can come up with for those listed above. It was certainly awesome seeing a couple of my suggestions on your updated list.

BasiliskFang

Quote from: breadmaster on February 11, 2013, 06:29:58 PM
nate: these are the characters that still need a suggestion:

BULLSEYE
CEREBRO
GREY KING
HOBGOBLIN
KREE
MARAUDERS (someon suggested 4f+2 to damage if successful...this looks pretty good)
MERCURY
MR SINISTER
MORBIUS
RED SKULL
SCARLET SPIDER
SHIAR
XAOS

grey king is interesting.  the strength AD fits, since he's only good for reserve currently.
look at my previous post in this thread, I suggested 2 scarlet spider cards.

thetrooper27

Maybe Bullseye could have a One in a Million type special... since he never misses.  A level 3 Strength attack that can only be defended by a certain type of card.  I'm liking One In a Million much more after the discussion and think it would be cool for a villain to have one.  Level 3 power card to defend would be good, or something different if you guys think that's necessary.  I would say the Strength icon won't get the vote since it's offsuit, but I think even Longshot's should've been something other than Fighting.  But that's my suggestion for him, or something like a 4I if successful, opponent discards one card.  I guess maybe a good defensive card would be nice, but he has some great offensive specials... I'm thinking a further push would get him played much more.
"wow...never notice how JACKED pym is in that pic before!" -breadmaster

BasiliskFang

what if it was a 1m, only defended by a card with more than 1 icon.

thetrooper27

Seems fine to me.  Would likely ko a character in most cases, but isn't totally unblockable. 
"wow...never notice how JACKED pym is in that pic before!" -breadmaster

PowerBalance

Love the ideas, especially Special types which are not something that don't already exist in OverPower.

How about a special that is specifically useful for max 6 characters. "Avoid 1 Numerical attack greater than 6."

Another type of defense that could benefit max 6 characters could be "Teammate or [initiating character] may avoid 1 attack made with a [power type] icon. [Power type] rating increases to 8 for remainder of battle." Then they could be used with max 8 characters on a team effectively.

Overpower: Power Balance - New Custom Expansion!
http://www.oppowerbalance.net
http://www.facebook.com/OPPowerBalance

gameplan.exe

Quote from: BasiliskFang on February 13, 2013, 02:00:59 AM
what if it was a 1m, only defended by a card with more than 1 icon.

I like this. It makes it a little more deadly than Longshot's, but also a little easier to defend. Also, if play-testing proves it to be a little too good, you could always make it a dual-icon attack, so it's not infinitely useful for Spectrum. You could (if needed) nurf it even more by making 1 of the icons Fighting. All that said, a 1EFSI attack would make his JX, AN, and KB cards get more play and the card would definitely fit his bill as one of the deadliest in Marvel.

Looking at the flipside...

it could be defended by Multi Power cards, lv.1-5,
it could be defended by Nightcrawler's CC
it could be defended by Riddler's CC
...
what else?
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27