so i was thinking about ultimate evil

Started by breadmaster, August 12, 2012, 04:32:24 PM

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mattkoz

Quote from: breadmaster on November 03, 2012, 03:51:40 PM
what i was thinking, was that when all characters have at least one suggestion, i'd compile them

then we'd have to determine which idea to go with for characters that have a few suggestions
Sounds good. It's hard for me to follow every post, but a summary once all the ideas are compiled would be great.

breadmaster

in the first post, i've been putting an asterisk next to characters who have suggestions, so you could use the seach function at the top right, if you see one on a character you want to check out

also, i've been tinkering around with scarlet spider, and noticed he's another hero that didn't get a marvels card, so i'll have to add another to that list

BigBadHarve

Quote from: breadmaster on November 07, 2012, 12:06:20 AM
in the first post, i've been putting an asterisk next to characters who have suggestions, so you could use the seach function at the top right, if you see one on a character you want to check out

also, i've been tinkering around with scarlet spider, and noticed he's another hero that didn't get a marvels card, so i'll have to add another to that list

From what I understand - Scarlet Spider's Marvel's card was supposed to be his Scarlet Saviour. Bit of a rip off, but what are you going to do...

-BBH

KObossy


Nate Grey

Quote from: breadmaster on November 07, 2012, 12:06:20 AM
in the first post, i've been putting an asterisk next to characters who have suggestions, so you could use the seach function at the top right, if you see one on a character you want to check out

also, i've been tinkering around with scarlet spider, and noticed he's another hero that didn't get a marvels card, so i'll have to add another to that list

Is there another post where you list those characters not in your first post which include new villain characters found in the location cards (ie Abomination, Lizard, Klaw, etc)? Hopefully the community could come up with stats and specials for them as well.

BigBadHarve

Quote from: KObossy on November 07, 2012, 12:28:54 PM
When is this set coming out?!?!?! :o

As a print run? It isn't. Not without official sanction, and that's not likely to happen. ;)

But as a community developed online release? Well, that's entirely possible. I like the idea of us all contributing ideas to see what can develop. I am sure many of us have a sheer bevy of ideas we can all brainstorm, then playtest the shortlisted ideas and finally everyone cast a vote. That might work.

Thoughts?

-BBH

KObossy

Quote from: BigBadHarve on November 07, 2012, 01:37:29 PM
Quote from: KObossy on November 07, 2012, 12:28:54 PM
When is this set coming out?!?!?! :o

As a print run? It isn't. Not without official sanction, and that's not likely to happen. ;)

But as a community developed online release? Well, that's entirely possible. I like the idea of us all contributing ideas to see what can develop. I am sure many of us have a sheer bevy of ideas we can all brainstorm, then playtest the shortlisted ideas and finally everyone cast a vote. That might work.

Thoughts?

-BBH

I'll buy 2 sets!! Where do I send my money!!!! :o

breadmaster

nate: the list of characters i was looking at doing (as well as some other chasers), is on the 2nd page, about 5 posts down

KObossy: if i have my druthers, there will be a printed version...but that is still a ways away

as harv said, mainly we're in the brainstorming phase right now.  i'll gladly take any suggestions.  unfortunately, bbh and i seem to be the only ones contributing.  while i really don't mind, the problem is, then the set becomes 'breadmaster's version of absolute evil' rather than 'palatinus forum: absolute evil'.  and again, it's not that i mind, but if i'm creating most of the cards, i'll tend to push them towards my play style.  this all leads to the cards ultimately not being accepted by the majority as 'official'

the part i will be completely lost in comes later.  stuff like border design/font choice/picture formatting, is all greek to me

all that being said, i had a venom idea!

since he was orginally a dark reflection of spider-man, i was thinking of a dark reflection of 'with great power...'

destructive obsession:  look at top 8 cards in opponents draw pile.  discard 1 to dead pile and reshuffle.  place this special onto venom.  may only play once per battle

it's a little wordy, and the re-place mechanic is weird, but discarding 1 every turn without losing card advantage is brutal

thetrooper27

What I'm curious about is:

Who owns the rights to Overpower, and is it possible to buy them, make cards, print them as you please, etc?

Homemades are cool, but when homemades are printed on stock and have vivid color and are REAL cards, it makes them much more fun. 

So who owns the rights?  I'd make a donation to purchase them if that's a possibility.  Harve, Jack, whomever can have them. :)  I just want cards to play.

I sound like a geek. 8)
"wow...never notice how JACKED pym is in that pic before!" -breadmaster

rucker73

trooper....  you are a geek.

But it's ok, we're all here to talk about and play a game based on super heroes that went out of print over a decade ago.

We are all geeks!

Also I promise to kick some idea's in soon Bread...  I'm percolating a few things.
"Wade! into action!"

BigBadHarve

#70
Well, I have a file going of various things I've thought of. Here are my ideas thus far. Bear in mind this is a brainstorming session, so I've given only a little thought to balance or metagame change. Just ideas.

Feel free to add your ideas, and I'll make note of them. I think if we can get a dozen solid ideas per character, we can start discussing pros and cons.

I've also made a note of which characters appear on a site.

-BBH

Abomination
-Acts as level 7 (??), if not successful Abomination – 2 to attack for remainder of battle.
-Negate the effect of any 1 special card that contains a strength icon. May be played while Abomination is in the reserve.
-Acts as a level 10 fighting attack.
-Acts as a level 4 fighting attack, may make 1 additional attack.
-Acts as a level 4 fighting/strength attack, is not affected by special cards already in play.

Mephisto
-For remainder of game opponent may not play negates until this card is negated. OPD
-Negate the effect of 1 special played by opponent.
-Target may not attack or play specials unless opponent discards 2 cards. May be placed or in hand. OPD
-Opponent must immediately discard 3 cards from hand. OPD
-Target character may not attack or be attacked for remainder of battle.

Silver Samurai
-For remainder of game, opponent is -2 to venture for every hit on Silver Samurai's hits to current battle, and permanent record. OPD

Klaw

Lizard


Characters getting one new special:

Absorbing Man (Not on site)
-   Acts as a level 5 str attack – if not successful draw 2 cards from draw pile, play one immediately and put the other in hand. OPD
-   Target must immediately discard one placed card. If successful, return card to Absorbing man's hand. ??

Acolytes (On site)
-   Acts as a level 8 Any Power card. May be used to attack or defend. If not successful, or if used to defend, discard to top of draw pile. non-OPD

Apocalypse (On Site)
-   Negate the effect of 1 special card played by opponent, Apocalypse may discard this card to the top of the draw pile after use. OPD

Baron Mordo (On site)
-   Opponent may not use cards with a Fighting Icon for remainder of battle. OPD

Blob (On Site)
-   Acts as a level 6 strength attack. If successful against a battlesite, damage counts to venture. Non-OPD

Brood (On Site)
-   (Impenetrable hive) For remainder of game, Brood's battlesite and activators are no longer subject to opponent's special card attacks and effects. (review wording) OPD

Bullseye (Not on Site)
-   Acts as a level 5 any power attack. May not be defended.

Carnage (On site)
-   (Vampiric Symbiote) Target must discard all placed cards. Carnage may draw 1 card for each card discarded by opponent. OPD

Cerebro (Not on Site)
-   Acts as a level 5 Intellect attack. Acts as a level 10 intellect attack if opponent did not start game with a battlesite. Non-OPD

Dr. Doom (on site)
-   (None Challenge Doom) Negate one non-numerical special. Playable from reserve.

Dr. Octopus (On site)
-   Draw 3 cards, do not discard if duplicate. OPD

Dracula (Not on site)
-   Opponent may not attack for remainder of game until this card has been hit with three attacks. Hits do not count to venture. Attacks on this card may not be defended by Dracula's team. OPD

Enforcers (on site)
-   Acts as a level 7 fighting attack, if successful, target may not attack for remainder of battle. OPD
-       (Numbers racket) Target may not use cards with an icon of 5 or less for defense for remainder of game (opd) (SUBMITTED BY BREADMASTER)

Green Goblin (on site)
-   (Oscorp) For remainder of game, Green Goblin's team is +3 to venture. +6 to venture if opponent did not begin game with a battlesite. OPD

Goblyn Queen (on site)
-   For remainder of battle, opponent may not use cards that contain no icons. (OPD)

The Hand (on site)
-   Negate the effects of one special card that contains a fighting icon.

Hellfire Club (not on site)
-   Hellfire Club may move one defeated mission to the reserve pile. OPD

Hobgoblin (on site)
-   Acts as a level 6 intellect attack. If successful against a battlesite, damage counts to venture total.

Holocaust (on site)
-   Acts as a level 4 intellect or fighting attack.

Hydra (on site)
-   Exchange this card for any two cards from the Draw pile OR Dead pile OR Power pack. May be duplicate. OPD

Juggernaut (on site)
-   Acts as a level 7 any power attack. Acts as a level 10 any power attack against target battlesite.

Kingpin (on site)
-   Teammate avoid 1 attack of 9 or less, playable from reserve.

Kree (on site)
-   Negate the effects of one special played by opponent

Leader (on site)
-   Leader may sort through draw pile, select any 4 cards, reshuffle draw pile, place 4 cards on top of draw pile. OPD

Mandarin (on site)
-   For remainder of game, attacks made with a strength icon against opponent's battlesite count to venture total.

Magneto (on site)
-   Negate the effect of any special card that contains an energy icon.

Marauders (on site)
-   Acts as a level 4 fighting attack. If successful hit is +2 to damage.

Mr. Sinister (on site)
-   Opponent may not play Any Heroes or Activators until this card is hit with 3 attacks. May be played from Reserve. OPD

Mojo (on site)
-   (Reruns!) Character or teammate may avoid 1 attack of 6 or less. Discard this card to top of draw pile after use.

Mole Man (on site)
-   Acts as a level 6 strength or energy attack.

Morbius (on site)
-   Acts as level 7 S/F, if not successful Morbius is – 2 to attack for remainder of battle.

Morlocks (On site)
-      (Numb The pain)  Morlocks may only be attacked by cards with an icon 7 or greater for remainder of battle. (SUBMITTED BY BREADMASTER)

Mysterio (on site)
-   Mysterio or teammate may avoid 1 attack of 4 or less. Opponent must immediately discard one card from hand.

Mystique (on site)
-   Immediately exchange this card for any card under the battlesite. May be played defensively.

Onslaught (on site)
-   Sort through opponent's draw pile, select any one card and remove it from the game. OPD

Omega Red (on site)
-   Acts as level 7 Intellect/Fighting, if not successful Omega Red – 2 to attack for remainder of battle.

Post (on site)
-   For remainder of game, Post's team's successful attacks with an Energy icon against opponent's battlesite count towards venture total. OPD

Psycho-Man (not on site)
-   Opponent may not use cards with an icon of 5 or greater to attack for remainder of battle. Non-OPD
-   Acts as a level 5 intellect attack. If not successful, return card to Psycho Man's hand.

Puppet Master (not on site)
-   Draw 3 cards, discard duplicates.

Red Skull (on site)
-   Red Skull may immediately attack a teammate with one of opponent's placed cards. Teammate may defend. Draw one card from top of draw pile.

Reavers (on site)
-   Acts as a level 4 fighting attack. May be used against opponent's reserve character. If successful against the reserve, Reavers may continue to attack the reserve for remainder of game.

Rhino (on site)
-   Acts as a level 10 strength attack. If successful, acts as a level 15 strength hit if opponent did not start game with a battlesite. OPD

Sabretooth (on site)
-   Acts as a level 1 multi attack, each front line teammate may make 1 attack at -2.  may be played from reserve (opd)

Sentinels (on site)
-   Acts as a level 4 E/S attack. If not successful, discard to top of draw pile.

Serpent Society (on site)
-   Avoid 1 attack.  Opponent must discard 1 card from hand

Scorpion (on site)
-   Acts as a level 6 strength attack. If successful, opponent is -4 to venture total.

Shadow King (not on site)
-   Opponent must immediately discard 1 placed card. Discard this card to top of draw pile after use.

Shi Ar (on site)
-   Negate the effect of any one special card that contains an intellect icon.

Super Skrull (on site)
-   Super Skrull or teammate avoid 1-9

Taskmaster (not on site)
-   Taskmaster or teammate may avoid one intellect attack, and draw 1 card from draw pile. Opponent is also -3 to venture.

Typhoid Mary (not on site)
-   Typhoid Mary may avoid 1 attack with an intellect icon. Draw 1 card from top of draw pile.

Venom (on site)
-   Target character may not attack for remainder of battle, Venom may make one additional attack. OPD



thetrooper27

The discard to the top of draw pile seems like a very powerful mechanic.  Is this to encourage playing the "mill" special cards?
"wow...never notice how JACKED pym is in that pic before!" -breadmaster

breadmaster

usually it is.  though AI type cards usually don't need any extra incentive to add to decks

the venom idea was, if you're going to be using it every battle, you're always going to be down a card.  by re-placing it on venom after use, it costs you nothing to use (apart from when you first draw it), while either drawing a negate out of the opponent, or slowly grinding their best cards out of the deck

Nate Grey

Has anyone checked out Overpower Legion's facebook page. He has a photo album with his take on the Absolute Evils specials. He has some really good specials for many of the villains. Worth checking out for more ideas, unless you only want contributions from people in these forums. Not sure if he comes to these forums.  ???

BigBadHarve

Quote from: Nate Grey on November 08, 2012, 02:38:23 AM
Has anyone checked out Overpower Legion's facebook page. He has a photo album with his take on the Absolute Evils specials. He has some really good specials for many of the villains. Worth checking out for more ideas, unless you only want contributions from people in these forums. Not sure if he comes to these forums.  ???

I did actually see some of his. He has some nice creations, and if anyone wants to repeat them in our thread, by all means go for it.


-BBH