so i was thinking about ultimate evil

Started by breadmaster, August 12, 2012, 04:32:24 PM

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breadmaster


gameplan.exe

"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

Nate Grey

#92
You guys have great ideas. I'll try my best to contribute with some of my own. I'll start with Apocalypse for now. I thought it would be cool if he had a card with the Dark Riders, kinda like Sinister has that Marauders card.

Apocalypse – The Dark Riders (JW) Acts as a level 3 Energy attack. May make 1 additional Power Card attack. Neither card may be defended with a Special Card.

Apocalypse – The Dark Riders OPD (FD) Acts as a level 6 Fighting attack. If successful, only target character may attack, be attacked, or defend this battle.

I figure since The Dark Riders go around testing mutants and killing those unworthy, that specials conveying that would be good.

The Dude

Another homemade that we've used here that helped characters who needed it a lot. Take the Cyclops Marvels 9 and give it to Rhino in Strength and Carnage in Intellect (as "Maximum Carnage")

Nostalgic

Quote from: TGW on August 27, 2012, 01:27:19 PMEdit: correct address is: http://jackt.org/john

So there are lots of nice character cards in the link above. I was wondering has anyone done any homemade specials for Sinestro? He has a cool card but no specials.
ncannelora -"I don't care if you're Captain - freakin' - America, you ALWAYS avoid a Standoff with Wolverine!!!"

a_noble_kaz - "If Mr Fantastic had an AO, he would be the god of Overpower."

Nate Grey

#95
Here's a couple for The Acolytes:

I figured to keep the Any Power theme for the sake of that Senyaka OPD with this one:

The Acolytes – Frenzy (CC) Acts as a level 7 Any-Power card. May be used to attack opponent or defend The Acolytes or teammate. May not be combined with Universe cards.

Or keep them as a reserve team option along with the Fabian Cortez OPD with this one:

The Acolytes – Scanner (EJ) Acts as a level 2 Energy attack. If successful, acts as a level 8 Intellect Power card. May be played from Reserve.


gameplan.exe

#96
When my group made our DC Expansion, we had a few unique cards we added. Here are a few off the top of my head:

Reckless Speed (Flash) - Acts as a level 12 Energy Attack. If successful, The Flash is hit with the top card from Opponent's Power Pack. Hit counts toward Venture. (OPD)

Clever Sidekick (Robin) - Acts as a level 4 Intellect attack. May be played from Reserve. Any Front Line teammate may play 1 additional Special Card.

Two Sides One Coin (Two Face) - Acts as a level 4 Energy or Strength attack, must be blocked twice. If successful, acts as a level 8 Energy or Strength hit. (OPD)

Also, these are two unique cards from my MGS OP:

Quote from: ncannelora on September 05, 2011, 05:25:29 PM
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

thetrooper27

All of those are cool... really like the Twoface card.
"wow...never notice how JACKED pym is in that pic before!" -breadmaster

Nate Grey

Going down the list alphabetically, here are two for Absorbing Man.

We need another strength character with a negate:

Absorbing Man – Super Density (AO) Negates the effect of any 1 Special card played by opponent.

I think only Morph has this special so I figured Absorbing Man can mimic properties as well:

Absorbing Man
– Power Duplication OPD (DY) This Special acts identical to any Special currently on the table.

thetrooper27

Absorbing Man seems pretty good already... maybe give the negate to a Strength character that has weaker specials? 
"wow...never notice how JACKED pym is in that pic before!" -breadmaster

Nate Grey

Quote from: thetrooper27 on November 26, 2012, 12:08:43 AM
Absorbing Man seems pretty good already... maybe give the negate to a Strength character that has weaker specials?

I don't think I've ever seen anyone use Absorbing Man on a team. I figure a negate for him would finally see him show up in more decks.  ;)

TGW

Quote from: Nostalgic on November 24, 2012, 05:35:57 PM
Quote from: TGW on August 27, 2012, 01:27:19 PMEdit: correct address is: http://jackt.org/john

So there are lots of nice character cards in the link above. I was wondering has anyone done any homemade specials for Sinestro? He has a cool card but no specials.

I've created a few specials for each of the custom characters in that link, with exceptions for Wasp and a couple others I haven't got around to yet. I'm still tweaking them, but I'll see what I can post at some point this week (along with some more ideas for this thread). I've been a bit under the weather the last few days and have only been posting while at work (which is where I am right now...I have three monitors in my office, two for work and one for extra curricular activities like this).

Nate Grey

Onto the Bs.  ;D

Baron Mordo – Mesmerism OPD (AV) Target character may not attack for remainder of battle.

Baron Mordo – Hypnotism OPD (BM) Acts as a level 7 Intellect attack.  If successful, target character must immediately make one attack on teammate who may defend.

BasiliskFang

i don't feel good about cross contamination, is there any other card that does that?

Nate Grey

Quote from: BasiliskFang on November 27, 2012, 01:53:20 AM
i don't feel good about cross contamination, is there any other card that does that?

I figured its kind of the same as HY Specials that make you discard 2 cards if successful. Just in this case you get a cool little effect of attacking your own teammate.  ;D But they're just ideas since Breadmaster asked for more contributions before he collects them all.