most over-powered?

Started by The Dude, April 15, 2012, 12:05:40 PM

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Hotobu

The op wasn't talking about specials or deck construction. He was only talking about power grids.

With respect to that I don't understand how Quicksilver gets a 7E... like at all, but then if he gets a 7 how does Flash get a 6?

I also think it would have been interesting symmetry and deserving for Superman and Batman to have 2 8s. Especially with their suck ass specials, but that was a DC staple.

...still though while we're on DC I think it's funny how Robin got stupider when he turned into Nightwing. Even if the Robin with the 7I isn't Grayson I don't see how another Robin is deserving of a 7 while Nightwing isn't. Then how does Wonder Woman end up with a 6s?

gameplan.exe

Quote from: Hotobu on January 13, 2013, 02:12:41 AM
The op wasn't talking about specials or deck construction. He was only talking about power grids.

With respect to that I don't understand how Quicksilver gets a 7E... like at all, but then if he gets a 7 how does Flash get a 6?

I also think it would have been interesting symmetry and deserving for Superman and Batman to have 2 8s. Especially with their suck ass specials, but that was a DC staple.

...still though while we're on DC I think it's funny how Robin got stupider when he turned into Nightwing. Even if the Robin with the 7I isn't Grayson I don't see how another Robin is deserving of a 7 while Nightwing isn't. Then how does Wonder Woman end up with a 6s?

I agree about the Quicksilver/Flash disparity. For that matter, if speed = energy, it seems like Flash should be boarderline 8... maybe not. I don't know a ton about DC relative power.

I agree about Batman/Superman. It would've made for quite the unique appeal to have the two flagship characters have such high and versitle grids, but seing as how the Marvel flagship characters were also mostly botched... SMH.

As for the Robin thing, it was my understanding that, while Grayson was always very bright, he still didn't rival Batman in any serious way, but Drake actually could in many respects... this is fairly secondhand knowledge, but via a pretty reliable DC-fan.
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

thetrooper27

Quote from: The Dude on April 15, 2012, 12:05:40 PM
This could be a fun little topic, which characters do you see as the most over and under powered vs. their comic book counterparts? Can be a combination of Power Grid and Special card usefulness.My most over-powered has to be the Morlocks? How on Earth do they get an 8 ?
Let's review the comic origins. 1- they start as a group of mutants whose powers are so lame they choose to hide in the sewers rather than deal with humanity. 2 - They pick on the weakest members of the X-men (angel, shadowcat, etc) and still lose--including losing control of their entire team to a de-powered Storm. 3- The Marauders show up and the 10 members of the Maruaders massacre hundreds of Morlocks even with X-men, X-factor, Power Pack and Thor trying to assist the Morlocks. Yet somehow these guys have an 8 ? WTF? Drop that 8S to a 5 and keep the other stats the same and you'd be in the ballpark of their comic origins.
Then in X-Men set they get a Special card that signifies how much they get their asses kicked and it ends up being the best healing card in the game. Baffling.

Most under-powered, as much as the Surfer fan in me weeps for his lack of an 8E, I think Parralax is my choice here. Hal Jordon as GL would be a borderline 8 just because his skill/will-power in weilding his ring. But as Parrallax he 1 - killed all of other the Lanterns and absorbed their power ring energy, 2 - begin rewinding time in Zero Hour, and 3 - reignited the sun in Final Night. I don't think any of the existing 8's could come close to him based on examples 2 and 3 (Dr. Strange could possibly do 2 to a much more limited extent and Dark Phoenix could probably do 3 but eveyone else would be way out of their league on his scale.) Then to top it off his specials are among the worst in the JLA set. I mean he has a card called "Beware My Power" and it's a 2 for crying out loud.

I can't speak for anyone else, but as for myself, I apologize.  I didn't mean to take the discussion in an unwelcome direction.  I guess I misunderstood what the topic was about.  My bad.
"wow...never notice how JACKED pym is in that pic before!" -breadmaster

Hotobu

#18
No, you didn't I did actually. I didn't see the "special card usefulness" part. I only saw the OP talking about grids, and skipped over that.

... If that's the case then there are a whole bunch of screwed up characters. More than I'd even like to think about. How is Jubilee gonna be so much better than the entire Shi'ar empire? The fact is that there's no way that this game in its current format can ever come close to having characters mimic their comic counterparts, so I don't even really want to think about specials. If a person sits down across from me with his team of ... oh I don't know pick any 4 random people, I should be able to drop down Galactus and Dark Phoenix and win the game.

It's really best not to think about specials, but it does get a bit funny if you start. If the Hulk is a few inches Power Leaping on top of someone how the hell is Beast gonna Analyze it and make it go away? How does Dare Devil hitting someone with a Billy Club do the same damage as one of Cable's really big guns? Why is it that after Iron Fist attacks the entire Heroes for Hire team decides it can't attack anymore? Why can Spider-man web... well... anyone on the Fantastic Four? Why does Cyclops removing his visor do more damage than the Power Cosmic? Why can I do the same damage to Superman, and Morph and knock them both out? Speaking of Jubilee why does "Blinding Flare" work on The Ray?


BasiliskFang

Quote from: steve2275 on January 13, 2013, 08:14:47 AM
like with professional wrestling
throw logic out the window
is that legal?! He is going for the devourer!!! Omg, his battle site is done, 1234! He kicked out! I've never seen anyone get up from the devourer! This is history !

thetrooper27

"Why can I do the same damage to Superman, and Morph and knock them both out?"

;DHilarious ;D

The thing is that if every character were exactly the way their comic versions are, there would only be a few teams out of hundreds of characters.  Each character should have a worthy role in the game.  That's all that really matters.  This is a fun thread because I love to hear people joke about how unfair the creations for this game are.  The real beauty of this game, even after its formal demise, is that we can create new cards to make our favorite characters worthy of being played.  I believe in my heart that if someone took this game on now with the progress in understanding card games and timing windows and all the little legalistic stuff that goes into the rules, plus had a good research and design team that playtested each character thoroughly, every character would be playable, and not just in the sense that you could fit them into a deck, but that you could make them each valuable to a particular team.
"wow...never notice how JACKED pym is in that pic before!" -breadmaster