need some input on some ideas-NEW CHARACTERS IN LAST POST!

Started by SnareguyUT, April 15, 2013, 11:37:17 PM

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SnareguyUT

hey all!

So I really want to get these ideas out of my head, and get some input from all of you before I really start working on these...gimme thoughts/feedback/etc!

Hope Summers
6-6-2-6 IA: All actions +1 if 'Mimicry' is on the field

Mimicry: Hope may play any card useable by target teammate for remainder of game. OPD
The Mutant Messiah: Move 1 Mission card from the defeated missions pile to the reserve mission pile. OPD
Cable: Acts as a level 9 E/F attack.  OPD
Time Traveler: Exchange this card for any one activator card in draw pile.  May not be duplicate.
Jet Pack: Only attacks made with universe cards may be played against hope for battle.
Firearms: Acts as a level 5A.  May make 1 additional attack.

Pixie
6-4-1-6  IA: Energy Power Cards are +1 to Attack

Hallucinating Dust-Target Character may not attack or be attacked for remainder of battle.
Teleportation Spell-Teammate may avoid one attack of 9 or less.  May be played from reserve.
Flight-Avoid any numerical attack
Bloodstone-Pixie's hits to KO is reduced by 5, and Pixie's Energy and Intellect Skill increases to 8 for remainder of game
Detect Supernatural (OPD)-Opponent must reveal hand and play open handed for remainder of battle.
Soul Dagger (OPD)-Acts as a level 9 E/I attack.

Magik
7-5-2-5    IA  May play "Teleportation Discs" from reserve.

Teleportation Discs-Magik or teammate may avoid 1 attack of 9 or less.
Sorceress-Negate the effect of any 1 special.  May not be used to avoid a numerical attack or remove a numerical hit.
Colossus-Acts as a level 7S attack.
Shadowcat-Acts as a level 6F attack.  If successful, opponent must discard 2 cards.  Cards may be placed or in hand.
Soul Sword (OPD)-Acts as a level 11 anypower attack.  Does not count towards spectrum ko.
Darkchylde(OPD)-Only magik and target character may attack, be attacked, or defend this battle.


Ms. Marvel
7-5-7-3  no IA

Avenger-Acts as a level 3 fighting attack. Each frontline teammate may make 1 additional attack.
Sixth Sense-Negates the effect of 1 special card played by opponent.
Flight-Only attacks with a strength icon may be made against Ms. Marvel for remainder of battle.
X-men connection-Acts as a level 4 EFSI attack.  may make 1 additional attack.
Invulnerability (OPD)-Avoid 1 attack.  May not be attacked for remainder of battle.
Power Punch (OPD)-Acts as a Level 10 strength attack.


X-23
3-8-3-3 

Trigger Scent-X-23 may attack with any power or special card in hand or placed for remainder of battle.  OPD
Lethal Combo-Acts as a level 6F attack.  If successful, X-23 may search draw pile for 1 teamwork card and play it immediately.  OPD
Quick Recovery-Remove 1 hit from X-23's hits to current battle or permanent record.  may affect venture total.
Black Ops-Acts as a level 5 F/I attack.  May not be defended by a card from a battlesite.
Foot Blade-X-23 may make 1 follow up attack after X-23 plays a teamwork card for remainder of game.
Berserk Slashes-Acts as a level 1S attack.  May make 2 additional attacks at +1, or 1 attack at +2.  Bonus not applied to damage or venture.

THOUGHTS?  :)

thetrooper27

I dig em... there's alot of new defense in Magik and Pixie, which may or may not get support.  Ms. Marvel is way awesome, and a whopping 22 points!  Hope needs one better special... I would change Time Traveler to something different... but you can toss out some ideas for that one. 

X23 needs a card like Blindside... a 3F that lets you make 2 additional attacks at +2.  And some other chain attacks.  She's a bred killing machine.  There was a Magneto card in one of the Evils threads... I can't remember if it was a 6 or a 4 (I'm guessing...) but anyway, if successful, let you search for a teamwork card playable by Magneto and play it immediately.  She could use that, perhaps.  In addition to her Wolvie nonOPD inherent, I would add that her Fighting rating is 8 for offense.  She would be able to play 8F teamworks and power cards, but be a little bit weaker on defense.  These are my suggestions for now.:)
"wow...never notice how JACKED pym is in that pic before!" -breadmaster

steve2275

#2
how about
COLOSSUS(AR)
Acts as a level 7 Strength attack
SHADOWCAT(HY)
Acts as a level 6 Fighting attack. If successful, Target Character must
discard 2 cards of opponent's choice. Cards may be Placed or in   Hand.
for Magik

X-MEN AFFILIATION (GJ)
Acts as a level 4 Energy, Strength, Fighting, or Intellect attack. May make 1 additional attack.
for
Ms . Marvel

chuu

I like the cards :) but I don't think hope or pixie merit 6 intellect. It would imply that they are smarter than cable and I don't think that's the case.

SnareguyUT

Love the input!  I ratified a few of the cards up top in the first post...give a read and let me know!


breadmaster

like the magik stuff.  she was one of my faves as a kid.  was so bummed when she died, and now she's back, but i don't really collect new stuff anymore :(

chuu

i think X-23's card are too good, lol.


SnareguyUT

I used X-Man as my example for coming up with X-23's cards.  Similar grid, and really powerful specials-but, that make them a target to be taken out early, so you need to defend them somehow...and with a limited grid, its gotta come from somewhere else.  So, she can be destructive, if you can keep her alive long enough to draw her cards!

gameplan.exe

Quote from: SnareguyUT on April 17, 2013, 09:59:16 AM
I used X-Man as my example for coming up with X-23's cards.  Similar grid, and really powerful specials-but, that make them a target to be taken out early, so you need to defend them somehow...and with a limited grid, its gotta come from somewhere else.  So, she can be destructive, if you can keep her alive long enough to draw her cards!

I'm not sure what you mean by, "limited grid" since she is a max-8...
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

thetrooper27

Quote from: ncannelora on April 17, 2013, 10:38:44 PM
Quote from: SnareguyUT on April 17, 2013, 09:59:16 AM
I used X-Man as my example for coming up with X-23's cards.  Similar grid, and really powerful specials-but, that make them a target to be taken out early, so you need to defend them somehow...and with a limited grid, its gotta come from somewhere else.  So, she can be destructive, if you can keep her alive long enough to draw her cards!

I'm not sure what you mean by, "limited grid" since she is a max-8...
Limited for spectrum, for sure.  But she IS a max 8.  I like her.  I don't really dig cards that allow for followups after teamworks cards... Multiple Man is cool because he has the built in ability to do that.  Playing a card for it puts you down a card in hand, no venture, etc.  But otherwise, I like her... alot, actually.

Pixie could go 4 in the intellect slot, but you'd have to stop there.  I'm not sure a 4 is accurate, but she'd be so cheap, and with a teammate avoid, she'll be in Beyonder decks like crazy!  Maybe...  I don't like to speak with too much authority unless I'm absolutely certain.  But 6414 is fifteen points, and that's cheap!  I would guess that Snareguy was going for another reserve fit in the essence of Silver Sable or Spider Woman... 2 6 stats for optimal fitting, and the teammate avoid thing.  But you could drop the Intellect to 4, and she would still fit on alot of teams, particularly as an X character.  Spider Woman and Silver Sable might team up with the Xmen, but I'm not really a fan of either of them, but I think Pixie (and pretty much all of the New Xmen in Kyle and Yost's run) were really cool.  That book was fantastic, and some of the best X wrtiting/art I've ever enjoyed.  Snare, you should do Prodigy and Surge, Rockslide, Elixir... all of them!
"wow...never notice how JACKED pym is in that pic before!" -breadmaster

SnareguyUT

#11
ncann...troop touched on this a bit, but i mean limited in the sense that all she can block with power card wise is (essentially) fighting power cards.  If you were to use her in a dual type deck (there's tons of strong E/F decks), then she's got no limited access to other power cards...in a pure F deck tho, yea..not a problem at all.  Similar to X-man...in an E deck, he's fine, but toss him in a dual type deck, and he's limited, even with an 8.

Troop...I originally had her at a 4I, but you hit the nail on the head...I was going for another Sable/Spider Woman character that would be used in reserve that could give more flexibility.  Between SW, SS, and Pixie, we've got the E/S, F/I, and E/I dual 6 grids covered.  Ideally, I'd love to see E/F, F/S, and S/I defensive options as well, and round everything out..I feel like that could lead to more deck possibilities! 

I'd love to do more of the new x-men, but I'm honestly not too familiar with them..I caught Pixie during her time with Generation Hope (her and hope were the only characters I really dug), but I did see Elixir in X-Force for a bit..He could easily fill that defensive E/F reserve i just mentioned...hm....

Takin a look at trying to figure out cards for these characters....anyone wanna throw out some ideas?
Elixer
Sage
Power Girl
Teen Titans (I like Bios' stuff, but anyone think they should/can be split up into separate heroes?)
Guardians of the Galaxy
Sentry

chuu

Hi guys, I made myself a hero card template like my power card template, now it can just pump out hero cards.  Here are the ones from here, made a mistake on Hope's grid but didn't want to back and fix it...lol. I hate how photobucket drops the image quality.












breadmaster

fantastic looking cards!  especially x23 #2!

thetrooper27

These are totally awesome... except for the name of each character.  That's the only part of the cards that looks generic.  See if you can work on that... otherwise, these are ace homemades!
"wow...never notice how JACKED pym is in that pic before!" -breadmaster