Best 8 Grid Character ?

Started by OP GOD, June 03, 2014, 01:38:01 AM

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breadmaster

yeah, I gave it away, but intellect has some slim pickings anyways!

batman/detective: oddly enough, his best card comes from his inherent (a rarity for 8s, with batman/avenger having another one, but useless).  20 points, but nothing to get excited about

cerebro: his 2 specials are pretty average, so you're going off the grid, which is good, but not great.  backup 6e and 20 points

dr doom: again, 20 points, and his specials are pretty much trash as well.  some people like the -6 to venture and doombots, but not me

Dracula: 2 low energy attacks are neat.  the 7/3 is marginally useful as a kill card.  the 6s is nice, but at 22 points, he's pretty unattractive

lex luthor: 2 good offsuit attacks, and art of the deal can be a a beaut.  at 18 points, we have our provisional leader!

malebolgia: I actually used him recently in the random character 'tournament'.  can't say I'm a fan.  I had him in reserve, since he didn't have a single special worth including.  he's another teamwork monster, but you can probably find a better place to use his 23 point cost.  his inherent will cost you if the game goes to power pack

mr fantastic: our divine topic creator already pointed out his strengths.  of weaknesses, there are very few.  the tm avoid will make him more of a target, but this can be worked around by making another character a priority.  of course, he also has the ffp homebase, where I've never seen him left off the team.  he's the man

mr sinister: 3 attack specials covering all 4 icons.  his other stuff isn't too hot, and he's 21 points. almost never seen on teams

neron: the 2/8 and '6-discard 2' are fantastic offensive cards.  his 2 opds are decent enough, and you could even throw in his '-3 pitch all allys' special if you want.  6s, and 21 points.  probably the only character you'd want to team with mr fantastic if building an intellect deck.

shi'ar: 3 good attack cards, and not much else.  20 points, so slightly more attractive than sinister

GOLD

mr fantastic (with or without ffp)

SILVER

neron
lex luthor (barely, I think)

BRONZE

batman: detective
cerebro
dr doom
Dracula
malebolgia
mr sinister (borderline silver)
shi'ar (again, borderline)

an interesting thing as I was looking at the deckbuilder.  I think what holds a lot of these characters back, it that a bunch have high offsuit stats, but not high enough for teamworks.  no character has a 1 stat.  and only two have 2s (fantastic and neron...the best couple of choices). 

as a bit of a plug, i'll mention that 5 out of the 7 'bronze' characters will be getting absolute evils cards, so hopefully that makes them more attractive

cerebro: opp reveals hand and discards 2 of cerebro's choice
dr doom: non numerical negate playable from reserve
Dracula: discard 3
mr sinister: no negates until card is negated
shi'ar: same as morph's power mimic

obviously, people will have their own preferances, but I'm curious what other's think.  mostly between 'gold' and 'silver'.  who should be moved up, and who should be moved down

BasiliskFang

Would you build an intellect deck without reed?

breadmaster

I have several times.  one of my favourites is:

Dracula
scarlet witch
baron mordo
dr strange (reserve)

baron mordo is almost never a target, so you can throw in his special that raises intellect and energy to 8 FROG

if it had to be a tournament deck, it's REALLY hard to justify leaving reed out.  I don't tend to value an 8 stat as highly as most, so another one I've had fun with is:

black king
white queen
Donald pierce
hellfire club (reserve)

nice theme, and it lets you use the KO event.  this team lacks defense though

BasiliskFang


steve2275

#19
Quote from: AO user on June 03, 2014, 07:01:09 PM
That leaves the others in the dust!... Oh, and  he's played by SIR Patrick Stewart!
and the last part settles it  :)


and no one has said GALACTUS
can play 13 tw (including the 6 any)
can be in reserve without wondering what specials to give him
can use any powercard that the rest of the team can
even at 24 points he still leaves 52 points open
crystal the inhumans jubilee(10 grid)
you get the idea

drdeath25

Quote from: steve2275 on June 26, 2014, 11:39:47 AM

can use any powercard that the rest of the team can


Technically not true, Galactus can not play any intellect power cards.

But i know what you mean.

Tussin


drdeath25

thats not a real overpower card. That's a home made card.

Tussin

technically power balance is not your regular home made type of card

drdeath25

#24
Your saying Power Balance is not a homemade set? Lol...

Tussin

it was not made by marvel, it was created with a high professional touch which would be almost as if they had.

BasiliskFang

Quote from: drdeath25 on June 27, 2014, 12:52:54 AM
Quote from: steve2275 on June 26, 2014, 11:39:47 AM

can use any powercard that the rest of the team can


Technically not true, Galactus can not play any intellect power cards.

But i know what you mean.
oh you're one of those who doesn't use the marvels.

drdeath25

#27
Your "High Professional Touch" version of Galactus has an AI that says he counts as 27 towards your sum deck total. Your Marvels version says he counts as 24.  So which one is it then? Its hard for me to tell, since the Power Balance one is so high quality that it might as well of been made by Marvel, and the Marvels version, which was actually intended to be made by Marvel, was never printed.

If every Homemade set that was made with a "High Professional Touch" was an actual overpower card, I would throw my entire collection in the trash. And if you seriously consider a set that made multi-power-teamworks an official set, you are just disrespecting the game of overpower.

And I'm not saying Marvels cards are bad. When the rules allow it, I play with them too. My argument was that Galactus could not attack with intellect power cards. Which he can't do according the rules of overpower. Your argument is that you made a homemade card that allows him to attack with intellect power cards.

Seriously, you sound like an idiot. Anyone want to continue to tell me that I am wrong about this one? Because I am not.

BasiliskFang

Galactus counts as 24 with 8888 if you play with "The Marvels". 27 is from "PowerBalance".

You made a wall of text just to say you only play with the official cards, then just say that. you do not need to insult a fan's hard work.

I'm not agreeing or disagreeing that multipower TW are silly but there are sub rules within powerbalance that deem theose cards playable by only a select few.

If you sometimes play with the marvels then you should know within this group of people on this forum they include 8888 Galactus as part of that set.

drdeath25, there's no need to call people idiots because they believe something different from you. you both have valid reasons for whether or not Galactus can play intellect power cards.

rucker73

It seems to me you are talking about two different games.  Dr.Death is talking about Overpower and you guys are talking about Power Balance...

Which is NOT Overpower.  But is a home made game heavily influenced by Overpower.

Seems like a silly argument.  Under standard Overpower rules Galactus is only a 3 stat character.  Playing with the Marvels an almost official Marvel set he can be 4 stat but is still technically a home made card.

Playing with Power Balance Galactus he can be whatever you want him to be because the whole game and system is home made.

p.s

it kills me to agree with Dr.Death on anything.  Although I don't agree with the calling other people idiots thing.

"Wade! into action!"