Brain Trust

Started by teesaw, November 13, 2014, 04:21:10 PM

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teesaw

Updated -

Apart from the suggested updates in the various posts, I've swapped a 7E for a 7I with the addition of serpent crown, removed Professor X's AH card, and chose Annihilation Affair as my mission.  I'm not thrilled about having 64 cards in the deck, but I'm not seeing 8 cards to trim...

Homebase: MARVEL MANHATTEN  ~ During the Discard Phase, Marvel Manhatten Team may discard 1 Placed card. ~

Team:
BRAINIAC                                     8-1-4-7 (20)
PROFESSOR X                              8-2-1-7 (18)
IRON MAN: ORIGINAL ARMOR     4-3-5-7 (19) ~ May have duplicate "Radar Warning" Special cards. ~
DR. STRANGE [R]                        8-3-2-6 (19)

Mission: Annihilation Affair

Battlesite: WakandaDaily Bugle               

Battlesite Specials: 13            
   SPIDER-MAN - WEB  (AV) [OPD]
   VENOM - ALIEN SYMBIOTE  (AE)
   BLACK CAT - CAT FIGHT  (AA)
   SCARLET SPIDER - NEW WARRIOR  (AB)
   GREEN GOBLIN - EXPLOSIVE PUMPKINS  (AR)
   GREEN GOBLIN - GAUNTLET BLASTERS  (ID)
   SCORPION - ACID SPRAY  (JH)
   SCORPION - SAVAGE INSANITY  (LT)
   SPIDER-MAN - SCIENCE WHIZ  (DM)
   SPIDER-MAN - WALL CRAWL  (AG)
   VENOM - LETHAL PROTECTOR  (AC)
   BLACK CAT - FELINE FURY  (CD)
   SCARLET SPIDER - SCARLET SAVIOR  (AD)
      
Storm - Morlock Combat - CD
Storm: Neutralized - Caliban - LJ
Storm: Neutralized - Run from Slaughter - AL
Storm - Gathering Winds - OE [OPD]
Vision - Double Density - AH
Dr. Doom - Expendable Ally - AC
Black Panther - Jungle Savvy - JZ
Black Panther - Agile Warrior - AG
Hawkeye - Quiver of Arrows - HH
Hawkeye - Dynamite Delivery - EJ
Hawkeye - Arrow Assault - GJ

Aspect Cards: 2
Any-Homebase - A-Next [OPD]
Marvel Manhatten - Excelsior!

Specials: 20
Brainiac - Force Field (AG)
Brainiac - Lord of Warpworld (CC)
Brainiac - Mental Control (AV) [OPD]
Brainiac - Brain Drain (CU) [OPD]
Professor X - Read Mind (AG)
Professor X - Mental Bolt (OF) [OPD]
Professor X - Psionic Hold (AV) [OPD]
Professor X - Mindwipe (AQ) [OPD]
Professor X - Telepathic Coordination (BG) [OPD]
Iron Man - In the Line of Fire (AC)
Iron Man - Stealth Armor (AI)
Iron Man - Radar Warning (AG)
Iron Man - Radar Warning (AG)
Iron Man - Armored Avenger (LO)
Iron Man - Heat Seeking Missile (AQ) [OPD]
Iron Man - Industrial Waste (BW) [OPD]
Dr. Strange - Catastrophe Magic (CY)
Dr. Strange - Crimson Bands of Cyttorak (AV) [OPD]
Dr. Strange - Spell of Protection (AD)
Dr. Strange - Spell of Protection (AD)

Power cards: 20
Energy: 5 6 7 7 8 8 8
Fighting: 1 2 3
Strength: 4
Intellect: 5 6 6 7
Multi-Power: 1 2 3 4 5
Any-Power:

Universe cards: 6
Ally: 5F
Ally: 5S
Teamwork: 8E IF
Teamwork: 7E IF
Teamwork: 7I EF
Teamwork: 6I EF

Tactics cards: 1
6E 5E  THE SERPENT CROWN  -  Teammate's Energy Rating increases to 7 for remainder of game.

Event cards:  3
HEROIC STANDOFF - Sort through the Power Pack and choose any two cards. Reshuffle Power Pack. Put two chosen cards in your hand. May not be duplicates.
HOSTAGE CRISIS - Choose 1 Front Line Hero that cannot play any cards or be attacked this battle.
SPECIAL DELIVERY - Reserve hero can play Specials from Reserve this battle.

Total cards: 65
"I could almost taste the victory...but ultimately it was denied, as is usually the case." - Nate Grey

My Customs

Latest Customs: Black BoltIron Fist * S.H.

Tussin

events are powerful cards to help your deck, i would always try to use 2 from the mission you select that helps you or shuts down what can give you trouble.

for your battlesite i would label the [OPD] card

for front row i would drop AC from Iron Man... when they see the base stat grid, they may target him the most regardless. but if you include The Serpent Crown to boost his Energy to 7, then maybe keep AC. i would probably throw his (OPD) Industrial Waste (BW) into the deck. it can at least hit 1 good card your opponent has yet to use in deck, up to 5 good cards.

for Strange in reserve i would probably drop the Catastrophe Magic (CY) because you can only have 1 set card when he jumps to the front and i think his (AV) OPD is more valuable when that happens. 1 or the other.

maybe include another 8E since you have 3 8's in your deck. plus better potential if you have 3 8's in your power pack with your battlesite OPD from Storm.

Cerebro special is decent.. but u can chop it out to bring deck count by 1, it would be much different it was an additional attack, but you can only follow up with Energy =[

even if you want to keep a combo card like that in deck... use a better version from your activator pool, Storm, Dr.Doom and Vision all have an AA or AE which is superior to Cerebro.

for Storm i would use her Neutralized varient to get access to Morlock activator specials :) drop her CD and HF for these.

Storm - Caliban (LJ)
Storm - Run From Slaughter (AL)

drop Hawkeye (AL) and replace with Arrow Assault (GJ) or nothing.

you could run this to lock opponents fighting cards for a turn while not taking a hit yourself. mostly intellect/energy. you could trim/swap your fighting cards for strength/multi.

Event
* SILVER TONGUED DEVIL <MC> {R} Mephisto & Thanos
No Fighting Power cards may be played this battle. Affected Power cards are not discarded.

Artifact
* 6E 5E THE SERPENT CROWN <CL> {R} [OPD] Teammate's Energy Rating increases to 7 for remainder of game.

all in all it looks solid, a few changes you can do to tweak card count, maybe drop 1 Ally card as well.

steve2275

#2
why not put in at least 1
i did that with scarlet witch and forced my opponent to lose a couple of their OPD's (cant remember the specifics) with dr.strange (reserve) and professor x

drdeath25

#3
Telepathic Coordinator might be the best OPD this deck has, and your not using it. Thats very strange.

I agree with Tussin on alot of stuff on this one. Use some events, they are game changers. Drop a Dr. Strange special or two. Add Silver Tongued Devil, Ect.

Plus your the first person I've ever seen use Marvel Manhattan, LOL. Why not Marvel Universe?

steve2275

#4
Quote from: drdeath25 on November 13, 2014, 08:27:07 PM
Telepathic Coordinator might be the best OPD this deck has, and your not using it. Thats very strange.

its worth the 1 turn to get it going if youre first to act
if not
use for defense

drdeath25

Exactly. It can be used defensively if you dont want to waste your turn playing it. But +2 to all actions is so friggin good, its worth playing the card.

teesaw

Quote from: Tussin on November 13, 2014, 07:35:08 PM
events are powerful cards to help your deck, i would always try to use 2 from the mission you select that helps you or shuts down what can give you trouble.

Agreed - I was apprehensive about using Silver Tongued Devil because I have a few fighting power cards in the deck.  I will consider using a different mission, or some of the any mission cards, since i like the 'No Any Hero' event card.

Quote from: Tussin on November 13, 2014, 07:35:08 PM
for your battlesite i would label the [OPD] card

Done.

Quote from: Tussin on November 13, 2014, 07:35:08 PM
for front row i would drop AC from Iron Man... when they see the base stat grid, they may target him the most regardless. but if you include The Serpent Crown to boost his Energy to 7, then maybe keep AC. i would probably throw his (OPD) Industrial Waste (BW) into the deck. it can at least hit 1 good card your opponent has yet to use in deck, up to 5 good cards.

Added Serpent Crown.  The reason why I keep the AC is because I feel like it synergizes with a placed Radar Warning.  The thought is that someone might attack elsewhere to avoid the avoid, and then I can 2-card block...even if Radar Warning is not out, I can save one of the 8E heroes from KO if needed - is that bad practice?

Quote from: Tussin on November 13, 2014, 07:35:08 PM
for Strange in reserve i would probably drop the Catastrophe Magic (CY) because you can only have 1 set card when he jumps to the front and i think his (AV) OPD is more valuable when that happens. 1 or the other.

This is part of an answer to a later question, but I use Marvel Manhatten so that I can remove Catastrophe Magic if it comes out before the AV, gets placed to Dr. Strange, and then locks him up.

Quote from: Tussin on November 13, 2014, 07:35:08 PM
maybe include another 8E since you have 3 8's in your deck. plus better potential if you have 3 8's in your power pack with your battlesite OPD from Storm.

Done.

Quote from: Tussin on November 13, 2014, 07:35:08 PM
Cerebro special is decent.. but u can chop it out to bring deck count by 1, it would be much different it was an additional attack, but you can only follow up with Energy =[

even if you want to keep a combo card like that in deck... use a better version from your activator pool, Storm, Dr.Doom and Vision all have an AA or AE which is superior to Cerebro.

I agree this is a good candidate for removal.  Originally, I think this deck was a bit more energy-heavy, and it didnt hurt as much.

Quote from: Tussin on November 13, 2014, 07:35:08 PM
for Storm i would use her Neutralized varient to get access to Morlock activator specials :) drop her CD and HF for these.

Storm - Caliban (LJ)
Storm - Run From Slaughter (AL)

drop Hawkeye (AL) and replace with Arrow Assault (GJ) or nothing.

Agreed - this makes sense.  I'm apprehensive about removing the CD, though, since the deck is pretty light on defense.  I'm basically just swapping Hawkeye's AL for Storm's, which is superior, and trading the HF for a GJ, which is also superior.  Not sure if I don't keep Hawkeye's AL, since I dont like to have four-plicates of something in my deck.

Quote from: drdeath25 on November 13, 2014, 08:27:07 PM
Telepathic Coordinator might be the best OPD this deck has, and your not using it. Thats very strange.

Plus your the first person I've ever seen use Marvel Manhattan, LOL. Why not Marvel Universe?

Added Telepathic Coordinator.  Also, the reason why I'm using Marvel Manhatten is so that I can set up a big play.  There's a 3-AV play and some other synergy buried in the deck that If I can pull off, turns out to be really nice.

Quote from: steve2275 on November 13, 2014, 07:44:45 PM
why not put in at least 1 [Mental Illusions]

This was one of the last cards I cut - I don't like it because I feel like it is bad for card advantage, I'm discarding one card on the hope that the other guy discards 1 card.  With the exception of some gimmick decks, are you running into that a lot?  Industrial Waste gets 5 cards out of their deck, and can send power cards to the dead pile, which is nice, but I just can't get my arms around keeping this one...

Thanks again for everyone's feedback...
"I could almost taste the victory...but ultimately it was denied, as is usually the case." - Nate Grey

My Customs

Latest Customs: Black BoltIron Fist * S.H.

steve2275

#7
http://overpower.ca/wiki/DR
im pretty sure the drawn card is discarded regardless if there any dupes or not
or have i been playing it wrong

it does say drawn card and

im with you teesaw on the AC for iron man

teesaw

Steve, I agree - but in terms of "card advantage", we start the hand 8-8, I play that card, 7-8, you burn one from the draw pile - whoop-dee-do - it doesn't spike something out of your hand, now I'm playing from behind 7-8 the whole rest of the hand...

If the card mechanic was both players draw, opponent discards drawn card and any dupes, it becomes an AMAZING card.

Bread if you're listening ... Put it in the suggestion box for Evils..
"I could almost taste the victory...but ultimately it was denied, as is usually the case." - Nate Grey

My Customs

Latest Customs: Black BoltIron Fist * S.H.

Tussin


teesaw

#10
Changed the Battlesite deck to Daily Bugle.  I think the synergy is better than what I was getting with Wakanda.

Battlesite Cards: 12

   SPIDER-MAN - WEB  (AV) [OPD] - Target opponent may not attack for remainder of battle
   SPIDER-MAN - SCIENCE WHIZ  (DM) - Spider-Man's Intellect Power cards are +2 for remainder of battle.
   SPIDER-MAN - WALL CRAWL  (AG) - Avoid 1 attack
   VENOM - LETHAL PROTECTOR  (AC) - Attack made on teammate is now made on Venom, who may defend it.
   VENOM - ALIEN SYMBIOTE  (AE) - Acts as a level 4 Strength attack. May combine with 1 Energy card for a for a single attack.
   BLACK CAT - CAT FIGHT  (AA) - Acts as a level 4 Fighting attack. May make 1 additional attack.
   BLACK CAT - FELINE FURY  (CD) - Only Fighting attacks may be played against Black Cat for remainder of battle.
   SCARLET SPIDER - NEW WARRIOR  (AB) - Acts as a level 4 Fighting attack. May make 1 additional Fighting attack.
   SCARLET SPIDER - SCARLET SAVIOR  (AD) - Teammate may avoid 1 attack.
   GREEN GOBLIN - EXPLOSIVE PUMPKINS  (AR) - Acts as a level 7 Strength attack.
   GREEN GOBLIN - GAUNTLET BLASTERS  (ID) - Acts as a level 1 Energy attack. May make 2 additional attacks at +1, or 1 additional attack at +2. Bonus not applied to damage, or venture total.
   SCORPION - ACID SPRAY  (JH) - Acts as a level 5 Energy attack. If successful, Target Character -2 to defense for remainder of battle.
   SCORPION - SAVAGE INSANITY  (LT) - Acts as a level 3 Intellect attack, +1 for each Mission card in Scorpion's Defeated Missions Pile.
"I could almost taste the victory...but ultimately it was denied, as is usually the case." - Nate Grey

My Customs

Latest Customs: Black BoltIron Fist * S.H.