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Started by Jack, March 09, 2012, 01:00:38 AM

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Jesse

Quote from: mattkoz on March 27, 2012, 10:37:16 PM
http://overpower.ca/wiki/EN

This one was kind of weird with the exception card. Will need some review.

EY's can't be played defensively? http://overpower.ca/wiki/EY Special guide says yes, meta says no.

That makes sense. I know Superboy's EY (Dubbilex)  says "Opponent's team may not use cards with an Intellect icon for remainder of battle." To me this is an offensive action because you are effectively "attacking" your opponent, so I can understand why it would say no to using it in defense.
Beta Ray Bill makes a WHOLE lot more sense at Avengers Mansion than Beyonder showing up and helping out during a fight. - breadmaster

Jack

Metas would overrule the specials guide.

I made a similar comment on another thread, but anything that affects the opponent cannot be played defensively because the action has already occurred.

I'll review them all in the end, EN is weird since there are a few that were really CI cards in disguise.

mattkoz

Jack, when I have particular questions I can make a tag in the "Summary" section of the edit. This way if you look at all the edits that have been made you can see where there are particular areas of concern. I could also use the "discussion" pages if that's helpful.

Jack

Whichever is easier.


mattkoz

Quote from: steve2275 on March 28, 2012, 09:04:33 PM

http://overpower.ca/wiki/Training
and wheres a training card? :)
yeah i was wondering that too. i meant to mark that for correction

Jack

#36
Fixed.. that's what happens when I do things at 3AM.


Jesse

Quote from: Jack on March 28, 2012, 11:12:04 PM
Fixed.. that's what happens when I do things at 3AM.

Oh well....things happen and you've gotta do what you've gotta do - especially when you're still finishing up school  :)
Beta Ray Bill makes a WHOLE lot more sense at Avengers Mansion than Beyonder showing up and helping out during a fight. - breadmaster

mattkoz

The second half of the F_ specials came from the X-Men expansion after the specials guide was written. I did not create intro text for them, but only added the Meta Rules. Most of them seem to be pretty self explanatory, but if someone wants to add to that, have at it.

I'm sure Jack will get to it eventually, but this is an open invitation to anyone else if they want to contribute.


mattkoz

#41
Quote from: steve2275 on March 29, 2012, 09:10:02 AM
http://overpower.ca/wiki/DD
i dont think bullseys can be defensive :)

I double checked the meta guide and it says DD's can be played defensively. I see the text copied from the specials guide indicates offensive only.  If there needs to be an Exceptions/Errata section added to explain Bullseye's card, please do so.

It seems there are only two cards in the OP universe coded DD. The Bane one appears to be worded in a way that could be played defensively. I would agree the Bullseye one does not appear to allow for defensive play. In fact, it's unfortunate these are even coded the same. The Bane card is for BATTLE and the Bullseye card is GAME.

It might almost be worth providing images for both cards and putting in two info boxes, if that isn't too clumsy and junky for the page.


Jack

I would say that it falls into the category of defensive actions because it's boosting the character playing the card. The sole fact that it's targeting a character shouldn't change that.

breadmaster

that can't be right

how can a card boosting bullseye's attack power be played defensively?  that makes less sense than a heal card being played defensively, and that's not allowed.