The 2012 Overpower Online Fantasy Draft League

Started by DiceK, March 18, 2012, 06:19:38 PM

Previous topic - Next topic

gameplan.exe

Quote from: mattkoz on April 03, 2012, 09:30:09 AM
Wow. No Mr. Fantastic.

I was a little surprised by this as well! I know why I didn't pick him, because I still didn't want to use non-Xmen on account of being a homer for them ( ;D), but he's definitely top-tier, so I was surprised he lasted so long. I was also surprised no one took Mojo as a pretty cheap negater... I guess it keeps him as a viable option from Mojoworld, but that's a pretty seldom-used Battlesite...
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

Nate Grey

Good luck to all the players. For the longest time I couldn't see the draft results but it finally showed up.  ???  Looks like everyone got great characters.

Jesse

I'm also surprised that Mr. Fantastic wasn't picked...crazy.  I was a little surprised by Beast: The Brute as the #1 draft pick - curious on your thoughts Ncann (if you dont want to publicize it for strategy reasons, could you IM me? - I've never ran him and I'm wondering if I missed something - no offfense, just curious).
Beta Ray Bill makes a WHOLE lot more sense at Avengers Mansion than Beyonder showing up and helping out during a fight. - breadmaster

BigBadHarve

There were only 6 of us, a LOT of good character went unused. With more players the draft would have been interesting indeed as people scramble to take the heavy hitters.

I tried to go for the underdogs myself... but I'm wacky that way. =)  Will Commissioner Gordon be able to defy the odds? Time will tell... dun dun dunnnnnn...

-BBH

Demacus

I tried to join up, but was probablly the last to sign up and 7 just doesn't make a workable tourney group.  Next time the draft is open I will try again.

gameplan.exe

Quote from: Jesse on April 04, 2012, 05:50:09 AM
I'm also surprised that Mr. Fantastic wasn't picked...crazy.  I was a little surprised by Beast: The Brute as the #1 draft pick - curious on your thoughts Ncann (if you dont want to publicize it for strategy reasons, could you IM me? - I've never ran him and I'm wondering if I missed something - no offfense, just curious).

I don't mind sharing, my logic was pretty straight-forward.

I wanted to be sure I took some one who has a negate, first. I also don't use bad guys, because bad guys are losers  ;)

So, with the first pick, I knew I wanted a negater, and I knew I wouldn't pick again for 10 picks, so I also needed flexibility in power grid and cost. I thought about these characters and their variants as my priorities (because of good/evil): Beast, Scarlet Witch, X-Babies. The cheapest versions were X-Babies, Scarlet Witch, and Beast-TB.

X-Babies have some good specials beyond the (AO), a rounded grid to fit any power-type, and are super-cheap, but then you're also dealing with a max-5 character and you have to plan to compensate somehow. Since I wouldn't be picking for 10 more spots, I knew that could get tricky later on.

Scarlet Witch probably has the best specials of the 3 options, beyond her (AO), and she's still cheap at 17. The bigger problem I saw in selecting her, is that she's not a dual-grid and this would push me to include other Energy Characters. That wouldn't necessarily be a problem, in terms of who would be left at picks 12 & 13, but I was a little unsure if I'd be painting myself into a corner with her...

Beast: The Brute is still cheap, at 17, but he also has a dual grid of 7S, 6F, which offers more flexibility in building around him for a primary team with those later draft picks, and also building a secondary team as needed. He still has some decent specials beyond his (AO), and that offers a little more flexibility there as well.

The hardest thing about choosing first, was not knowing what direction other people would go, at all. I had no inkling, whatsoever. The only insight I had was that I figured BBH would buck the trend, because that's his MO (and he held true  :D). So, I felt like Beast:TB was a safe, solid, utility choice.

On a side note: I actually drew up an entire draft board in Excel, but I forgot to email it to myself from work, so I was drafting "blind" and there were, in fact, several characters I meant to draft earlier in the rounds and I missed completely  :-[
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

Jesse

Quote from: ncannelora on April 04, 2012, 01:38:06 PM
Quote from: Jesse on April 04, 2012, 05:50:09 AM
I'm also surprised that Mr. Fantastic wasn't picked...crazy.  I was a little surprised by Beast: The Brute as the #1 draft pick - curious on your thoughts Ncann (if you dont want to publicize it for strategy reasons, could you IM me? - I've never ran him and I'm wondering if I missed something - no offfense, just curious).

I don't mind sharing, my logic was pretty straight-forward.

I wanted to be sure I took some one who has a negate, first. I also don't use bad guys, because bad guys are losers  ;)

So, with the first pick, I knew I wanted a negater, and I knew I wouldn't pick again for 10 picks, so I also needed flexibility in power grid and cost. I thought about these characters and their variants as my priorities (because of good/evil): Beast, Scarlet Witch, X-Babies. The cheapest versions were X-Babies, Scarlet Witch, and Beast-TB.

X-Babies have some good specials beyond the (AO), a rounded grid to fit any power-type, and are super-cheap, but then you're also dealing with a max-5 character and you have to plan to compensate somehow. Since I wouldn't be picking for 10 more spots, I knew that could get tricky later on.

Scarlet Witch probably has the best specials of the 3 options, beyond her (AO), and she's still cheap at 17. The bigger problem I saw in selecting her, is that she's not a dual-grid and this would push me to include other Energy Characters. That wouldn't necessarily be a problem, in terms of who would be left at picks 12 & 13, but I was a little unsure if I'd be painting myself into a corner with her...

Beast: The Brute is still cheap, at 17, but he also has a dual grid of 7S, 6F, which offers more flexibility in building around him for a primary team with those later draft picks, and also building a secondary team as needed. He still has some decent specials beyond his (AO), and that offers a little more flexibility there as well.

The hardest thing about choosing first, was not knowing what direction other people would go, at all. I had no inkling, whatsoever. The only insight I had was that I figured BBH would buck the trend, because that's his MO (and he held true  :D). So, I felt like Beast:TB was a safe, solid, utility choice.

On a side note: I actually drew up an entire draft board in Excel, but I forgot to email it to myself from work, so I was drafting "blind" and there were, in fact, several characters I meant to draft earlier in the rounds and I missed completely  :-[

Thanks for the full response. I like the reasoning behind your choice (not that you need validation  ::))

Also, I know the sadness of completing something for "home" use at work and forgetting to either save it to a usb or emailing it..... pure sadness - I feel for you with that one.
Beta Ray Bill makes a WHOLE lot more sense at Avengers Mansion than Beyonder showing up and helping out during a fight. - breadmaster

breadmaster

3 cannuck players from the GTA

3 yankees. 2 from cali, and 1 from wherever dice is

200 years ago, it was the war of 1812...and now THIS

LET'S GET IT ON!!!


gameplan.exe

say, DiceK, I saw that BBH asked if we should each build 2 teams to use in each week's match-up and use them for the best of 3. So, if my A-team is beaten in the first match, I would then have to use my B-team on the second match (and possibly 3rd match, if I made it that far). While I'm not outright opposed to this idea, I'm not sure I like it... anyway, did you have a determination about that?

Also, it brings up another question I had. Obviously, drafting 8 characters gives us flexibility in building teams. Within each week, would we be allowed to use a different team for all games of the best-of-three matchup? like this:

week1 gm1: Gambit/Morlocks/Sentinels/B.T.Brute
week1 gm2: Gambit/B.T.Brute/A.Angel/Morlocks
week1 gm3: Rogue/Juggernaut/A.Angel/StrongGuy
week2 gm1: Gambit/Rogue/B.T.Brute/A.Angel
etc.
???
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

BigBadHarve

Quote from: ncannelora on April 05, 2012, 05:20:44 PM
say, DiceK, I saw that BBH asked if we should each build 2 teams to use in each week's match-up and use them for the best of 3. So, if my A-team is beaten in the first match, I would then have to use my B-team on the second match (and possibly 3rd match, if I made it that far). While I'm not outright opposed to this idea, I'm not sure I like it... anyway, did you have a determination about that?

Also, it brings up another question I had. Obviously, drafting 8 characters gives us flexibility in building teams. Within each week, would we be allowed to use a different team for all games of the best-of-three matchup? like this:

week1 gm1: Gambit/Morlocks/Sentinels/B.T.Brute
week1 gm2: Gambit/B.T.Brute/A.Angel/Morlocks
week1 gm3: Rogue/Juggernaut/A.Angel/StrongGuy
week2 gm1: Gambit/Rogue/B.T.Brute/A.Angel
etc.
???

I think his idea was that we have 8 characters to use during the draft. How we vary it is entirely up to us. Of course, I could be wrong, but since no rules were outlined one way or the other it's a reasonable assumption.

I had the idea to make it interesting by using our choices to build two separate teams (which is pretty much what I chose my characters to do. I won't be mixing and matching, my teams were very specific in design, but that's me.

In any case, it should be fun. :)

-BBH

mattkoz

I'm obviously not competing, so take this with a grain of salt, but it would be cool for characters to have a limited number of knockouts for the tournament (kind of like basketball 5 fouls and you're disqualified). This way, you would have some long term strategy. You'd have to consider whether you wanted to use your big character all the time at the risk of him being knocked out. This would also be very cool if the championship round was a best of 3 or 5 series.

DiceK

For clarification...Each person drafted 8 characters.  You are allowed to switch out your team each week, but you may not switch in between games of the same match.

As far as having 2 teams, that was never anything I was thinking about.  I will likely cycle out one or 2 characters, depending on how my first week goes.

Think about Fantasy Football.  You have a lineup you set each week.  That lineup stays the same the entire week; however, after the week is over, you can switch out one ore all of your players.  That's what I was going for in this format.  Think 4 starters and 4 bench players.

I apologize if everyone wanted a more detailed outline of rules, etc.   I'm doing the best I can, given that I haven't played the game in about 15 years. 

Here are the rules that I did detail, and will try to clarify for those that are confused:

1.  Draft 8 (unique) characters.  Beyonder is the only characters that can NOT be drafted.
2.  May NOT use The Marvels Set
3.  Play 1 Match per week.
4.  Each Match is the best of 3 games.
5.  You may switch out 1 or all of your Team's characters from week to week.
6.  Dead is Dead is in effect.
7.  Classic Inserts are allowed.

That's all I can think of right now.

Please let me know if there is still confusion.

gameplan.exe

Quote from: DiceK on April 05, 2012, 07:30:38 PMI apologize if everyone wanted a more detailed outline of rules, etc.   I'm doing the best I can, given that I haven't played the game in about 15 years. 
...
Please let me know if there is still confusion.

No worries, man. I think this is crazy-cool idea and I'm still super-stoked about it. No doubt there will be things you think of adjusting, clarifying, or changing by the time this season is over, but that's why we'll have multiple seasons, right?  ;)
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

Nate Grey

Quote from: Demacus on April 04, 2012, 12:28:33 PM
I tried to join up, but was probablly the last to sign up and 7 just doesn't make a workable tourney group.  Next time the draft is open I will try again.

I was thinking about it as well but couldn't be there for the draft portion, and also worried my crappy dial up connection would slow things down.  :-\  Maybe next time.

gameplan.exe

DarKBladE09 and I played our first game last night (game 1 of the 3game series, if you will). I got stomped  :-[

I'll keep the deets very short, but it was over in 4 hands with him winning all 4 in pretty comfortable fashion. I lost a character early, but he was revived in the 3rd hand, but I lost another character that same hand. The KO's weren't really my problem, so much as I got some bad draws.

I don't want to take anything away from his play though. He was mistake-free, where I definitely made some errors.

DarKBladE09 1-0
BigBadHarve 0-0
Breadmaster 0-0
DiceK . . . . . . 0-0
zippa_head . 0-0
ncannelora . 0-1
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27