homebase vs homebase rumble

Started by steve2275, April 16, 2012, 03:11:21 AM

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steve2275

take two homebases
pit all characters six on each in what?
all 6 up front?
perhaps 4 in front 2 in reserve? (i think that's best)
no any cards or battlesites
events are ok
inherent's are active
http://overpower.ca/tools/battlesites.php (love that tool)

ill start
vs

gameplan.exe

Quote from: steve2275 on April 16, 2012, 03:11:21 AM
take two homebases
pit all characters six on each in what?
all 6 up front?
perhaps 4 in front 2 in reserve?
no any cards or battlesites
events are ok
inherent's are active
http://overpower.ca/tools/battlesites.php (love that tool)

ill start
[img]

Aspect cards ok? 'Cause that'll give certain Home Bases clear advantage (including Muir Island)
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

steve2275

#2
say yes to aspects
course stark enterprises has
hawkeye and his 2 specials from reserve
and spider-woman avoid 9 or less from reserve
could have both of them in reserve

Jesse

If you did 4 up front and 2 in reserve, I think Stark Enterprises would kill. Especially have 2 good reserve characters and some powerhouse hitting up front. Could end up being a lopsided battle.
Beta Ray Bill makes a WHOLE lot more sense at Avengers Mansion than Beyonder showing up and helping out during a fight. - breadmaster

gameplan.exe

Quote from: Jesse on April 17, 2012, 08:01:45 AM
If you did 4 up front and 2 in reserve, I think Stark Enterprises would kill. Especially have 2 good reserve characters and some powerhouse hitting up front. Could end up being a lopsided battle.

It's a fair point to bring up the Reserve Specials, thing, but you're still only dealing with an 8 card hand. Obviously, with some placing/conceding you could build it up to a serious card advantage, but you still have to play the hands in between.

There are a lot of Aspects out there that provide serious advantages, though...
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

Jesse

Quote from: ncannelora on April 17, 2012, 01:16:33 PM
It's a fair point to bring up the Reserve Specials, thing, but you're still only dealing with an 8 card hand. Obviously, with some placing/conceding you could build it up to a serious card advantage, but you still have to play the hands in between.

There are a lot of Aspects out there that provide serious advantages, though...

This is true. And I'm sure with the right site you could pull some shenanigans and win with a less powerful team...
Beta Ray Bill makes a WHOLE lot more sense at Avengers Mansion than Beyonder showing up and helping out during a fight. - breadmaster

steve2275

#6
new one
vs
                                         omega red and wolverine are only there to drink and bet on who wins
one on one match up's
sabertooth vs elektra
deadpool vs psylocke
alpha flight vs the hand
maverick vs the mandarin

Nostalgic

All this talk of reserves and nobody thought of Hells Kitchen...?  8)
ncannelora -"I don't care if you're Captain - freakin' - America, you ALWAYS avoid a Standoff with Wolverine!!!"

a_noble_kaz - "If Mr Fantastic had an AO, he would be the god of Overpower."

Bullio

#8
The Hand kill off Maverick and Alpha Flight and reanimate them as enslaved assassins, leaving Deadpool and Sabretooth to fight the rest and a bunch of undead ninjas.  Deadpool cracks a joke at the 4th wall before sacrificing Sabretooth, who takes out The Mandarin, as a means of his escape plan.  Elektra catches up to Deadpool and engages him in battle long enough for Psylocke to psychically hold him in place long enough for a reanimated Sasquatch to rip him in half and feed the top half to a reanimated Sabretooth.

Dimensional battle between:

and

steve2275

#9
i was referring to using actual gameplay  ;)
btw
muir island the strongest special wise at 125 icon damage
while
stark enterprises is at 106 icon damage

vs
                            115 total icon damage                                                                                         118 total icon damage
     captain america 25                                                                                                                       32 highest cyclops                                                                                                                                                                                                                                                           

steve2275

Quote from: Bullio on May 01, 2012, 04:54:49 AM
The Hand kill off Maverick and Alpha Flight and reanimate them as enslaved assassins, leaving Deadpool and Sabretooth to fight the rest and a bunch of undead ninjas.  Deadpool cracks a joke at the 4th wall before sacrificing Sabretooth, who takes out The Mandarin, as a means of his escape plan.  Elektra catches up to Deadpool and engages him in battle long enough for Psylocke to psychically hold him in place long enough for a reanimated Sasquatch to rip him in half and feed the top half to a reanimated Sabretooth.

Dimensional battle between:

and

slight advantage to A O A because of x-man and +2 venture is always helpful