so i was thinking about ultimate evil

Started by breadmaster, August 12, 2012, 04:32:24 PM

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breadmaster

i'm not so convinced that the taskmaster card as i originally proposed it is too much.  it's a powerful card to be sure, but it's designed to be.  as i said, he's not on a location, so it can't be abused that way.  also, i've played samson alot, and his discard 1 special from hand has come up dry as often as i get one.  knowing that taskmaster has this card, the opponent will place his most powerful specials

anyways, i came up with some more ideas after tinkering around with cape citadel.  i know nothing about the characters, so any cards i suggest come purely from a gameplay point of view

rapture: negate (as suggested previous)

crux: confusion

mercury: velocity's discard 1 (playable from reserve)

xaos is immediately targetted on this team (AD and his draw inherent).  a personal defensive card seems apt, but i'm a little reluctant to add another one

grey king, i never find a reason to use.  if i did, i'd put him in reserve with his 8i.  so a card playable from reserve seems appropriate

landslide, i'm having a tough time with too.  his gimmick is funky mid attacks.  not sure how to best compliment that

i also looked back at my venom suggestion.  i came up with alternate wording, cause it seemed really clunky

venom-destructive obsession:  look at top 8 cards in opponent's draw pile.  discard 1 to dead pile and reshuffle.  exchange this card with top card in venom's draw pile

that gets rid of the re-place mechanic (which was too weird), and keeps the devastating effect.  the only problem i have, is that it costs nothing to play (even initially)

thetrooper27

I dig the Venom card.  Its unique, and also, replacing the top card of Venom's draw pile it seems would be a good balance, because you might end up pitching your own good OPD's and power cards to the discard piles. 

Are power cards discarded to the power pack or the dead pile from a special card like Industrial Waste?  Just wondering.
"wow...never notice how JACKED pym is in that pic before!" -breadmaster

steve2275

#197
dead
Opponent must discard top 5 cards from Draw Pile into Dead Pile. (BW)

Hotobu

Quote from: breadmaster on December 26, 2012, 06:27:26 PM

venom-destructive obsession:  look at top 8 cards in opponent's draw pile.  discard 1 to dead pile and reshuffle.  exchange this card with top card in venom's draw pile

that gets rid of the re-place mechanic (which was too weird), and keeps the devastating effect.  the only problem i have, is that it costs nothing to play (even initially)

...um... you don't think that this is ridiculously overpowered?

thetrooper27

I think it was supposed to be like "With Great Power..." except opponent loses a card instead.  Maybe the top 8 is too much.  But top 4, or 3 might be alright.
"wow...never notice how JACKED pym is in that pic before!" -breadmaster

breadmaster

i do think it's a powerful card, yes

ridiculously so...thats TBD

BasiliskFang

How about this?
Play when a hit ko's venom, opponent may not play placed cards nor place cards until the end of the next battle.
"Alien virus"

breadmaster

also, i thought of a hobgoblin/green goblin special that riffs off troopers (i think) idea

goblin armada: acts as level 5? attack.  if successful, may search through draw pile for any tw playable by goblin and play immediately.

but, while i love how this complements wolverines tracking senses, it just might not be enough for either goblin.  i feel like they need something special to be playable (great card from a battlesite though)

thetrooper27

Yeah, just like Tracking Senses except it gets a teamwork.  A few villains could use somethign like that.  I think the important thing we should consider is if a character is currently weak for deckbuilding, how can we give them something that makes them considerable.  I would like every character to be workable in decks.  No character should just plain suck.  But lots seem to.
"wow...never notice how JACKED pym is in that pic before!" -breadmaster

Hotobu

Quote from: thetrooper27 on December 31, 2012, 02:22:36 PM
I think it was supposed to be like "With Great Power..." except opponent loses a card instead.  Maybe the top 8 is too much.  But top 4, or 3 might be alright.

Doesn't matter. I guarantee that this absolutely is ridiculously overpowered. It's not even comparable to Spiderman's card. Spiderman's card gives the player their choice of the next 8 cards. Cards that are in the player's deck, one of which would have come in the next hand anyway. Of course the ability to chose the 8th card is strong, but it doesn't change a deck.

The card you made is absolutely broken. Compare it to a GL special, a rare card which is amongst the best cards in the game. "Sort through opponent's Draw Pile. Choose any 1 card and remove it from game. Reshuffle Draw Pile."

The GL special lets the player go through the opponent's entire deck, but they have to pay by spending a card from their hand to do it. This card only lets the player go through the next 8, but there's no penalty for playing. Even if there were a penalty it's beyond broken. Continuously removing cards from an opponent's deck puts a player at a big advantage. Even if you can't get the specific card you want, getting to choose 1 of 8 will almost always yield a great card.


BigBadHarve

You know, on thinking about it, I am not too sure it would be broken. You'd find yourself at more of a disadvantage than you'd think.

Its maximum use would only come if you got it in the first hand. But at that point, what you're looking at is essentially being down one card for the rest of the game as the card does not add to venture, does not defend or attack. It gives you a tactical trick that can come in handy, but only so long as you keep Venom alive.

Played from the site is a one trick pony as Site specials are automatically pitched to dead heroes after use even with a 'recycle' clause.

Being 1 card down is a huge drawback - have you ever tried using Onslaught's Citadel as a homebase? It's brutal. Add discards to that and you're screwed.

So, as powerful as it might seem in theory, I think in practice you'd find yourself losing with it more often than not.

-BBH







breadmaster

appears i still re-worded it with ambiguity

by 'replace' with the top card in draw pile, i meant that the top card goes into venom's hand.  again, i realize this is very powerful, but it's meant to be

as for 'ABSOLUTELY RIDICULOUSLY OVERPOWERED'...give it a rest man.  when you sound the alarm so often, it loses it's effectiveness.

like any powerful card...you don't like it, negate it.  it's not going to win venom a battle...ever.  it's designed to win him the game.  like in the comics, a drawn out war with venom is a bad idea, and this card is supposed to have that feel

steve2275

#208
Quote from: breadmaster on December 26, 2012, 06:27:26 PM
i also looked back at my venom suggestion.  i came up with alternate wording, cause it seemed really clunky
venom-destructive obsession:  look at top 8 cards in opponent's draw pile.  discard 1 to dead pile and reshuffle.  exchange this card with top card in venom's draw pile
i think the bolded part is what is 'ABSOLUTELY RIDICULOUSLY OVERPOWERED'  ;)
venom should reshuffle as well

BasiliskFang

Quote from: BasiliskFang on January 01, 2013, 03:54:13 PM
How about this?
Play when a hit ko's venom, opponent may not play placed cards nor place cards until the end of the next battle.
"Alien virus"
oooo, ok I kinda took this idea from yugioh...
Play when a hit ko's venom, shuffle venom into opponent's deck face up. when venom is drawn, opponent's character- chosen at random is ko'd.