so i was thinking about ultimate evil

Started by breadmaster, August 12, 2012, 04:32:24 PM

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breadmaster

an idea for hellicarrier

hellicarrier-shield agents: Play during battle. For remainder of battle, any attack made on Hellicarrier's team may be moved to Shield Agents. Hellicarrier's team may not defend. Shield Agents is discarded after 1 Hit.

gameplan.exe

Quote from: breadmaster on March 30, 2013, 04:12:36 PM
an idea for hellicarrier

hellicarrier-shield agents: Play during battle. For remainder of battle, any attack made on Hellicarrier's team may be moved to Shield Agents. Hellicarrier's team may not defend. Shield Agents is discarded after 1 Hit.

that's a great, non-OPD Aspect!
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

Demacus

#347
You should add the line "Then search your Draw Pile for "Shield Agents," reshuffle Draw Pile, then put "Shield Agents" on top of Draw Pile"

breadmaster

it occurs to me that the 'city that never sleeps' aspect for big apple, while neat, isn't near powerful enough

but i do like the name.  how bout an anti-concede similar to taunt.  that way if you build the deck with spidey, you have a nice gimmick to build around.

gameplan.exe

Quote from: breadmaster on March 31, 2013, 04:11:13 PM
it occurs to me that the 'city that never sleeps' aspect for big apple, while neat, isn't near powerful enough

but i do like the name.  how bout an anti-concede similar to taunt.  that way if you build the deck with spidey, you have a nice gimmick to build around.

ooh, that would be cool and it would fit the name  8)
"i was thinking again about the balance/realism issue... and despite the grids, i DO really like this game"
- breadmaster

"Even comics arent' as much fun as OverPower."
- thetrooper27

thetrooper27

Should it be just like Taunt, or have some kind of twist?  Any ideas?
"wow...never notice how JACKED pym is in that pic before!" -breadmaster

breadmaster

i was thinking identical to taunt, but am not against tweaking it.  i don't have any ideas personally

how does a wong-theme card sound for the sanctum?

wong: Acts as a level 6 Fighting attack. If successful, Target Character must discard 2 cards of opponent's choice. Cards may be Placed or in Hand.

steve2275

#352
Quote from: breadmaster on April 02, 2013, 12:58:06 AM

how does a wong-theme card sound for the sanctum?

wong: Acts as a level 6 Fighting attack. If successful, Target Character must discard 2 cards of opponent's choice. Cards may be Placed or in Hand.
i like it

breadmaster

after a lull, these are coming to me quicker

ravencroft-solitary confinement: Target hero may not attack or be attacked for remainder of battle.

latveria-time machine: Play to concede battle.  All Mission cards Ventured this battle return to piles Ventured from.

(i realize doom already has a time machine card, but it sucks hard)

avengers mansion-cast of hundreds!: Acts as a level 7 Any-Power card. May be used to attack or defend. May not be combined with Universe cards.

sewer-cover of darkness:  Any front line character may avoid 1 attack.

thetrooper27

Coverof Darkness is great!

And it's okay to name a card the same thing as something else... take gen active for example.  And this is on a different card type, so I think it's okay to call time machine time machine.:)

Good ideas breadmaster.  Can you think of something totally new for a location? 
"wow...never notice how JACKED pym is in that pic before!" -breadmaster

breadmaster

totally new?  i guess i can try to.  you got any ideas? 

concrete jungle- :For remainder of game, Concrete Jungle's team may draw 1 card from top of Draw Pile immediately after playing any  Universe: Training card. Discard if duplicate.

this riffs off of mojoworlds aspect while taking advantage (somewhat) of the jungle's inherent

breadmaster

hey.  i FINALLY got the joe wade reference that fang (i think) was making earlier for scarlet spider.  that's genius man.  we can use the same picture of SS, but it keeps the 'evil' theme of the set

that makes me think we can come up with an evil card for the four 'good guys'

scarlet spider-joe wade
morlocks-dark beast
shi'ar-vulcan
xbabies-...i'm stumped

were there any little bad guys?

thetrooper27

"wow...never notice how JACKED pym is in that pic before!" -breadmaster

breadmaster

i agree.  i'm not sure the avoid 9 or less fits him though, so that might be changed

some more aspect ideas i've tested

savage land-high evolutionary: Negates the effect of any 1 Special card played by opponent

vault-rehabilitation: Remove 1 Hit from any Vault Character's Permanent Record or Hits from Current Battle.

thetrooper27

A really great offensive card would suit him nicely, I think. 

A big attack?  Card advantage?

Ooh... how about something new and awesome?  "Opponent must discard 2 placed cards of Shi'ar's choice. OPD"
"wow...never notice how JACKED pym is in that pic before!" -breadmaster