Killers: Born & Made set

Started by cyber0820, January 30, 2015, 03:50:48 PM

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cyber0820

Killers: Born or Made (my personal expansion set)- Title & card back gifted to me from doktorsleepless. I made several adjustments to the previous cards I posted & wanted to condense them all into one post. Witchblade is different as chuu did me the honors of constructing them as a favor before I got started. Purple is the wifes favorite anyways so I left them as they were made by Master chuu. Lots more to come, enjoy.
















justa

The Cyber & Death's Head II cards look much improved.
Did you mean the Miss Sinister 'The Hellfire Club" cards to function like the "WM" coded cards on justabgkid's site?  Or are they all non-OPD, and you load your deck up with them?

cyber0820

Quote from: justa on January 30, 2015, 04:53:11 PM
The Cyber & Death's Head II cards look much improved.
Did you mean the Miss Sinister 'The Hellfire Club" cards to function like the "WM" coded cards on justabgkid's site?  Or are they all non-OPD, and you load your deck up with them?

Yeah, I thought that idea was really cool off of justabgkids... Humm.. Are you from that site? or is the beginning of the name just coincidence? Anyways, I seen that verbiage & wanted to work it into a character of mine. I wanted a low rank attack but was kinda spent on the 4 & may make 4 again business... So for Miss. Sinister, I kinda blended Mr. Sinister (its him... kinda), White Queen (because she has similar capibilities as her) with the Hellfires special format (alot of OPD's & little in the way of specials) plus she was in the Hellfire.. So thats the overall design for her cards but I really wanted a card that made the opponent think about what they were doing & gamble. That wording was great, unique & I think a great fit for her character. So yes in short, just like the "WM" card from justabigkids site.

justa

No, we're different people.  It's "justa" coincidence.  (Comes from a musical nickname for me.)


Tussin

Cyber's innate could use spelling correction, also on Miss Sinister's DNA card there is a typo on DND, and a spacing problem :)

DoktorSleepless

I love the "play face down" mechanic on DNA Implant and The Hellfire Club! It takes the BK Special card's ability and devolves it to individual cards, which is awesome. Plus, the card draw on DNA Implant is really awesome.

But, I will add this: you are basically forced to design some other cards with this mechanic. If you only have one card in the game that is played face down and draws you a card, everyone will know what it is every time it gets played. Which sort of devalues the strategic aspect of playing it face down so that the opponent doesn't know what it is.

That's not a bad thing though! Make more sweet "play face down & draw 1 card" specials!

justa

Check out the "WM" write up on justabgkid's site.  The upside of these cards is that you can have as many as 4 of these in your deck, but only 1 of each number attack.  The opponent knows its a 1-4 attack, but not which one.  If the opponent successfully defends it with a special or a power card greater than the attack, the attacker gets +2 for Venture total.  The downside is supposed to be that if the opponent defends with a matching # power card, the power card hits the attacker.
From trying them out, we found they work best with only 3 in the deck, because the 4th becomes obvious.

cyber0820

#8
Quote from: Tussin on January 30, 2015, 07:17:10 PM
Cyber's innate could use spelling correction, also on Miss Sinister's DNA card there is a typo on DND, and a spacing problem :)

Damn! lol Thanks, I obviously didn't see that. Guess I stared at them too long I started to go blind. lol I think I have them all fixed now

Quote from: steve2275 on January 30, 2015, 06:46:30 PM
killer

Thanks man.

Quote from: DoktorSleepless on January 30, 2015, 08:28:10 PM
I love the "play face down" mechanic on DNA Implant and The Hellfire Club! It takes the BK Special card's ability and devolves it to individual cards, which is awesome. Plus, the card draw on DNA Implant is really awesome.

But, I will add this: you are basically forced to design some other cards with this mechanic. If you only have one card in the game that is played face down and draws you a card, everyone will know what it is every time it gets played. Which sort of devalues the strategic aspect of playing it face down so that the opponent doesn't know what it is.

That's not a bad thing though! Make more sweet "play face down & draw 1 card" specials!

Yes sir. I've got OPD's in mind for various upcoming characters in this set. Also I had planned on adding a few odd ball cards here & there for other characters. But I really couldn't give a sneaky, smart card to a brute type character. But yes in short.. Their will be a few more like "DNA Implants"...

Quote from: justa on January 30, 2015, 09:39:25 PM
Check out the "WM" write up on justabgkid's site.  The upside of these cards is that you can have as many as 4 of these in your deck, but only 1 of each number attack.  The opponent knows its a 1-4 attack, but not which one.  If the opponent successfully defends it with a special or a power card greater than the attack, the attacker gets +2 for Venture total.  The downside is supposed to be that if the opponent defends with a matching # power card, the power card hits the attacker.
From trying them out, we found they work best with only 3 in the deck, because the 4th becomes obvious.

Yep, Its a gamble for both. I wanted to do up to level 5 but thought that to be a bit ridiculous. However... I can see 3 being the key number because like you said.. Three cards played.. 2,4 & 1.. gee I wonder... So yeah. But you can rotate which 3 if you play the same opponent.


justa

Am I correct in assuming that the hit on Witchblade's "Biomech Armor" still counts for venture total if its not defended?
Most of the Miss Sinister Specials have disappeared.  (twilight zone?......)

cyber0820

Quote from: steve2275 on January 31, 2015, 03:19:23 AM
i like how all but witchblade can do special spectrum ko

Witchblade is one of my wifes main characters so it was more of a "power up" while still using her existing cards. So I didnt add any new attacks for her.

Quote from: justa on January 31, 2015, 01:50:19 PM
Am I correct in assuming that the hit on Witchblade's "Biomech Armor" still counts for venture total if its not defended?
Most of the Miss Sinister Specials have disappeared.  (twilight zone?......)

You cant see Miss. Sinister's cards? I can still see them... So I'm a bit confused. Venture doesn't apply in our games but outside of our family bouts i'd say yes.

justa

DNA Implants still shows.  The others have a black box with the statement "The image you are requesting does not exist or is no longer available.   imgur.com".  I don't know computer stuff very well, so I couldn't even begin to guess what may have happened.  [I already grabbed a copy of them to review at my own leisure, anyway.  :)]

cyber0820

Quote from: justa on January 31, 2015, 05:09:34 PM
DNA Implants still shows.  The others have a black box with the statement "The image you are requesting does not exist or is no longer available.   imgur.com".  I don't know computer stuff very well, so I couldn't even begin to guess what may have happened.  [I already grabbed a copy of them to review at my own leisure, anyway.  :)]

I think I have it corrected justa. Let me know, thanks.

justa