Image Overpower

Started by fennshysa, October 04, 2017, 03:24:17 PM

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fennshysa

#45
Thanks!
Got distracted by a side project. I was looking at what cards i was missing. Mostly it is OPD Specials from the Image set. They are crazy priced on ebay now. No way am i ever completing my set! I figured at $25-$50 bucks for these cards other people might want some decent looking proxies too. So I started doing some 'reprints' of some of the more rare cards to add into my set.

In case anybody else wants them....
Any Character - Flight
Any Character - Massive Muscles
Any Character - Super Speed
Backlash - Mist Body
Brass - Armored Powerhouse
Brass - Weapons Arrray
Curse - Brutal Dissection
The Darkness - Demigod Of The Dark
Fairchild - Super Smarts
Grifter - Nerves Of Steel
Grunge - Danger Seeker
Killrazor - Outer Fury
Overtkill - One Man Army
Shadowhawk - Back Snap
Shadowhawk - Brutal Revenge
Stryker - Armed And Dangerous
Stryker - Serious Arsenal
Velocity - Quick Thinking
Velocity - Speedthrough
Voodoo - True Vision
Witchblade - The Chosen
Wynonna Earp - Shootout
Wynonna Earp - Smoking Guns


Zer0evil

Are you going to make new Witchblade cards?
"Excelsior!" - that one old dude who shows up in all the Marvel movies.

fennshysa

#47
Probably just a reprint for The Chosen and add 1 new card. Looks like Energy Wrath can be picked up for $5 on ebay. I was mostly only doing the ones that were $20 or more. I just hadn't quite finished them yet.

Edit:
Added 1 Witchblade, 1 Voodoo, 2 Wynonna Earp and fixed the Killrazor card in the post above.

justa

i'm not a fan of reprints, but i like the art for the Darkness card.

fennshysa

I'm not a big fan of them either, but I can buy a whole boardgame for the price of one of most of those cards.

I've been trying to find a decent image for my cyberdata character card. I think i found one that will work but I'm going to have to pick up the Top Cow Bible off of amazon. There is a really nice collage that would look for cyberdata on their page in the book but all the PDF pages have watermarks. Once i get that I should have the Cyberdata specials done pretty quick.

I"m also having trouble finding art for the other gen13 kids that's not a swimsuit pinup. Working on mr majestic but I may take a break and go back to Cosmic Marvel or DC4.

justa

good luck!  i'm looking forward to it.
i really can sympathize with your situation.  i had a few more ideas for my DC characters, but i either couldn't find enough of the right art for them, or i couldn't decide what to do with them (Vixen & Mr. Terrific fell into the 2nd category).

fennshysa

#51
Yup, sometimes it's just a pain finding good artwork for cards.

Small update. Finished some Character cards for the Image set. Still working on Special cards for each of these guys.

Burnout      7   3   3   3   16
Burnout's placed Energy Power cards may not be discarded by opponent.

Cyberdata      4   4   4   7   19   
MultiPower Power cards are +2 when used for defense.

Freefall      6   4   3   3   16   
After discard phase, draw bottom card of Power Pack and Draw Pile, place cards on top of any pile(s) you wish.

Mr Majestic      3   5   8   7   23

Rainmaker      7   4   3   3   17
Attacks made with Energy Power cards are not affected by Special cards already in play.

justa

very interesting IA for Freefall.  not sure of how appropriate it is for her, but i can't wait to see her specials (& the others as well).

i can't say i like Mr Majestic's grid, though.  i think shooting energy beams from his eyes & hands would rate greater than a 3.  i do agree with the total cost of 23.  he's Image's version of Superman, but smarter.

all new characters again!  kudos to you, fennshysa - few besides you have expanded Image OP at all.

fennshysa

Freefall's Inherent was supposed to be a way to represent her levitating abilities. Your question gave me an idea though, I'm going to change it to say the "bottom cards". That seems a little more appropriate.

Mr Majestic was an odd character to do. Really he is probably a 7-7-8-7. I was trying to decide what to trim, I didn't really remember him using his Energy abilities in the few issues i read with him in it so I trimmed the Energy.  I suppose i could make him a 6-3-8-6 and come closer but I really wanted the 8S 7I.  Maybe an AY special?

Specials may be a while coming.

justa

#54
Quote from: fennshysa on December 11, 2017, 03:58:34 PM
Mr Majestic was an odd character to do. Really he is probably a 7-7-8-7.  ...  I suppose i could make him a 6-3-8-6 and come closer but I really wanted the 8S 7I.  Maybe an AY special?

that could work.  i hesitate to get to too specific, as they are your cards, and i have no intentions on doing him.  but to maintain your stated "vision", i suppose you could go with 7187 with the AY in Fighting.  that would get him there.  it might not be too much if the specials aren't too overwhelming.

and i have to take back what i said earlier.  chuu & a few others have had some Image characters.

fennshysa

I am tabling Mr Majestic for now. Can't really decide what i want to do with him.

On a happy note, I found 4 nice new images for Freefall and her Special set went together easily. I built off of her Inherent (which I changed a bit) and am pretty happy with it.

Freefall      6   4   3   3   16   
After discard phase, draw bottom card of Power Pack and Draw Pile, place cards on top of any pile(s) you wish.

Freefall   Battlefield Debris   
For remainder of game, Freefall may draw 1 card from top of Draw Pile for each Basic Universe card played by Freefall. Discard duplicates. Freefall may play any "6 to use" Basic Universe card.

Freefall   Gen-Active   
Play during battle. Freefall may defend any Front Line teammate that also has a "Gen-Active" Special in play for remainder of game.

Freefall   Gravitikinesis   
Acts as a level 6 Strength attack, If not successful put 1 card placed to target character back into opponent's hand.

Freefall   Levitation   
Avoid 1 attack.

I had to find a way to use this picture. It seemed very much in the spirit of Gen13.
Freefall   Weightless   
Draw the top cards of your Power Pack and Draw Pile. May keep duplicates. Opponent must discard the top card of their Draw Pile if you did not draw any duplicates.

Freefall   Zero-G
Target Character must return all placed cards to their Hand.

justa

#56
nifty new mechanic for Gravitikinesis.  wish i had thought of it.  much useful, but not overpowering.  Zero-G the same, though that one could backfire on you.

i think Weightless needs to be OPD.  it's allowing you to draw 2 cards & keep duplicates (regardless of the Opponent discard addition).  even the "draw 1 - keep if dupe" got OPD'd.

fennshysa

Yeah, Zero-G is kind of useful. It helps you later more than now.
I see 2 nice options for it's offensive use. First it might draw out a negate and second you could do that then concede.

I partially agree with you on Weightless. I actually didn't quite like it when i was putting it together. I don't think the draw 2 keep duplicates is too much for a non OPD split between the piles. You've got the JA that discards 1 and draws 4 and keeps duplicates and the OE that gets 3 from Power Pack. They are OPD but 1 card from Draw Pile and 1 From PP shouldn't be too much on Freefall at least. The last part has to go though if I want to keep it from being OPD.

The other option might be to draw 2, discard duplicates, (which Freefall's Inherent should help prevent) and make the secondary clause be if she does discard a duplicate then opponent must return 1 card from hand to Draw Pile (not discard).

justa

#58
still looks like a OPD.  i felt i was pushing it for my Shadow Resources for the League of Assassins.  drawing 2 cards, whether you keep dupes or not (and yes, i considered that she would probable know what they were), seems like it has to be an OPD.  maybe if you put 1 in hand, the other to (Dead Pile, Power Pack, Draw Pile, whatever), might work for a non-OPD.  and yeah, maybe losing the last part might help keep it from being OPD.  i'd probably want to specify may not be a dupe, since you should know what at least 1 of them is.  that would keep it from being an automatic advantage.  maybe draw top 1 from either but not both, banking on the knowledge that she knows both, and specifying that it may not be a dupe.  as always, it's your call - they're your cards.

edit:  after seeing OP3's Prehensile Strands, i guess i should back off a little on this one.  how about this for an idea to keep it non-OPD - draw top from each pile (you will know at least 1 of the cards), discard dupes, if you discard opponent discards as well.  ??

or better yet, just leave it as it is.  it works very well - maybe too well - but it works.

fennshysa

Quote from: justa on December 12, 2017, 10:22:21 PM
  how about this for an idea to keep it non-OPD - draw top from each pile (you will know at least 1 of the cards), discard dupes, if you discard opponent discards as well.  ??

I'm thinking that will be the best option.  Thanks!